#EVENT data file

InvalidEvent { #this event should be the first in this file
#No marker
}

DefaultMarkerOnly{
Marker #uses default radius, etc.
}

#########################################
#FOR DEBUGGING PURPOSES -- DO NOT CHANGE#
#########################################
VTuneOn{
Text "VTune sampling turned on."
}

VTuneOff{
Text "VTune sampling turned off."
}


##############################
# Computer Voice Topics      #
# DO NOT CHANGE EVENT NAMES! #
##############################

FerengiArrives{
Table
	Sound "gvofer01.wav"
	Sound "gvofer02.wav"
	Sound "gvofer03.wav"
	Sound "gvofer04.wav"
	Sound "gvofer05.wav"
	Sound "gvofer06.wav"
SoundPriority 2
Text "EVENTS_FERENGI_SCAVENGER"
}

CannotRepair{
Table
	Sound <borg> "gvobcv77.wav"
	Sound <federation> "gvofcv24.wav"
	Sound <klingon> "gvokcv77.wav"
	Sound <romulan> "gvorcv77.wav"
	Sound <cardassian>  "carev_cannot_repair.wav"
	Sound <GTVA> "FS2_fail.wav"

Text "EVENTS_NO_REPAIR_FACILITIES"
}

ResearchCancelled{
Table
	Sound <borg> "gvobcv66.wav"
	Sound <federation> "gvofcv66.wav"
	Sound <klingon> "gvokcv66.wav"
	Sound <romulan> "gvorcv66.wav"
	Sound <cardassian> "carev_res_canc.wav"
	Sound <species8472> "spe_res_canc.wav"
	Sound <GTVA> "FS2_fail.wav"
}

UnableToTransport{
Table
	Sound <borg> "gvobcv40.wav"
	Sound <federation> "gvofcv39.wav"
	Sound <federation> "gvofcv40.wav"
	Sound <klingon> "gvokcv39.wav"
	Sound <romulan> "gvorcv39.wav"
	Sound  <cardassian> "carev_cannot_trans.wav"
	Sound <GTVA> "FS2_fail.wav"
}

StationDecommission{
Table
	Sound <borg> "gvobcv35.wav"
	Sound <federation> "gvofcv32.wav"
	Sound <klingon> "gvokcv35.wav"
	Sound <romulan> "gvorcv35.wav"
	Sound <cardassian>  "carev_decomish_sta.wav"
	Sound <species8472> "spe_decommish.wav"
	Sound <species8472> "spe_self_des_beg.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

ShipDecommission{
Table
	Sound <borg> "gvobcv32.wav"
	Sound <federation> "gvofcv32.wav"
	Sound <klingon> "gvokcv32.wav"
	Sound <romulan> "gvorcv32.wav"
	Sound <cardassian> "carev_decomish_ship.wav"
	Sound <species8472> "spe_decommish.wav"
	Sound <species8472> "spe_self_des_beg.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

ComputerAcknowledge{
Table
	Sound <borg> "gvobor30.wav"
	Sound <federation> "gvofcv13.wav"
	Sound <klingon> "gvokcv13.wav"
	Sound <romulan> "gvorcv13.wav"
	Sound <cardassian> "carev_ackn1.wav"
	Sound <species8472> "spe_ackn.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

SelfDestructCancel{
Table
	Sound <borg> "gvobcv50.wav"
	Sound <federation> "gvofcv50.wav"
	Sound <klingon> "gvokcv50.wav"
	Sound <romulan> "gvorcv50.wav"
	Sound <cardassian> "carev_self_des_canc.wav"
	Sound <species8472> "spe_self_des_canc.wav"
	Sound <GTVA> "FS2_Fail.wav"
}

ComputerGreenAlert{
Table
	Sound <borg> "gvobcv19.wav"
	Sound <federation> "gvofcv11.wav"
	Sound <klingon> "gvokcv19.wav"
	Sound <romulan> "gvorcv19.wav"
	Sound <cardassian> "carev_grn_alert.wav"
	Sound <species8472> "spe_ackn.wav"
	Sound <GTVA> "FS2_GreenAlert.wav"
}

ComputerYellowAlert{
Table
	Sound <borg> "gvobcv42.wav"
	Sound <federation> "gvofcv42.wav"
	Sound <klingon> "gvokcv42.wav"
	Sound <romulan> "gvorcv42.wav"
	Sound <cardassian> "carev_yel_alert.wav"
	Sound <species8472> "spe_yellow.wav"
	Sound <GTVA> "FS2_YellowAlert.wav"
}

ComputerRedAlert{
Table
	Sound <borg> "gvobcv27.wav"
	Sound <federation> "gvofcv27.wav"
	Sound <klingon> "gvokcv27.wav"
	Sound <romulan> "gvorcv27.wav"
	Sound <cardassian> "carev_red_alert.wav"
	Sound <species8472> "spe_red.wav"
	Sound <GTVA> "FS2_RedAlert.wav"
}

ShipConstructionBegin{
Table
	Sound <borg> "gvobcv31.wav"
	Sound <federation> "gvofcv31.wav"
	Sound <klingon> "gvokcv31.wav"
	Sound <romulan> "gvorcv31.wav"
	Sound <cardassian> "carev_beg_ship.wav"
	Sound <species8472> "spe_cons_beg.wav"
	Sound <GTVA> "gvofcv31.wav"
#	Text "EVENTS_BEGINNING_SHIP_CONSTRUCTION"
}

ShipConstructionComplete{
Table
	Sound <borg> "gvobcv30.wav"
	Sound <federation> "gvofcv30.wav"
	Sound <klingon> "gvokcv30.wav"
	Sound <romulan> "gvorcv30.wav"
	Sound <cardassian> "carev_ship_comp.wav"
	Sound <species8472> "spe_cons_comp.wav"
	Sound <GTVA> "gvofcv30.wav"
	SaveLocation
#CinematicPriority 2.0
#CinematicTime 8.0
#	Text "EVENTS_SHIP_CONSTRUCTION_COMPLETE"
}

FacilityConstructionBegin{
Table
	Sound <borg> "gvobcv34.wav"
	Sound <federation> "gvofcv34.wav"
	Sound <klingon> "gvokcv34.wav"
	Sound <romulan> "gvorcv34.wav"
	Sound <cardassian> "carev_beg_sta.wav"
	Sound <species8472> "spe_cons_beg.wav"
	Sound <GTVA> "gvofcv34.wav"
#	Text "EVENTS_BEGINNING_STATION_CONSTRUCTION"
}

FacilityConstructionComplete{
Table
	Sound <borg> "gvobcv33.wav"
	Sound <federation> "gvofcv33.wav"
	Sound <klingon> "gvokcv33.wav"
	Sound <romulan> "gvorcv33.wav"
	Sound <cardassian> "carev_sta_comp.wav"
	Sound <species8472> "spe_cons_comp.wav"
	Sound <GTVA> "gvofcv33.wav"
	SaveLocation
#	Text "EVENTS_STATION_CONSTRUCTION_COMPLETED"
}


ResearchBegin{
Table
	Sound <borg> "gvobcv60.wav"
	Sound <federation> "gvofcv60.wav"
	Sound <klingon> "gvokcv60.wav"
	Sound <romulan> "gvorcv60.wav"
	Sound <cardassian> "carev_beg_res.wav"
	Sound <species8472> "spe_res_beg.wav"
	Sound <GTVA> "gvofcv60.wav"
#	Text "EVENTS_RESEARCH_BEGUN"
}

ResearchComplete{
Table
	Sound <borg> "gvobcv28.wav"
	Sound <federation> "gvofcv28.wav"
	Sound <klingon> "gvokcv28.wav"
	Sound <romulan> "gvorcv28.wav"
	Sound <cardassian> "carev_res_comp.wav"
	Sound <species8472> "spe_res_comp.wav"
	Sound <GTVA> "gvofcv28.wav"
	SaveLocation
#	Text "EVENTS_RESEARCH_COMPLETE"
}

