//////////////////////////////////////////////////////////////////////
// SHIVAN INTERFACE
//////////////////////////////////////////////////////////////////////

// User interface placements that remain the same across races
#include "gui_interface.cfg"

//////////////////////////////////////////////////////////////////////
// Race specific configuration data....
// These parameters are likely to differ between races.
//////////////////////////////////////////////////////////////////////
// we no longer assume that these files have a resolution of 640x480
// it can now be specified here
screenWidth = 1600
screenHeight = 1200

tooltipBackgroundColor			=	0.50	0.28	0.066
tooltipTextColor			=	1.0		1.0		1.0

// with LIZ ART
minimapBackgroundPanel			=	"minimapBackgroundPanel"					
minimapPanelArea			=	0	816	350	384
minimapBackgroundPanelArea		=	0	0	350	384
minimapBackgroundPanelSize		=	1
minimapBackgroundPanel_0		=	0	0	350	384

minimapDisplayArea			=	21	21	310	314
minimapShipFilterArea			=	108	350	50	20
minimapStationFilterArea		=	185	350	50	20
//						       (350)

// Button Panel
buttonDefaultCursor			=	"standard_cursor"					
buttonPanelArea				=	1323	8	266	40
buttonBackgroundPanel			=	"buttonBackgroundPanel"
buttonBackgroundPanelArea		=	0	0	266	40	
buttonBackgroundPanelSize		=	2
buttonBackgroundPanel_0			=	0	0	21	40
buttonBackgroundPanel_1			=	245	0	21	40

// there are now 2 rows of buttons
idleButtonArea				=	25	0	40	40
toggleButtonArea			=	69	0	40	40
commButtonArea				=	113	0	40	40
objectivesButtonArea			=	157	0	40	40
moreButtonArea				=	201	0	40	40

paletteButtonArea			=	113	45	40	40
helpButtonArea				=	157	45	40	40
menuButtonArea				=	201	45	40	40

// Cinematic View
cinematicDefaultCursor			=	"standard_cursor"					
// LIZ ART				       (1250)  (816)
cinematicPanelArea			=	1244	820	350	384
cinematicBackgroundPanelArea		=	0	0	350	384
cinematicBackgroundPanel		=	"cinematicBackgroundPanel"
cinematicBackgroundPanelSize		=	1
cinematicBackgroundPanel_0		=	0	0	350	384

cinematicDefaultBackground		=	"cinematic_background"
cinematicBackgroundArea			=	21	20	310	344
cinematicDisplayArea			=	21	20	310	344

// Resource Panel
resourceDefaultCursor			=	"standard_cursor"

resourcePanelArea			=	0	10	512	128
resourcePanel				=	"resourcePanel"
resourcePanelSize			=	2
resourcePanel_0				=	0	0	256	128
resourcePanel_1				=	256	0	256	128

// where the resource displays go
resource_2				=	60	5	116	26	// dilithium
resource_4				=	60	45	116	26	// metal
resource_3				=	60	85	116	26	// latinum
resource_0				=	316	5	134	26	// crew
resource_1				=	316	45	127	26	// officers

// panel areas for the 3 different heights
infoPanelArea_0				=	360	1115	880	85	// low
infoPanelArea_1				=	360	1007	880	193	// middle
infoPanelArea_2				=	360	900	880	310	// tall

infoPanelArea				=	360	890	880	310

infoBlackArea_0				=	0	10	880	75	// low
infoBlackArea_1				=	0	10	880	176	// middle
infoBlackArea_2				=	0	30	880	281	// tall

infoBackgroundPanel			=	"infoBackgroundPanel"					
infoBackgroundPanelArea			=	0	0	880	290
infoBackgroundPanelSize			=	4
infoBackgroundPanel_0			=	0	12	220	290
infoBackgroundPanel_1			=	219	12	220	290
infoBackgroundPanel_2			=	438	12	220	290
infoBackgroundPanel_3			=	657	12	220	290

infoMiddleBackgroundPanel		=	"infoMiddleBackgroundPanel"
infoMiddleBackgroundPanelArea		=	0	0	880	193
infoMiddleBackgroundPanelSize		=	4
infoMiddleBackgroundPanel_0		=	0	0	220	193
infoMiddleBackgroundPanel_1		=	219	0	220	193
infoMiddleBackgroundPanel_2		=	438	0	220	193
infoMiddleBackgroundPanel_3		=	657	0	220	193

infoLowBackgroundPanel			=	"infoLowBackgroundPanel"
infoLowBackgroundPanelArea		=	0	0	880	85
infoLowBackgroundPanelSize		=	4
infoLowBackgroundPanel_0		=	0	0	220	85
infoLowBackgroundPanel_1		=	219	0	220	85
infoLowBackgroundPanel_2		=	438	0	220	85
infoLowBackgroundPanel_3		=	657	0	220	85

infoBarOffset_0				=	42	28	0	0		// low
infoBarOffset_1				=	42	15	0	0		// middle
infoBarOffset_2				=	42	32	0	0		// tall

// This tells us which resources we have
// By default, we have crew, officers, dilithium, latinum, and metal.  No biomatter
noCrew = 0
noOfficers = 0
noDilithium = 0
noLatinum = 0
noMetal = 0
noBiomatter = 1
