Thunderbird 3 Thunderbird 3

(6 votes)
mash1971, 2008-09-10

Thunderbirds are GO!!!!!!!!!!!!

The Thunderbird 3 rescue and repair ship was seen in the original Thunderbirds series, and is recreated here in a fairly well done first mod from mash1971. Note that there is a reference in the readme to sprite emitters, but no new input listed there. This may need to be looked into or addressed in the comments if it proves to be a problem for others on download. Your mileage may vary.

Worth a download if you're a fan of the original, or if you want the MS3D files to give this one a try for yourself.

Cool


THUNDERBIRDS ARE GO

thunderbird3

repairs as a repair ship does
has federation repair team special weapon
can attack is equiped with phasers and photon torpedoes


PUT ALL FILES IN FOLDERS

odf in odf/ships
sod in sod
tga in textures/rgb
bmp in bitmaps/admirals log/ships

add thunderbird3.odf 0 to tech1 and fulltech files in techtree folder

put in as builditem** = "thunderbird3" where ever you want it to build from

add line b_thunderbird3 gbtb3 0 0 64 64

in gui global file located in sprites folder, in the federation build buttons section

theres no wireframe yet feel free to do with as you want with this ship

its my first attempt

so be kind



included is the milkshape masterfile tbs.ms3d

im crap with textures so maybe someone might add the details its lacking

the trick with getting more than one plasma emmitter to work on this

was to use one small, one med and one large emmiter node connected to the engine node

any probs or questions

email karnevil-9@hotmail.com

Version    Author  mash1971  Website   
Downloads  165  Size  770.54 KB  Created  2008-09-10 

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Comments  

#1 mash1971 2008-09-11 01:49
i put in the emitter line as i had read on the forum that people were having trouble getting more than one to work

the real problem is rotating the joints in milkshape, having read here what to do and having tried it and failing perhaps it cannot be done but im not giving up perhaps saving the file as ms then reloading might help

im more cubase than milkshape but this modding lark is fun
#2 DR_Chaotica 2008-09-11 08:29
Can someone tell me what tools are used to create SODs and TGAs?
#3 mash1971 2008-09-11 15:16
you can use milkshape3d to make sod files you also need the sod import/export plugins for milkshape and storm viewer is handy for checking progress

you can get the files here and there are tutorials here as well

you could also use 3dsmax

to do tga files you need photo editing software like photoshop ,i used nero photo editor.

for build buttons

you have the make the pictures small ,uncompressed and in tga format then add the relevant info into the gui global file in the sprite folder eg

b_fgalaxy gbfgalaxy 0 0 64 64


to make the textures is tricky and needs patience

see the ms3dsod tutorial
#4 archerscott 2008-09-15 12:50
Excellent. Another thunderbird for the fleet!!

All we need now is one, four and five!


Great mod. I've replaced the standard fed repair ships with this baby!


Thunderbirds are go!! RockRockRock
#5 Eluvatar 2008-09-16 15:16
I hated that movie....

but nice model :P
#6 mash1971 2008-09-17 04:33
tb2 coming soon

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