stargate ancient dreadnaught stargate ancient dreadnaught

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Anonymous, 2010-12-17

Stargate ancient Arcturus dreadnaught

http://www.scifi-meshes.com/forums/showthread.php?63120-StarGate-New-Ancient-Ship!
The original idea came from but I thought the design was too much so I
designed my own and simplified it.

Project Arcturus power source project "Trinity episode"info:

http://www.gateworld.net/atlantis/s2/206.shtml

The arturus is inspired from the ancient aurora class, and is supposed to be a
dreadnaught class. With a power source equal to 25 Zero point modules that are create exotic matter. The durando cannons "the zenith of ancient particle weapon technology" are mounted on the top and belly of the ship and are mounted on the containment chamber of the power source for maximum efficiently.


This is an stargate ancient arcturus Class starship
Included in this mod are:

SOD file
Ship textures
Ship ODF

Recommend downloading "Ancients Drone Weapon"


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Installation Instructions:

1. Place "arcturus.sod" into the Activision/Star Trek Armada II/SOD folder.
2. Place all files found in the RGB folder into the Activision/Star Trek Armada II/Textures/RGB folder.
3. Place "arcturus.odf" into the Activision/Star Trek Armada II/odf/ships folder.

Search for where it says:

"Federation build buttons"

and underneath where it says:

"@reference=64"

add:

b_arcturus GBarcturus 0 0 64 64

Now search for where it says:

"Federation wireframes"

and underneath where it says:

"@reference=64"

add:

arcturusw1 WFarcturus 0 0 64 64


Save and close the file.

6. Find the file named "tech1.tt" in the Activision/Star Trek Armada II/techtree folder and open it (use notepad).

Underneath where it says:

"Federation Ships"

add:

arcturus.odf 0

Save and close the file.

7. Find the file named "fulltech.tt" in the Activision/Star Trek Armada II/techtree folder and open it (use notepad).

At the top of the file add:

arcturus.odf 0

Save and close the file.

8. Open the name of whatever station you want to add the ship to as a buildable unit (if any).

Add at the bottom of the list of buildable items:

buildItemXX = "arcturus" (where XX is the number after the last one on the list).

Save and close the file.

That should be all you need to get the ship to work in your game :)

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ancient arturus dreadnaught Class Vessel
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General Model Notes:
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Original Mesh Creation: wild eye
Original Textures: wraith_shadow and Greathor
no build button
no wireframe

feel free to use this mod/ mesh


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Additional Model Notes:
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1. I used wraith_shadow and Greathor aurora textures because I have yet been unable to make a decent one. I hope you guys don't mind.
2. I created the mesh file

Version  v1.0  Author  Anonymous  Website   
Downloads  635  Size  808.83 KB  Created  2010-12-17 

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