//Programming Stuff DO NOT CHANGE
classLabel = "minebm"

//The number of units which are subtracted from the Special Energy Reserve
specialEnergyCost = 0

//Amount of metal removed from the moon per hit
damageBase = 100

//Amount of time before the ordnance expires
lifeSpan = 1.0

//How fast the shot moves
shotSpeed = 100

// Weapon geometry file name
shotGeometry = "wOrbitalBeam.sod"

// The target range
targetRange = 600.0f

// Radius scale.
radiusScale = 25.0

// Length scale
lengthScale = 5.0

// Ignore the shield
ignoreShield = 1
