Ghos'QIH Cruiser Ghos'QIH Cruiser

(5 votes)
Kleotol, 2003-02-13

A nice Klingon ship
Originally by Kleotol, APCMmkII has converted them to A2!


Ghos'QIH" Cruiser

copy
kGhosQIH.SOD into \sod -folder
kGhosQIH.odf into \odf\ships -folder
all tgas into textures\rgb -folder



this file contains a buildbutton, some weapon-buttons and one wireframe as well..so you need to edit
your gui.global.spr of your \sprites -folder

search for the federation-buildbutton section and ad the followin line:
b_kGhosQIH gbgho 0 0 64 64

now search for:

# Wireframes
# ----------

## SPRITE DATA ##

# Ship Wireframes
@reference=128
@tmaterial=interface

and add following lines:

kGhosQIHw1 kwghosqih 40 0 40 40
kGhosQIHw2 kwghosqih 0 40 40 40
kGhosQIHw3 kwghosqih 40 40 40 40
kGhosQIHw4 kwghosqih 80 0 40 40
kGhosQIHw5 kwghosqih 0 0 40 40




no you have to open the tech1.tt from your \techtree - folder
and add these lines:

kGhosQIH.odf 2 kyard2.odf kupgrade.odf



now open kyard2.odf from \odf\stations -folder
and search for builditem-section
now add the following under the last entry
builditemXX = "kGhosQIH"

(replace XX with a build-slot..that means if the last entry says buildbutton6 = "something" replace XX with 7 )





Credits:

Original Design by PAAL
Mesh by Kleotol
texture by Kleotol
Armada conversion by APCMmkII



Origianl Readme:

Klingon "Ghos'QIH" Cruiser

Mesh: Paal and kleotol
Textures: kleotol
Created using: Max r4.2


Conditions of use
* You may not RE-distribute this mesh without expressed permission from the author. As with any free mesh on the web, you CANNOT use them for commercial purposes.
* You should not publish the mesh and/or textures in any way without crediting the author. I have put allot of work in modelling/texturing this mesh for you, and this is the only thing I ask in return.
* Commercial use of this mesh (selling it, placing it on a CD for sale, using it in any form of advertising etc.) is strictly prohibited.
* Permissions for conversion of the meshes to game formats will be granted assuming I will be notified BEFORE any releases! Not after! Also, I hold the right to intervene and even stop a release if the outcome of the conversion is not up to the generally established quality standards. Further more, when you release the converted model in your project you agree to include this document along with your project's documentation as well as credits to the creator(s) in your project's documentation.
* Any images you render and post anywhere on the Internet must include credits to the author(s)

The archive file should contain the following:
* This read me text
* One mesh with a polycount of 1751
* 3 textures in JPG format ( bump maps)
* 3 textures in TGA format (32bit with light map in the alpha channel)
If something of the above is missing please make sure you downloaded the file from the above-mentioned Web Page. In any case, please let me know of what is missing as well as the location from which you downloaded the archive.

Instructions.
Simply unzip the files in a directory of your choice and load the meshes in Max�
Notice about low mem systems: The lighting of the scene is consisted of 3 omni lights set to cast ray-traced shadows. Omni lights and ray-traced shadows is a memory eater combo� You might want to switch them to shadow-mapped�

I guess that's it
Thank you for downloading this model
Have Fun

Regards
Kleotol

Version    Author  Kleotol  Website   
Downloads  1,525  Size  1.47 MB  Created  2003-02-13 

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Comments  

#1 STGamerNew2002 2003-02-22 07:01
Hello Kleotol,


Great job making this ship available for the A2. I love it so much I made it my MAIN flagship for the Empire. I wanted to add more features/weapons to it like a Cloaking Device & Ion Cannon, but I'm not doing it right. I would like to know what are all the available hardpoints/HPs for it? Also, what is the best way to find/best program to find them? I would like to learn on HOW to do this. Thanks for any assistance you provide and the ship. :-)
#2 STGamerNew2002 2003-02-26 08:27
Hello again Kleotol,


I have posted a request of your help in finding the additional/available HPs of your Klingon ship here so I can try to add a couple special weapons to it, but you haven't posted any assistance. Again I ask of you to please help me on this? Do you have a alternative email address I can contact you with? :-) Thanks for the mod.
#3 Doom369 2005-04-15 01:47
excelent ship. 1010
#4 pacsouljah 2007-08-14 11:41
don't be fooled by the lack of picture for this download, this ship is very good, excellent textures as well as model. This ship looks like an earlier incarnation of a klingon dreadnought. And it's darn powerful too. Anyways perhaps the admin. can accommadate us with a picture of this very nice warship. Q'apla warriors!!! 10/10

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