Federation Ship Depot Federation Ship Depot

(9 votes)
R5D5, 2010-10-01

This file contains a federation ship-depot, so you can build the vintage stuff from this yard. The model has a 10,000+ polys but for a station it´s OK, I think.
Best regards,
R5D5


**************** Federation Storagedepot ******************
***************** for Star Trek Armada 2 ******************

Poly-count: 10,702

Textures: alpha channel (512*512)
Borg Textures: no
Wireframes: yes
Buildbutton: yes
Adm.Pic: yes

If you like to use "older" models of ships, such as Miranda
or the Excelsior-class, then you are perhaps a little unhappy
that these vessels are built in the same dock as her "modern"
successors. At least that is my opinion. So I decided Starfleet
should have a kind of refit-yard, with some outdated shipmodels
docked. If you urgently need a few ships, you can bring them
quickly out of mothballs.

The Miranda-Textures used in this mod are from P81's Miranda,
registries have been blanked out by Pataflafla(?). The original
release-readme is included. The model I used, was included in
Interplays Starfleet Command 1.

If this mod has violated the rights of third parties, contact
me and it will be wiped from the face of the earth
(metaphorically spoken).

============================================================
Install instructions:
============================================================
<First BACKUP the files of your STAR TREK: ARMADA II game!>

Put the ODF files into your ODF folder.
Put the SOD files into the SOD folder.
Put the TGA Files into the Textures/RGB folder.

-------------------------------------------------------------
"Sprites"
-------------------------------------------------------------
Open "gui_global.spr" and insert under
"# Federation etc..." the lines beginning with "-->",
(without the "-->")

# Federation build buttons
@reference=64

--> b_fed_storagebase01 gbfedStorageDepot 0 0 64 64


# Federation wireframes
@reference=512

--> fed_storagebase01w1 WFfedStorageDepot 0 0 512 512

--------------------------------------------------------------
"techtree"
--------------------------------------------------------------
Insert in "tech1":

fed_storagebase01.odf 1 fyard.odf // ship-Storage

--------------------------------------------------------------
Open "fulltech.tt" and insert the following lines:

fed_storagebase01.odf 0

--------------------------------------------------------------
"odf"
--------------------------------------------------------------
Open odf--->ships--->"any buildership" (e.g.: "fconst.odf")
and insert:

buildItemX = "fed_storagebase01"

(replace X with a number)

==============================================================
Credits:

Models created by me (except the Miranda-Class)
textures by me; Miranda-Class-Textures by p81
contact: the_r5d5(AT)web(DOT)de

Please feel free to use the models or parts of them in your mod
(personal or as a release to the comunity), just give me credits.

<USE AT YOUR OWN RISK><USE AT YOUR OWN RISK><USE AT YOUR OWN RISK>
<USE AT YOUR OWN RISK><USE AT YOUR OWN RISK><USE AT YOUR OWN RISK>

Copyright and Distribution Permissions
================================================================
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY
ACTIVISION, MAD DOC SOFTWARE, PARAMOUNT PICTURES OR CBS.
Star Trek, Star Trek: Deep Space Nine, Star Trek: The Next
Generation, Star Trek: Voyager, Enterprise (and the various
logo devices used in them) are copyright by Paramount Pictures
or CBS.

Version    Author  R5D5  Website   
Downloads  561  Size  7.33 MB  Created  2010-10-01 

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Comments  

#11 Dominus_Noctis 2010-10-16 07:28
Unfortunately I meant with pods :-)

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