ConstructionCancelled{
Table
	Sound <borg> "gvobcv04.wav"
	Sound <federation> "gvofcv04.wav"
	Sound <klingon> "gvokcv04.wav"
	Sound <romulan> "gvorcv04.wav"
	Sound <cardassian> "carev_cons_canc.wav"
	Sound <species8472> "spe_cons_canc.wav"
	Sound <GTVA> "gvofcv04.wav"
}

InsufficientSpecialEnergy{
Table
	Sound <borg> "gvobcv23.wav"
	Sound <federation> "gvofcv23.wav"
	Sound <klingon> "gvokcv23.wav"
	Sound <romulan> "gvorcv23.wav"
	Sound <cardassian> "carev_no_energy.wav"
	Sound <species8472> "spe_no_res.wav"
	Sound <GTVA> "gvofcv23.wav"
}

CrewTransferred{
Table
	Sound <borg> "gvobcv05.wav"
	Sound <federation> "gvofcv05.wav"
	Sound <klingon> "gvokcv05.wav"
	Sound <romulan> "gvorcv05.wav"
	Sound <cardassian> "carev_crew_trans.wav"
	Sound <GTVA> "gvofcv05.wav"
}

DilithiumTransferred{
Table
	Sound <borg> "gvobcv06.wav"
	Sound <federation> "gvofcv06.wav"
	Sound <klingon> "gvokcv06.wav"
	Sound <romulan> "gvorcv06.wav"
	Sound <cardassian> "carev_dilith_trans.wav"
	Sound <GTVA> "gvofcv06.wav"
}

MetalTransferred{
Table
	Sound <borg> "gvobcv06.wav"
	Sound <federation> "fedev_met_trans.wav
	Sound <klingon> "kliev_met_trans.wav"
	Sound <romulan> "romev_met_trans.wav"
	Sound <cardassian> "carev_met_trans.wav"
	Sound <GTVA> "fedev_met_trans.wav"
}

LatinumTransferred{
Table					
	Sound <federation> "fedev_lat_trans.wav		
#	Sound <klingon> "kliev_lat_trans.wav"		
#	Sound <romulan> "romev_lat_trans.wav"		
#	Sound <cardassian> "carev_lat_trans.wav"
	Sound <GTVA> "fedev_lat_trans.wav"
}

BiomatterTransferred{
Table
	Sound <species8472> "fed_biomatter_trans.wav"	
}

UnitsTransferred{
Table
	Sound <borg> "gvobcv41.wav"
	Sound <federation> "gvofcv41.wav"
	Sound <klingon> "gvokcv41.wav"
	Sound <romulan> "gvorcv41.wav"
	Sound <cardassian> "carev_ships_trans.wav"
	Sound <GTVA> "gvofcv41.wav"
}

EnemyDetected{
Table
	Sound <borg> "gvobcv07.wav"
	Sound <federation> "gvofcv07.wav"
	Sound <klingon> "gvokcv07.wav"
	Sound <romulan> "gvorcv07.wav"
	Sound <cardassian> "carev_enemy_det.wav"
	Sound <species8472> "spe_enemy_det.wav"
	Sound <GTVA> "Fs2_EnemyEngaged.wav"
}

EnemyEngaged{
Table
	Sound <borg> "gvobcv09.wav"
	Sound <federation> "gvofcv09.wav"
	Sound <klingon> "gvokcv09.wav"
	Sound <romulan> "gvorcv09.wav"
	Sound <cardassian> "carev_attack_enem.wav"
	Sound <species8472> "spe_enemy_eng.wav"
	Sound <GTVA> "Fs2_EnemyEngaged.wav"
	SaveLocation
SoundPriority 2
Marker radius 128 shrink 0.025 time 4 color 1 0 0
Text "EVENTS_ENEMY_ENGAGED"
TriggerInterval 60
}

InvalidAction{
Table
	Sound <borg> "gvobcv24.wav"
	Sound <federation> "gvofcv24.wav"
	Sound <klingon> "gvokcv24.wav"
	Sound <romulan> "gvorcv24.wav"
	Sound <cardassian> "carev_not_pos.wav"
	Sound <species8472> "spe_invalid.wav"
	Sound <GTVA> "FS2_Fail.wav"
}

SelfDestructBegun{
Table
	Sound <borg> "gvobcv29.wav"
	Sound <federation> "gvofcv29.wav"
	Sound <klingon> "gvokcv29.wav"
	Sound <romulan> "gvorcv29.wav"
	Sound <cardassian> "carev_beg_self_des.wav"
	Sound <species8472> "spe_self_des_beg.wav"
	Sound <GTVA> "gvofcv29.wav"
}

StationRecrewing{
Table
	Sound <borg> "gvobcv36.wav"
	Sound <federation> "gvofcv36.wav"
	Sound <klingon> "gvokcv36.wav"
	Sound <romulan> "gvorcv36.wav"
	Sound <cardassian> "carev_reinforcements.wav"
	Sound <species8472> "spe_recrew.wav"
	Sound <GTVA> "gvofcv36.wav"
}

BaseUnderAttack{
Table
	Sound <borg> "gvobcv01.wav"
	Sound <federation> "gvofcv01.wav"
	Sound <klingon> "gvokcv01.wav"
	Sound <romulan> "gvorcv01.wav"
	Sound <cardassian> "carev_sta_und_attack.wav"
	Sound <species8472> "spe_base_att.wav"
	Sound <GTVA> "gvofcv01.wav"
	SaveLocation
SoundPriority 2
Marker radius 128 shrink 0.025 time 4 color 1 0 0
Text "EVENTS_BASE_UNDER_ATTACK"
TriggerInterval 30
#CinematicPriority 5.0
#CinematicTime 10.0
}

PlanetAttack{
Table
	Sound <borg> "borev_plan_att.wav"
	Sound <federation> "fedev_plan_att.wav"
	Sound <klingon> "kliev_plan_att.wav"
	Sound <romulan> "romev_plan_att.wav"
	Sound <cardassian> "carev_plan_att.wav"
	Sound <GTVA> "fedev_plan_att.wav"
	SaveLocation
SoundPriority 2
Marker Radius 128 Shrink 0.025 time 4 color 1 0 0
Text "EVENTS_PLANET_UNDER_ATTACK"
TriggerInterval 30
}

PlanetDepleted{
Table
	Sound <federation> "fedev_metal_depleted.wav"
	Sound <borg> "gvobcv21.wav"
	Sound <klingon> "kliev_metal_depleted.wav"
	Sound <romulan> "romev_metal_depleted.wav"
	Sound <cardassian> "carev_metal_depleted.wav"
	Sound <GTVA> "fedev_metal_depleted.wav"
	SaveLocation
	Text "EVENTS_PLANET_DEPLETED_METAL"
}

InsufficientDilithium{
Table
	Sound <borg> "gvobcv21.wav"
	Sound <federation> "gvofcv21.wav"
	Sound <klingon> "gvokcv21.wav"
	Sound <romulan> "gvorcv21.wav"
	Sound <romulan> "gvorcv53.wav"
	Sound <cardassian> "carev_no_dilith.wav"
	Sound <GTVA> "gvofcv21.wav"
	SaveLocation
SoundPriority 2
Text "EVENTS_INSUFFICIENT_DILITHIUM"
}

InsufficientLatinum{
Table
	Sound <borg> "gvobcv21.wav"
	Sound <federation> "fedev_no_lat.wav"
	Sound <klingon> "kliev_no_lat.wav"
	Sound <romulan> "romev_no_lat.wav"
	Sound <cardassian> "carev_no_lat.wav"
	Sound <GTVA> "fedev_no_lat.wav"
	SaveLocation
SoundPriority 2
Text "EVENTS_INSUFFICIENT_LATINUM"
}

