Zero Hour Union Dock Zero Hour Union Dock

(0 votes)
Aerilon, 2011-11-06

##################################################
--------------------------------------------------
Star Trek: Armada II - Zero Hour
--------------------------------------------------
Cardassian Shipyard
--------------------------------------------------
##################################################


##################################################

--------------------------------------------------
Star Trek: Armada II - Zero Hour
--------------------------------------------------
Cardassian Shipyard
--------------------------------------------------

##################################################

-------------------------
Credits
-------------------------

- Original mesh credited to Clint 'Achilles' Hall
- Original textures credited to Aad Moreman.

- Wireframe, Build Button, AdmiralsLog Image, and other game-files were compiled by me (Ash Stephens).
- Contact: ash87uk@sky.com

##################################################

-------------------------
Install
-------------------------

Unless you have already modified your Armada II Install, you wont need to overwrite anything.
-------------------------

Open the SOD folder -->

Put the sod files into the sod folder of Armada II.

Open the ODF folder -->

Put the ODF files into the odf/stations folder of Armada II.

Open the Textures/RGB folder -->

Put the TGA files into the Textures/RGB folder of Armada II.

Open the Bitmaps folder -->

Put the BMP files into the Bitmaps/AdmiralsLog/ShipImages folder of Armada II.


Open the Sprites folder -->

Find the 'gui_global.spr' file and open it.
Scroll down and locate:

-----
# Cardassian build buttons
@reference=64
@tmaterial=default
-----

Below the 'b_cbattle2' line, add the following:

b_cunionyard gbunionyard 0 0 64 64

Next, scroll down and locate:

-----
#Cardassian wireframes
@reference=256
-----

Below, enter the following:

cunionyardw1 zhWF4unionyard 0 0 128 128
cunionyardw2 zhWF4unionyard 0 0 128 128
cunionyardw3 zhWF4unionyard 0 0 128 128
cunionyardw4 zhWF4unionyard 0 0 128 128
cunionyardw5 zhWF4unionyard 0 0 128 128

Save and Exit.


Open the techtree folder -->

Find 'tech1.tt' and add the following under the cardassian ships:

-----
cunionyard.odf 2 cyard.odf cyard2.odf // station
-----

Next, locate the 'fulltech.tt' file, and add the following again under the cardassian ships:

-----
cunionyard.odf 0
-----

Save and Exit.

-----
File is now ready for skirmish use.
-----
##################################################

-------------------------
Usage Policy
-------------------------

These files are sanctioned for reuse in other Armada II Modifications through free distribution. Such the distributor need not contact me directly, though they will at all times, without excuse include this complete ReadMe in such a re-released file / completion project.

Unless specifically stated, these files are solely for Armada II use, and will not be converted to any other game, or for any other use without express permission. Conversion of these files is authorised only after acknowledgement by me.

Unless otherwise stated, these files are exclusive to Armada2Files (FileFront Network) and MSFC (Majestic Sci-Fi Central), and should not be hosted elsewhere.

##################################################

Version    Author  Aerilon  Website  Website external 
Downloads  148  Size  1.15 MB  Created  2011-11-06 

Download

Commenting is currently disabled.