Pirate Buccaneer Pirate Buccaneer

(4 votes)
CanadianBorg, 2008-07-29

More "scum and villainy" from CanadianBorg, this time, a buccaneer ship. Looks to be about equivalent to a heavy cruiser, and ported straight from SFC2 with no texture upgrades.

Download this one if you've been following the continued developments in CanadianBorg's SFC2 porting so far.

Cool


Pirate Buccaneer by CanadianBorg

Any advice or pointers will be appreciated.

This ship is a kitbash of three ships converted from SFC2. It is equipped with four cruiser-level photon torpedo launchers, three cruiser-level phaser banks, and a Romulan cloaking device.

This ship is intended to go with my recently released Mercenary Pack mod, which I would recommend you download and install before going any further (you don't have to, but you really should. It would make the ship fit in much better.)

Installation:

Open the archive file and extract the folder "Pirate Buccaneer" somewhere outside your A2 directory.

Copy all the folders inside to your root A2 directory.

Now, open gui_global.spr in the "sprites" folder in your A2 main directory with Notepad, and scroll down to the Federation build buttons. Now enter:

b_pirbuc gbpirbuc 0 0 64 64

below the last item.

NOw go down to special weapon buttons and enter the following:

b_gpoleron2 gbpolrntrp00 0 0 64 64

Now save and close gui_global.spr and go to the techtree folder within the A2 directory with Notepad. Now open tech1.tt. Scroll down to the Federation ships and add:

pirbuc.odf 0

Now save and close tech1.tt. Open fulltech.tt with Notepad and enter the following anywhere in the list:

pirbuc.odf 0

Now save and close the file.

Now you have two options:

Option 1. Go to the odf folder, and go to "stations". Open fyard.odf with Notepad, and enter the following:

buildItemxx = "pirbuc"

Where "xx" is the next number in the list (replace it with this number). Do the same with ryard.odf, kyard.odf, and cyard.odf.

Option 2. Go to the odf folder, and go to "stations". Open mercbase.odf with notepad (if you downloaded my Mercenary Pack, you'll have it, otherwise, take option 1),
and enter the following:

buildItemxx = "pirbuc"

Where "xx" is the next number in the list (replace it with this number).

That's it! You're ready to use the Pirate Buccaneer in your game! I might be coming out with more pirate and mercenary ships by the way, so stay tuned!

*******************************************************************************************************************************
Legalities

This mod is not made or supported by Activision or Paramount.
CanadianBorg Industries cannot be held responsible for any damage to your computer or your game by this mod.

If you have any questions, concerns, or suggestions, you can e-mail me at sebastian.renmar@rogers.com

If you wish to use this ship in any of your mods, please ask me first. Thank you.

Version    Author  CanadianBorg  Website   
Downloads  302  Size  1.30 MB  Created  2008-07-29 

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Comments  

#1 jlp47at 2008-07-29 12:07
2nd to happily download, interesting model! It looks like an Ark Royal CVA, a Mirak cruiser, and an ISC Dreadnaught. Am I right?
#2 CanadianBorg 2008-07-29 12:26
Actually, the triangular ship with the photons used to be bright orange, and the back wings had purple stripes and funny writing. So I did change the textures.


-CanadianBorg


P.S. Resistance is futile, eh?
#3 STGamerNew2002 2008-07-29 13:17
I see some NICE ships here, but only a suggestion: wouldn't it be MUCH BETTER to just release all the ships you made/making and maybe possible stations as a FULL RACE? I think the download impact may REALLY benefit your work, Canadian(?).... :P
#4 CanadianBorg 2008-07-29 13:31
I'm already considering an "Outlaws" full race mod, but I need people to help with such things as GUIs and voiceovers. If you know anyone who might want to help, please contact me. Oh, and by the way, that's a Mirak battleship with two nacelles and two missile pods cut off, an ISC dreadnaught, and the same type of ship as the Riku Class available on the site. (I don't know the canon designation, so I'm going with that).


-CanadianBorg


P.S. Resistance is futile, eh?
#5 starfleetcommand3 2008-07-29 13:37
Could make a TMP Total Conversion?
#6 CanadianBorg 2008-07-29 13:48
I dunno... I've always preferred TNG, DS9, and VOY over that era, and besides I'd still need people to help me out with GUI's and voiceovers and whatnot...
#7 starfleetcommand3 2008-07-29 13:50
I can do models. I have SFCOP installed for the moment.
#8 CanadianBorg 2008-07-29 18:02
It's alright, I can do models. I've got some interesting ideas for ships and stations. What I really need is stuff like the GUI and people sounding sufficiently "piratey" to do voiceovers.


-CanadianBorg


P.S. Resistance is futile, eh?
#9 CanadianBorg 2008-07-29 18:44
If you want to help me with voiceovers or GUIs or whatever, e-mail me a sample of your work and I'll consider it. All voiceover samples should be in .mp3 format, I would like, rather than a .spr file, a screenshot of the GUI, and any models should be sent in MS3D format, with textures attached to another e-mail or two.


-CanadianBorg


P.S. Resistance is futile, eh?
#10 USS_Miranda 2008-07-30 01:23
Hey,


Why dont you open a thread on the forums?


miranda

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