InsufficientMetal{
Table
	Sound <borg> "borev_no_metal.wav"
	Sound <federation> "fedev_no_metal.wav"
	Sound <klingon> "kliev_no_metal.wav"
	Sound <romulan> "romev_no_metal.wav"
	Sound <cardassian> "carev_no_metal.wav"
	Sound <GTVA> "fedev_no_metal.wav"
	SaveLocation
SoundPriority 2
Text "EVENTS_INSUFFICIENT_METAL"
}

InsufficientBiomatter{
Table
	Sound <species8472> "spe_recrew.wav"
	Sound <species8472> "spe_no_res.wav"
	SaveLocation
SoundPriority 2
Text "EVENTS_INSUFFICIENT_BIOMATTER"
}


InsufficientLatinumToBuy{
Table
	Sound <borg> "gvobcv21.wav"
	Sound <federation> "fedev_no_lat.wav"
	Sound <klingon> "kliev_no_lat.wav"
	Sound <romulan> "romev_no_lat.wav"
	Sound <cardassian> "carev_no_lat.wav"
	Sound <GTVA> "fedev_no_lat.wav"
	SaveLocation
SoundPriority 2
Text "EVENTS_INSUFFICIENT_LATINUM_BUY"
}

InsufficientMetalToBuy{
Table
	Sound <borg> "borev_no_metal.wav"
	Sound <federation> "fedev_no_metal.wav"
	Sound <klingon> "kliev_no_metal.wav"
	Sound <romulan> "romev_no_metal.wav"
	Sound <cardassian> "carev_no_metal.wav"
	Sound <GTVA> "fedev_no_metal.wav"
	SaveLocation
SoundPriority 2
Text "EVENTS_INSUFFICIENT_METAL_BUY"
}

InsufficientDilithiumToBuy{
Table
	Sound <borg> "gvobcv21.wav"
	Sound <federation> "gvofcv21.wav"
	Sound <klingon> "gvokcv21.wav"
	Sound <romulan> "gvorcv21.wav"
	Sound <romulan> "gvorcv53.wav"
	Sound <cardassian> "carev_no_dilith.wav"
	Sound <GTVA> "gvofcv21.wav"
	SaveLocation
SoundPriority 2
Text "EVENTS_INSUFFICIENT_DILITHIUM_BUY"
}


PlanetColonized{
Table
	Sound <borg> "borev_colon_comp.wav"
	Sound <federation> "fedev_colon_comp.wav"
	Sound <klingon> "kliev_colon_comp.wav"
	Sound <romulan> "romev_colon_comp.wav"
	Sound <cardassian> "carev_colon_comp.wav"
	Sound <GTVA> "fedev_colon_comp.wav"
	SaveLocation
SoundPriority 2
Text "EVENTS_GAINED_PLANET"
}

ColonyLost{
Table
	Sound <borg> "borev_colon_lost.wav"
	Sound <federation> "fedev_colon_lost.wav"
	Sound <klingon> "kliev_colon_lost.wav"
	Sound <romulan> "romev_colon_lost.wav"
	Sound <cardassian> "carev_colon_lost.wav"
	Sound <GTVA> "fedev_colon_lost.wav"
	SaveLocation
SoundPriority 2
Text "EVENTS_LOST_PLANET"
}

PlanetConquered{
Text "EVENTS_CONQUERED_PLANET"
}


InsufficientCrew{
Table
	Sound <borg> "gvobcv20.wav"
	Sound <federation> "gvofcv20.wav"
	Sound <klingon> "gvokcv20.wav"
	Sound <romulan> "gvorcv20.wav"
	Sound <romulan> "gvorcv52.wav"
	Sound <cardassian> "carev_no_crew.wav"
	Sound <GTVA> "gvofcv20.wav"
	SaveLocation
SoundPriority 2
Text "EVENTS_INSUFFICIENT_CREW"
}

InsufficientFedOfficers{
Table
	Sound <federation> "gvofcv22.wav"
	SaveLocation
SoundPriority 2
Text "EVENTS_INSUFFICIENT_FED_OFFICERS"
}

InsufficientBorgOfficers{
Table
	Sound <borg>  "gvobcv22.wav"
	SaveLocation
SoundPriority 2
Text "EVENTS_INSUFFICIENT_BORG_OFFICERS"
}

InsufficientRomOfficers{
Table
	Sound <romulan>  "gvorcv22.wav"
	SaveLocation
SoundPriority 2
Text "EVENTS_INSUFFICIENT_ROM_OFFICERS"
}

InsufficientKlingOfficers{
Table
	Sound <klingon>  "gvokcv22.wav"
	SaveLocation
SoundPriority 2
Text "EVENTS_INSUFFICIENT_KLING_OFFICERS"
}

InsufficientCardOfficers{
Table
	Sound <cardassian>  "carev_no_officers.wav"
	SaveLocation
SoundPriority 2
Text "EVENTS_INSUFFICIENT_CARD_OFFICERS"
}

InsufficientSpeciesOfficers{
Table
	Sound <species8472>  "spe_invalid.wav"
	SaveLocation
SoundPriority 2
Text "EVENTS_INSUFFICIENT_SPECIES_OFFICERS"
}

InsufficientSpace{
SoundPriority 2
Text "EVENTS_INSUFFICIENT_SPACE"
}

CantBuildThere{
Table
	Sound <borg> "gvobcv03.wav"
	Sound <federation> "gvofcv03.wav"
	Sound <klingon> "gvokcv03.wav"
	Sound <romulan> "gvorcv03.wav"
	Sound <cardassian> "carev_cannot_build.wav"
	Sound <species8472>  "spe_invalid.wav"
	Sound <GTVA> "FS2_Fail.wav"
	SaveLocation
SoundPriority 2
Text "EVENTS_CANNOT_BUILD_LOCATION"
}

EnteringDangerousNebula{
Table
	Sound <borg> "borg_nebula_01.wav"
	Sound <federation> "fed_nebula_01.wav"
	Sound <klingon> "kling_nebula_01.wav"
	Sound <romulan> "rom_nebula_01.wav"
	Sound <cardassian> "card_nebula_01.wav"
	Sound <species8472> "spe_repairs_1.wav"
	Sound <GTVA> "fed_nebula_01.wav"
	SaveLocation
SoundPriority 2
Marker radius 128 shrink 0.025 time 4 color 1 0 0
Text "EVENTS_ENTERED_DANGEROUS_NEBULA"
TriggerInterval 5
}

NebulaDeathImminent{
Table
	Sound <borg> "borg_nebula_02.wav"
	Sound <federation> "fed_nebula_02.wav"
	Sound <klingon> "kling_nebula_02.wav"
	Sound <romulan> "rom_nebula_02.wav"
	Sound <cardassian> "card_nebula_02.wav"
	Sound <species8472> "spe_repairs_1.wav"
	Sound <GTVA> "fed_nebula_02.wav"
	SaveLocation
SoundPriority 2
Marker radius 128 shrink 0.025 time 4 color 1 0 0
Text "EVENTS_DESTROYED_DANGEROUS_NEBULA"
TriggerInterval 10
}

PlanetaryShields{
Table
	Sound <borg> "borev_planetary_shields.wav"
	Sound <federation> "fedev_planetary_shields.wav"
	Sound <klingon> "kliev_planetary_shields.wav"
	Sound <romulan> "romev_planetary_shields.wav"
	Sound <cardassian> "carev_planetary_shields.wav"
	Sound <GTVA> "fedev_planetary_shields.wav"
	SaveLocation
#	Text "EVENTS_PLANETARY_SHIELDS_FUNCTIONAL"
}

###############################
#The following is for Species 8472 "ship construction," aka evolution:
###############################

EvolutionBegin{
Table
	Sound <species8472> "spe_cons_beg.wav"
}

EvolutionComplete{
Table
	Sound <species8472> "spe_cons_comp.wav"
}

EvolutionCancelled{
Table
	Sound <species8472> "spe_decommish.wav"
}

###############################  END OF COMPUTER VOICE EVENTS



########################################
# SPECIAL WEAPON HIT INFO EVENTS       #
# (Played when a weapon hits a ship)   #
# Event Name specified in ordnance odf #
########################################

NaniteHitInfo{
Table
	Sound <borg> "gvobcv26.wav"
	Sound <federation> "gvofcv26.wav"
	Sound <klingon> "gvokcv26.wav"
	Sound <romulan> "gvorcv26.wav"
	Sound <cardassian> "carev_nanites.wav"
	Sound <species8472> "spe_nanite.wav"
	Sound <GTVA> "gvofcv26.wav"
	SaveLocation
Marker radius 128 shrink 0.025 time 2 color 1 0 1
Text "EVENTS_BORG_NANITES"
}

//DO NOT CHANGE NAME OF EVENT
MassTranswarpWarning{
Table
	Sound <borg> "gvobcv25.wav"
	Sound <federation> "gvofcv25.wav"
	Sound <klingon> "gvokcv25.wav"
	Sound <romulan> "gvorcv25.wav"
	Sound <cardassian> "carev_transwarp_det.wav"
	Sound <GTVA> "gvofcv25.wav"
SoundPriority 2
SaveLocation
Global
Marker radius 128 shrink 0.025 time 2 color 1 0 1
Text "EVENTS_TRANSWARPGATE_DETECTED"
}

SubspaceRippleWarning{
Table
	Sound <borg> "gvobcv37.wav"
	Sound <federation> "gvofcv37.wav"
	Sound <klingon> "gvokcv37.wav"
	Sound <romulan> "gvorcv37.wav"
	Sound <cardassian> "carev_sub_space_det.wav"
	Sound <GTVA> "gvofcv37.wav"
SoundPriority 2
SaveLocation
Global
Marker radius 128 shrink 0.025 time 2 color 1 0 1
Text "EVENTS_SUBSPACE_SHOCKWAVE_DETECTED"
}

TemporalDisplacementWarning{
Table
	Sound <borg> "gvobcv38.wav"
	Sound <federation> "gvofcv38.wav"
	Sound <klingon> "gvokcv38.wav"
	Sound <romulan> "gvorcv38.wav"
	Sound <cardassian> "carev_temp_dis_det.wav"
	Sound <GTVA> "gvofcv38.wav"
SoundPriority 2
SaveLocation
Global
Marker radius 128 shrink 0.025 time 2 color 1 0 1
Text "EVENTS_TEMPORAL_STASIS_FIELD_DETECTED"
}

BlackHoleCreatorWarning{
Table
	Sound <borg> "gvobcv02.wav"
	Sound <federation> "gvofcv02.wav"
	Sound <klingon> "gvokcv02.wav"
	Sound <romulan> "gvorcv02.wav"
	Sound <cardassian> "carev_spac_rift_det.wav"
	Sound <GTVA> "gvofcv02.wav"
SoundPriority 2
SaveLocation
Global
Marker radius 128 shrink 0.025 time 2 color 1 0 1
Text "EVENTS_SPATIAL_RIFT_DETECTED"
}





##################################
# CAPTAINS VOICE SOUNDS          #
# Depends on Race and Craft Type #
# Specified in Craft odf         #
##################################

#################################################################################
# SCOUT SOUNDS

ScoutAcknowledge{
Table
	Sound <borg> "gvobor04.wav"
	Sound <federation> "gvofsc01.wav"
	Sound <klingon> "gvoksc01.wav"
	Sound <romulan> "gvorsc01.wav"
	Sound <cardassian> "carsct_ackn1_att4_move4.wav"
	Sound <species8472> "spe_ackn.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

ScoutSelect{
Table
	Sound <borg> "gvobor60.wav"
	Sound <borg> "gvobor62.wav"
	Sound <borg> "gvobor63.wav"
	Sound <federation> "gvofsc16.wav"
	Sound <federation> "gvofsc17.wav"
	Sound <federation> "gvofsc18.wav"
	Sound <klingon> "gvoksc16.wav"
	Sound <klingon> "gvoksc17.wav"
	Sound <klingon> "gvoksc18.wav"
	Sound <romulan> "gvorsc16.wav"
	Sound <romulan> "gvorsc17.wav"
	Sound <romulan> "gvorsc18.wav"
	Sound <cardassian> "carsct_sel1_att5_move5.wav"
	Sound <cardassian> "carsct_sel2_att6_move6.wav"
	Sound <cardassian> "carsct_sel3.wav"
	Sound <species8472> "spe_sel_1.wav"
	Sound <species8472> "spe_sel_2.wav"
	Sound <species8472> "spe_sel_3.wav"
	Sound <GTVA> "FS2_Select.wav"
}

ScoutAttack{
Table
	Sound <borg> "gvobor10.wav"
	Sound <borg> "gvobor41.wav"
	Sound <borg> "gvobor42.wav"
	Sound <federation> "gvofsc06.wav"
	Sound <federation> "gvofsc07.wav"
	Sound <federation> "gvofsc08.wav"
	Sound <klingon> "gvoksc06.wav"
	Sound <klingon> "gvoksc07.wav"
	Sound <klingon> "gvoksc08.wav"
	Sound <romulan> "gvorsc06.wav"
	Sound <romulan> "gvorsc07.wav"
	Sound <romulan> "gvorsc08.wav"
	Sound <borg> "gvobor04.wav"
	Sound <federation> "gvofsc01.wav"
	Sound <klingon> "gvoksc01.wav"
	Sound <romulan> "gvorsc01.wav"
	Sound <borg> "gvobor62.wav"
	Sound <borg> "gvobor63.wav"
	Sound <federation> "gvofsc16.wav"
	Sound <federation> "gvofsc17.wav"
	Sound <klingon> "gvoksc17.wav"
	Sound <klingon> "gvoksc18.wav"
	Sound <romulan> "gvorsc16.wav"
	Sound <romulan> "gvorsc17.wav"
	Sound <cardassian> "carsct_att1.wav"
	Sound <cardassian> "carsct_att2.wav"
	Sound <cardassian> "carsct_att3.wav"
	Sound <cardassian> "carsct_ackn1_att4_move4.wav"
	Sound <cardassian> "carsct_sel1_att5_move5.wav"
	Sound <cardassian> "carsct_sel2_att6_move6.wav"
	Sound <species8472> "spe_att_1.wav"
	Sound <species8472> "spe_att_2.wav"
	Sound <species8472> "spe_att_3.wav"
	Sound <species8472> "spe_att_4.wav"
	Sound <species8472> "spe_att_5.wav"
	Sound <species8472> "spe_att_6.wav"
	Sound <species8472> "spe_att_7.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

ScoutStop{
Table
	Sound <borg> "gvobor21.wav"
	Sound <federation> "gvofsc21.wav"
	Sound <klingon> "gvoksc21.wav"
	Sound <romulan> "gvorsc21.wav"
	Sound <cardassian> "carsct_stop1.wav"
	Sound <species8472> "spe_stop_1.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

ScoutMove{
Table
	Sound <borg> "gvobor11.wav"
	Sound <borg> "gvobor12.wav"
	Sound <borg> "gvobor13.wav"
	Sound <federation> "gvofsc11.wav"
	Sound <federation> "gvofsc12.wav"
	Sound <federation> "gvofsc13.wav"
	Sound <klingon> "gvoksc11.wav"
	Sound <klingon> "gvoksc12.wav"
	Sound <klingon> "gvoksc13.wav"
	Sound <romulan> "gvorsc11.wav"
	Sound <romulan> "gvorsc12.wav"
	Sound <romulan> "gvorsc13.wav"
	Sound <borg> "gvobor04.wav"
	Sound <federation> "gvofsc01.wav"
	Sound <klingon> "gvoksc01.wav"
	Sound <romulan> "gvorsc01.wav"
	Sound <borg> "gvobor62.wav"
	Sound <borg> "gvobor63.wav"
	Sound <federation> "gvofsc16.wav"
	Sound <federation> "gvofsc17.wav"
	Sound <klingon> "gvoksc17.wav"
	Sound <klingon> "gvoksc18.wav"
	Sound <romulan> "gvorsc16.wav"
	Sound <romulan> "gvorsc17.wav"
	Sound <cardassian> "carsct_move1.wav"
	Sound <cardassian> "carsct_move2.wav"
	Sound <cardassian> "carsct_move3.wav"
	Sound <cardassian> "carsct_ackn1_att4_move4.wav"
	Sound <cardassian> "carsct_sel1_att5_move5.wav"
	Sound <cardassian> "carsct_sel2_att6_move6.wav"
	Sound <species8472> "spe_move_1.wav"
	Sound <species8472> "spe_move_2.wav"
	Sound <species8472> "spe_move_3.wav"
	Sound <species8472> "spe_move_4.wav"
	Sound <species8472> "spe_move_5.wav"
	Sound <species8472> "spe_move_6.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}
	
ScoutRepair{
Table
	Sound <borg> "gvobor26.wav"
	Sound <federation> "gvofsc26.wav"
	Sound <klingon> "gvoksc26.wav"
	Sound <romulan> "gvorsc26.wav"
	Sound <cardassian> "carsct_repairs1.wav"
	Sound <species8472> "spe_repairs_1.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

###################################################################################

	
#################################################################################
# Destroyer SOUNDS

DestroyerAcknowledge{
Table
	Sound <borg> "gvobor03.wav"
	Sound <federation> "gvofdc18.wav"
	Sound <klingon> "gvokdc01.wav"
	Sound <romulan> "gvordc01.wav"
	Sound <cardassian> "cardes_ackn1_att4.wav"
	Sound <species8472> "spe_ackn.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

DestroyerSelect{
Table
	Sound <borg> "gvobor18.wav"
	Sound <borg> "gvobor19.wav"
	Sound <borg> "gvobor61.wav"
	Sound <federation> "gvofdc16.wav"
	Sound <federation> "gvofdc17.wav"
	Sound <federation> "gvofdc18.wav"
	Sound <klingon> "gvokdc16.wav"
	Sound <klingon> "gvokdc18.wav"
	Sound <romulan> "gvordc16.wav"
	Sound <romulan> "gvordc17.wav"
	Sound <romulan> "gvordc18.wav"
	Sound <cardassian> "cardes_sel1_att5.wav"
	Sound <cardassian> "cardes_sel2_att6.wav"
	Sound <cardassian> "cardes_sel3.wav"
	Sound <species8472> "spe_sel_1.wav"
	Sound <species8472> "spe_sel_2.wav"
	Sound <species8472> "spe_sel_3.wav"
	Sound <GTVA> "FS2_Select.wav"
}

DestroyerAttack{
Table
	Sound <borg> "gvobor45.wav"
	Sound <borg> "gvobor43.wav"
	Sound <borg> "gvobor44.wav"
	Sound <federation> "gvofdc08.wav"
	Sound <federation> "gvofdc07.wav"
	Sound <federation> "gvofdc08.wav"
	Sound <klingon> "gvokdc06.wav"
	Sound <klingon> "gvokdc07.wav"
	Sound <klingon> "gvokdc08.wav"
	Sound <romulan> "gvordc06.wav"
	Sound <romulan> "gvordc07.wav"
	Sound <romulan> "gvordc08.wav"
	Sound <borg> "gvobor03.wav"
	Sound <federation> "gvofdc01.wav"
	Sound <klingon> "gvokdc01.wav"
	Sound <borg> "gvobor19.wav"
	Sound <borg> "gvobor61.wav"
	Sound <federation> "gvofdc16.wav"
	Sound <federation> "gvofdc17.wav"
	Sound <klingon> "gvokdc18.wav"
	Sound <romulan> "gvordc16.wav"
	Sound <romulan> "gvordc17.wav"
	Sound <cardassian> "cardes_att1.wav"
	Sound <cardassian> "cardes_att2.wav"
	Sound <cardassian> "cardes_ackn1_att4.wav"
	Sound <cardassian> "cardes_sel1_att5.wav"
	Sound <cardassian> "cardes_sel2_att6.wav"
	Sound <species8472> "spe_att_1.wav"
	Sound <species8472> "spe_att_2.wav"
	Sound <species8472> "spe_att_3.wav"
	Sound <species8472> "spe_att_4.wav"
	Sound <species8472> "spe_att_5.wav"
	Sound <species8472> "spe_att_6.wav"
	Sound <species8472> "spe_att_7.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}


DestroyerStop{
Table
	Sound <borg> "gvobor22.wav"
	Sound <federation> "gvofdc21.wav"
	Sound <klingon> "gvokdc21.wav"
	Sound <romulan> "gvordc21.wav"
	Sound <cardassian> "cardes_stop1.wav"
	Sound <species8472> "spe_stop_1.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

DestroyerMove{
Table
	Sound <borg> "gvobor14.wav"
	Sound <borg> "gvobor13.wav"
	Sound <borg> "gvobor12.wav"
	Sound <federation> "gvofdc11.wav"
	Sound <federation> "gvofdc12.wav"
	Sound <federation> "gvofdc13.wav"
	Sound <klingon> "gvokdc11.wav"
	Sound <klingon> "gvokdc12.wav"
	Sound <klingon> "gvokdc13.wav"
	Sound <romulan> "gvordc11.wav"
	Sound <romulan> "gvordc12.wav"
	Sound <romulan> "gvordc13.wav"
	Sound <borg> "gvobor03.wav"
	Sound <federation> "gvofdc01.wav"
	Sound <klingon> "gvokdc01.wav"
	Sound <borg> "gvobor19.wav"
	Sound <borg> "gvobor61.wav"
	Sound <federation> "gvofdc16.wav"
	Sound <federation> "gvofdc17.wav"
	Sound <klingon> "gvokdc18.wav"
	Sound <romulan> "gvordc16.wav"
	Sound <romulan> "gvordc17.wav"
	Sound <cardassian> "cardes_move1.wav"
	Sound <cardassian> "cardes_move2.wav"
	Sound <cardassian> "cardes_move3.wav"
	Sound <cardassian> "cardes_move4.wav"
	Sound <cardassian> "cardes_move5.wav"
	Sound <species8472> "spe_move_1.wav"
	Sound <species8472> "spe_move_2.wav"
	Sound <species8472> "spe_move_3.wav"
	Sound <species8472> "spe_move_4.wav"
	Sound <species8472> "spe_move_5.wav"
	Sound <species8472> "spe_move_6.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}
	
DestroyerRepair{
Table
	Sound <borg> "gvobor26.wav"
	Sound <federation> "gvofdc26.wav"
	Sound <klingon> "gvokdc26.wav"
	Sound <romulan> "gvordc26.wav"
	Sound <cardassian> "cardes_repairs1.wav"
	Sound <species8472> "spe_repairs_1.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

###################################################################################


#################################################################################
# Cruiser1 SOUNDS

Cruiser1Acknowledge{
Table
	Sound <borg> "gvobor30.wav"
	Sound <federation> "gvofc101.wav"
	Sound <klingon> "gvokc101.wav"
	Sound <romulan> "gvorc101.wav"
	Sound <cardassian> "carcrus1_ackn1_att4_move4.wav"
	Sound <species8472> "spe_ackn.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

Cruiser1Select{
Table
	Sound <borg> "gvobor17.wav"
	Sound <borg> "gvobor19.wav"
	Sound <borg> "gvobor60.wav"
	Sound <federation> "gvofc116.wav"
	Sound <federation> "gvofc117.wav"
	Sound <federation> "gvofc118.wav"
	Sound <klingon> "gvokc116.wav"
	Sound <klingon> "gvokc117.wav"
	Sound <klingon> "gvokc118.wav"
	Sound <romulan> "gvorc116.wav"
	Sound <romulan> "gvorc117.wav"
	Sound <romulan> "gvorc118.wav"
	Sound <cardassian> "carcrus1_sel1_att5_move5.wav"
	Sound <cardassian> "carcrus1_sel2_att6_move6.wav"
	Sound <cardassian> "carcrus1_sel3.wav"
	Sound <species8472> "spe_sel_1.wav"
	Sound <species8472> "spe_sel_2.wav"
	Sound <species8472> "spe_sel_3.wav"
	Sound <GTVA> "FS2_Select.wav"
}

Cruiser1Attack{
Table
	Sound <borg> "gvobor06.wav"
	Sound <borg> "gvobor09.wav"
	Sound <borg> "gvobor42.wav"
	Sound <federation> "gvofc106.wav"
	Sound <federation> "gvofc107.wav"
	Sound <federation> "gvofc108.wav"
	Sound <klingon> "gvokc106.wav"
	Sound <klingon> "gvokc107.wav"
	Sound <klingon> "gvokc108.wav"
	Sound <romulan> "gvorc106.wav"
	Sound <romulan> "gvorc107.wav"
	Sound <romulan> "gvorc108.wav"
	Sound <borg> "gvobor30.wav"
	Sound <klingon> "gvokc101.wav"
	Sound <romulan> "gvorc101.wav"
	Sound <borg> "gvobor19.wav"
	Sound <borg> "gvobor60.wav"
	Sound <federation> "gvofc116.wav"
	Sound <federation> "gvofc117.wav"
	Sound <klingon> "gvokc117.wav"
	Sound <klingon> "gvokc118.wav"
	Sound <romulan> "gvorc116.wav"
	Sound <romulan> "gvorc117.wav"
	Sound <cardassian> "carcrus1_att1.wav"
	Sound <cardassian> "carcrus1_att2.wav"
	Sound <cardassian> "carcrus1_att3.wav"
	Sound <cardassian> "carcrus1_ackn1_att4_move4.wav"
	Sound <cardassian> "carcrus1_sel1_att5_move5.wav"
	Sound <cardassian> "carcrus1_sel2_att6_move6.wav"
	Sound <species8472> "spe_att_1.wav"
	Sound <species8472> "spe_att_2.wav"
	Sound <species8472> "spe_att_3.wav"
	Sound <species8472> "spe_att_4.wav"
	Sound <species8472> "spe_att_5.wav"
	Sound <species8472> "spe_att_6.wav"
	Sound <species8472> "spe_att_7.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

Cruiser1Stop{
Table
	Sound <borg> "gvobor23.wav"
	Sound <federation> "gvofc121.wav"
	Sound <klingon> "gvokc121.wav"
	Sound <romulan> "gvorc121.wav"
	Sound <cardassian> "carcrus1_stop1.wav"
	Sound <species8472> "spe_stop_1.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

Cruiser1Move{
Table
	Sound <borg> "gvobor11.wav"
	Sound <borg> "gvobor12.wav"
	Sound <borg> "gvobor13.wav"
	Sound <borg> "gvobor14.wav"
	Sound <federation> "gvofc111.wav"
	Sound <federation> "gvofc112.wav"
	Sound <federation> "gvofc113.wav"
	Sound <klingon> "gvokc111.wav"
	Sound <klingon> "gvokc112.wav"
	Sound <klingon> "gvokc113.wav"
	Sound <romulan> "gvorc111.wav"
	Sound <romulan> "gvorc112.wav"
	Sound <romulan> "gvorc113.wav"
	Sound <borg> "gvobor30.wav"
	Sound <klingon> "gvokc101.wav"
	Sound <romulan> "gvorc101.wav"
	Sound <borg> "gvobor19.wav"
	Sound <borg> "gvobor60.wav"
	Sound <federation> "gvofc116.wav"
	Sound <federation> "gvofc117.wav"
	Sound <klingon> "gvokc117.wav"
	Sound <klingon> "gvokc118.wav"
	Sound <romulan> "gvorc116.wav"
	Sound <romulan> "gvorc117.wav"
	Sound <cardassian> "carcrus1_move1.wav"
	Sound <cardassian> "carcrus1_move2.wav"
	Sound <cardassian> "carcrus1_move3.wav"
	Sound <cardassian> "carcrus1_ackn1_att4_move4.wav"
	Sound <cardassian> "carcrus1_sel1_att5_move5.wav"
	Sound <cardassian> "carcrus1_sel2_att6_move6.wav"
	Sound <species8472> "spe_move_1.wav"
	Sound <species8472> "spe_move_2.wav"
	Sound <species8472> "spe_move_3.wav"
	Sound <species8472> "spe_move_4.wav"
	Sound <species8472> "spe_move_5.wav"
	Sound <species8472> "spe_move_6.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}
	
Cruiser1Repair{
Table
	Sound <borg> "gvobor26.wav"
	Sound <federation> "gvofc126.wav"
	Sound <klingon> "gvokc101.wav"
	Sound <romulan> "gvorc126.wav"
	Sound <cardassian> "carcrus1_repairs1.wav"
	Sound <species8472> "spe_repairs_1.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

###################################################################################

#################################################################################
# Cruiser2 SOUNDS

Cruiser2Acknowledge{
Table
	Sound <borg> "gvobor32.wav"
	Sound <federation> "gvofc101.wav"
	Sound <klingon> "gvokc201.wav"
	Sound <romulan> "gvorc201.wav"
	Sound <cardassian> "carcrus2_ackn1_att4.wav"
	Sound <species8472> "spe_ackn.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

Cruiser2Select{
Table
	Sound <borg> "gvobor16.wav"
	Sound <borg> "gvobor62.wav"
	Sound <borg> "gvobor61.wav"
	Sound <federation> "gvofc216.wav"
	Sound <federation> "gvofc217.wav"
	Sound <federation> "gvofc218.wav"
	Sound <klingon> "gvokc216.wav"
	Sound <klingon> "gvokc217.wav"
	Sound <klingon> "gvokc218.wav"
	Sound <romulan> "gvorc216.wav"
	Sound <romulan> "gvorc217.wav"
	Sound <romulan> "gvorc218.wav"
	Sound <cardassian> "carcrus2_sel1_att5.wav"
	Sound <cardassian> "carcrus2_sel2_att6.wav"
	Sound <cardassian> "carcrus2_sel3.wav"
	Sound <species8472> "spe_sel_1.wav"
	Sound <species8472> "spe_sel_2.wav"
	Sound <species8472> "spe_sel_3.wav"
	Sound <GTVA> "FS2_Select.wav"
}

Cruiser2Attack{
Table
	Sound <borg> "gvobor07.wav"
	Sound <borg> "gvobor41.wav"
	Sound <borg> "gvobor44.wav"
	Sound <federation> "gvofc206.wav"
	Sound <federation> "gvofc207.wav"
	Sound <federation> "gvofc208.wav"
	Sound <klingon> "gvokc206.wav"
	Sound <klingon> "gvokc208.wav"
	Sound <romulan> "gvorc206.wav"
	Sound <romulan> "gvorc207.wav"
	Sound <romulan> "gvorc208.wav"
	Sound <borg> "gvobor32.wav"
	Sound <federation> "gvofc101.wav"
	Sound <klingon> "gvokc201.wav"
	Sound <romulan> "gvorc201.wav"
	Sound <borg> "gvobor62.wav"
	Sound <borg> "gvobor61.wav"
	Sound <federation> "gvofc216.wav"
	Sound <federation> "gvofc217.wav"
	Sound <klingon> "gvokc217.wav"
	Sound <klingon> "gvokc218.wav"
	Sound <romulan> "gvorc216.wav"
	Sound <romulan> "gvorc217.wav"
	Sound <cardassian> "carcrus2_attack1.wav"
	Sound <cardassian> "carcrus2_attack2.wav"
	Sound <cardassian> "carcrus2_attack3.wav"
	Sound <cardassian> "carcrus2_ackn1_att4.wav"
	Sound <cardassian> "carcrus2_sel1_att5.wav"
	Sound <cardassian> "carcrus2_sel2_att6.wav"
	Sound <species8472> "spe_att_1.wav"
	Sound <species8472> "spe_att_2.wav"
	Sound <species8472> "spe_att_3.wav"
	Sound <species8472> "spe_att_4.wav"
	Sound <species8472> "spe_att_5.wav"
	Sound <species8472> "spe_att_6.wav"
	Sound <species8472> "spe_att_7.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

Cruiser2Stop{
Table
	Sound <borg> "gvobor24.wav"
	Sound <federation> "gvofc221.wav"
	Sound <klingon> "gvokc221.wav"
	Sound <romulan> "gvorc221.wav"
	Sound <cardassian> "carcrus2_stop1.wav"
	Sound <species8472> "spe_stop_1.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

Cruiser2Move{
Table
	Sound <borg> "gvobor11.wav"
	Sound <borg> "gvobor12.wav"
	Sound <borg> "gvobor13.wav"
	Sound <borg> "gvobor14.wav"
	Sound <federation> "gvofc211.wav"
	Sound <federation> "gvofc212.wav"
	Sound <federation> "gvofc213.wav"
	Sound <klingon> "gvokc211.wav"
	Sound <klingon> "gvokc212.wav"
	Sound <klingon> "gvokc213.wav"
	Sound <romulan> "gvorc211.wav"
	Sound <romulan> "gvorc212.wav"
	Sound <romulan> "gvorc213.wav"
	Sound <borg> "gvobor32.wav"
	Sound <federation> "gvofc101.wav"
	Sound <klingon> "gvokc201.wav"
	Sound <romulan> "gvorc201.wav"
	Sound <borg> "gvobor62.wav"
	Sound <borg> "gvobor61.wav"
	Sound <federation> "gvofc216.wav"
	Sound <federation> "gvofc217.wav"
	Sound <klingon> "gvokc217.wav"
	Sound <klingon> "gvokc218.wav"
	Sound <romulan> "gvorc216.wav"
	Sound <romulan> "gvorc217.wav"
	Sound <cardassian> "carcrus2_move1.wav"
	Sound <cardassian> "carcrus2_move2.wav"
	Sound <cardassian> "carcrus2_move3.wav"
	Sound <species8472> "spe_move_1.wav"
	Sound <species8472> "spe_move_2.wav"
	Sound <species8472> "spe_move_3.wav"
	Sound <species8472> "spe_move_4.wav"
	Sound <species8472> "spe_move_5.wav"
	Sound <species8472> "spe_move_6.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}
	
Cruiser2Repair{
Table
	Sound <borg> "gvobor26.wav"
	Sound <federation> "gvofc226.wav"
	Sound <klingon> "gvokc126.wav"
	Sound <romulan> "gvorc226.wav"
	Sound <cardassian> "carcrus2_repairs1.wav"
	Sound <species8472> "spe_repairs_1.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

##################################################################################

#################################################################################
# Special SOUNDS

SpecialAcknowledge{
Table
	Sound <borg> "gvobor33.wav"
	Sound <federation> "gvofsp18.wav"
	Sound <klingon> "gvoksp01.wav"
	Sound <romulan> "gvorsp01.wav"
	Sound <cardassian> "carspec_ackn1_att4_move4.wav"
	Sound <species8472> "spe_ackn.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

SpecialSelect{
Table
	Sound <borg> "gvobor19.wav"
	Sound <borg> "gvobor60.wav"
	Sound <borg> "gvobor16.wav"
	Sound <federation> "gvofsp17.wav"
	Sound <federation> "gvofsp18.wav"
	Sound <klingon> "gvoksp16.wav"
	Sound <klingon> "gvoksp17.wav"
	Sound <klingon> "gvoksp18.wav"
	Sound <romulan> "gvorsp16.wav"
	Sound <romulan> "gvorsp17.wav"
	Sound <romulan> "gvorsp18.wav"
	Sound <cardassian> "carspec_sel1_att5_move5.wav"
	Sound <cardassian> "carspec_sel2_att6_move6.wav"
	Sound <cardassian> "carspec_select3.wav"
	Sound <species8472> "spe_sel_1.wav"
	Sound <species8472> "spe_sel_2.wav"
	Sound <species8472> "spe_sel_3.wav"
	Sound <GTVA> "FS2_Select.wav"
}

SpecialAttack{
Table
	Sound <borg> "gvobor06.wav"
	Sound <borg> "gvobor09.wav"
	Sound <borg> "gvobor43.wav"
	Sound <federation> "gvofsp06.wav"
	Sound <federation> "gvofsp07.wav"
	Sound <federation> "gvofsp08.wav"
	Sound <klingon> "gvoksp06.wav"
	Sound <klingon> "gvoksp07.wav"
	Sound <klingon> "gvoksp08.wav"
	Sound <romulan> "gvorsp06.wav"
	Sound <romulan> "gvorsp07.wav"
	Sound <romulan> "gvorsp08.wav"
	Sound <borg> "gvobor33.wav"
	Sound <federation> "gvofsp01.wav"
	Sound <klingon> "gvoksp01.wav"
	Sound <romulan> "gvorsp01.wav"
	Sound <borg> "gvobor60.wav"
	Sound <borg> "gvobor16.wav"
	Sound <federation> "gvofsp16.wav"
	Sound <federation> "gvofsp17.wav"
	Sound <klingon> "gvoksp17.wav"
	Sound <klingon> "gvoksp18.wav"
	Sound <romulan> "gvorsp16.wav"
	Sound <romulan> "gvorsp17.wav"
	Sound <cardassian> "carspec_attack1.wav"
	Sound <cardassian> "carspec_attack2.wav"
	Sound <cardassian> "carspec_attack3.wav"
	Sound <cardassian> "carspec_ackn1_att4_move4.wav"
	Sound <cardassian> "carspec_sel1_att5_move5.wav"
	Sound <cardassian> "carspec_sel2_att6_move6.wav"
	Sound <species8472> "spe_att_1.wav"
	Sound <species8472> "spe_att_2.wav"
	Sound <species8472> "spe_att_3.wav"
	Sound <species8472> "spe_att_4.wav"
	Sound <species8472> "spe_att_5.wav"
	Sound <species8472> "spe_att_6.wav"
	Sound <species8472> "spe_att_7.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}


SpecialStop{
Table
	Sound <borg> "gvobor25.wav"
	Sound <federation> "gvofsp21.wav"
	Sound <klingon> "gvoksp21.wav"
	Sound <romulan> "gvorsp21.wav"
	Sound <cardassian> "carspec_stop1.wav"
	Sound <species8472> "spe_stop_1.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

SpecialMove{
Table
	Sound <borg> "gvobor11.wav"
	Sound <borg> "gvobor12.wav"
	Sound <borg> "gvobor13.wav"
	Sound <borg> "gvobor14.wav"
	Sound <federation> "gvofsp11.wav"
	Sound <federation> "gvofsp12.wav"
	Sound <federation> "gvofsp13.wav"
	Sound <klingon> "gvoksp11.wav"
	Sound <klingon> "gvoksp12.wav"
	Sound <klingon> "gvoksp13.wav"
	Sound <romulan> "gvorsp11.wav"
	Sound <romulan> "gvorsp12.wav"
	Sound <romulan> "gvorsp13.wav"
	Sound <borg> "gvobor33.wav"
	Sound <federation> "gvofsp01.wav"
	Sound <klingon> "gvoksp01.wav"
	Sound <romulan> "gvorsp01.wav"
	Sound <borg> "gvobor60.wav"
	Sound <borg> "gvobor16.wav"
	Sound <federation> "gvofsp16.wav"
	Sound <federation> "gvofsp17.wav"
	Sound <klingon> "gvoksp17.wav"
	Sound <klingon> "gvoksp18.wav"
	Sound <romulan> "gvorsp16.wav"
	Sound <romulan> "gvorsp17.wav"
	Sound <cardassian> "carspec_move1.wav"
	Sound <cardassian> "carspec_move2.wav"
	Sound <cardassian> "carspec_move3.wav"
	Sound <species8472> "spe_move_1.wav"
	Sound <species8472> "spe_move_2.wav"
	Sound <species8472> "spe_move_3.wav"
	Sound <species8472> "spe_move_4.wav"
	Sound <species8472> "spe_move_5.wav"
	Sound <species8472> "spe_move_6.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}
	
SpecialRepair{
Table
	Sound <borg> "gvobor26.wav"
	Sound <federation> "gvofsp26.wav"
	Sound <klingon> "gvoksp26.wav"
	Sound <romulan> "gvorsp26.wav"
	Sound <cardassian> "carspec_repairs1.wav"
	Sound <species8472> "spe_repairs_1.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

###################################################################################



#################################################################################
# Battleship SOUNDS

BattleAcknowledge{
Table
	Sound <borg> "gvobor31.wav"
	Sound <federation> "gvofbs01.wav"
	Sound <klingon> "gvokbs01.wav"
	Sound <romulan> "gvorbs01.wav"
	Sound <cardassian> "carbat_ackn1_att4_move4.wav"
	Sound <species8472> "spe_ackn.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

BattleSelect{
Table
	Sound <borg> "gvobor17.wav"
	Sound <borg> "gvobor63.wav"
	Sound <borg> "gvobor18.wav"
	Sound <federation> "gvofbs16.wav"
	Sound <federation> "gvofbs17.wav"
	Sound <federation> "gvofbs18.wav"
	Sound <klingon> "gvokbs16.wav"
	Sound <klingon> "gvokbs18.wav"
	Sound <romulan> "gvorbs17.wav"
	Sound <romulan> "gvorbs18.wav"
	Sound <cardassian> "carbat_sel1_att5_move5.wav"
	Sound <cardassian> "carbat_sel2_att6_move6.wav"
	Sound <cardassian> "carbat_select3.wav"
	Sound <species8472> "spe_sel_1.wav"
	Sound <species8472> "spe_sel_2.wav"
	Sound <species8472> "spe_sel_3.wav"
	Sound <GTVA> "FS2_Select.wav"
}

BattleAttack{
Table
	Sound <borg> "gvobor10.wav"
	Sound <borg> "gvobor45.wav"
	Sound <borg> "gvobor08.wav"
	Sound <federation> "gvofbs06.wav"
	Sound <federation> "gvofbs07.wav"
	Sound <federation> "gvofbs08.wav"
	Sound <klingon> "gvokbs06.wav"
	Sound <klingon> "gvokbs07.wav"
	Sound <klingon> "gvokbs08.wav"
	Sound <romulan> "gvorbs06.wav"
	Sound <romulan> "gvorbs07.wav"
	Sound <romulan> "gvorbs08.wav"
	Sound <borg> "gvobor31.wav"
	Sound <federation> "gvofbs01.wav"
	Sound <klingon> "gvokbs01.wav"
	Sound <romulan> "gvorbs01.wav"
	Sound <borg> "gvobor63.wav"
	Sound <borg> "gvobor18.wav"
	Sound <federation> "gvofbs16.wav"
	Sound <federation> "gvofbs17.wav"
	Sound <klingon> "gvokbs17.wav"
	Sound <klingon> "gvokbs18.wav"
	Sound <romulan> "gvorbs17.wav"
	Sound <cardassian> "carbat_attack1.wav"
	Sound <cardassian> "carbat_attack2.wav"
	Sound <cardassian> "carbat_attack3.wav"
	Sound <cardassian> "carbat_ackn1_att4_move4.wav"
	Sound <cardassian> "carbat_sel1_att5_move5.wav"
	Sound <cardassian> "carbat_sel2_att6_move6.wav"
	Sound <species8472> "spe_att_1.wav"
	Sound <species8472> "spe_att_2.wav"
	Sound <species8472> "spe_att_3.wav"
	Sound <species8472> "spe_att_4.wav"
	Sound <species8472> "spe_att_5.wav"
	Sound <species8472> "spe_att_6.wav"
	Sound <species8472> "spe_att_7.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}


BattleStop{
Table
	Sound <borg> "gvobor21.wav"
	Sound <federation> "gvofbs21.wav"
	Sound <klingon> "gvokbs21.wav"
	Sound <romulan> "gvorbs21.wav"
	Sound <cardassian> "cardes_stop1.wav"
	Sound <species8472> "spe_stop_1.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

BattleMove{
Table
	Sound <borg> "gvobor11.wav"
	Sound <borg> "gvobor12.wav"
	Sound <borg> "gvobor13.wav"
	Sound <borg> "gvobor14.wav"
	Sound <federation> "gvofbs11.wav"
	Sound <federation> "gvofbs12.wav"
	Sound <federation> "gvofbs13.wav"
	Sound <klingon> "gvokbs11.wav"
	Sound <klingon> "gvokbs12.wav"
	Sound <klingon> "gvokbs13.wav"
	Sound <romulan> "gvorbs11.wav"
	Sound <romulan> "gvorbs12.wav"
	Sound <romulan> "gvorbs13.wav"
	Sound <borg> "gvobor31.wav"
	Sound <federation> "gvofbs01.wav"
	Sound <klingon> "gvokbs01.wav"
	Sound <romulan> "gvorbs01.wav"
	Sound <borg> "gvobor63.wav"
	Sound <borg> "gvobor18.wav"
	Sound <federation> "gvofbs16.wav"
	Sound <federation> "gvofbs17.wav"
	Sound <klingon> "gvokbs17.wav"
	Sound <klingon> "gvokbs18.wav"
	Sound <romulan> "gvorbs17.wav"
	Sound <cardassian> "carbat_move1.wav"
	Sound <cardassian> "carbat_move2.wav"
	Sound <cardassian> "carbat_move3.wav"
	Sound <cardassian> "carbat_ackn1_att4_move4.wav"
	Sound <cardassian> "carbat_sel1_att5_move5.wav"
	Sound <cardassian> "carbat_sel2_att6_move6.wav"
	Sound <species8472> "spe_move_1.wav"
	Sound <species8472> "spe_move_2.wav"
	Sound <species8472> "spe_move_3.wav"
	Sound <species8472> "spe_move_4.wav"
	Sound <species8472> "spe_move_5.wav"
	Sound <species8472> "spe_move_6.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}
	
BattleRepair{
Table
	Sound <borg> "gvobor26.wav"
	Sound <federation> "gvofbs26.wav"
	Sound <klingon> "gvokbs26.wav"
	Sound <romulan> "gvorbs26.wav"
	Sound <cardassian> "carbat_repairs1.wav"
	Sound <species8472> "spe_repairs_1.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

###################################################################################

#################################################################################
# Super SOUNDS

SuperAcknowledge{
Table
	Sound <borg> "gvobor31.wav"
	Sound <federation> "gvofbs01.wav"
	Sound <klingon> "gvoksw01.wav"
	Sound <romulan> "gvorsw01.wav"
	Sound <cardassian> "carsup_ackn.wav"
	Sound <species8472> "spe_ackn.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

SuperSelect{
Table
	Sound <borg> "gvobor17.wav"
	Sound <borg> "gvobor63.wav"
	Sound <borg> "gvobor18.wav"
	Sound <federation> "gvofbs16.wav"
	Sound <federation> "gvofbs17.wav"
	Sound <federation> "gvofbs18.wav"
	Sound <klingon> "gvoksw16.wav"
	Sound <klingon> "gvoksw17.wav"
	Sound <klingon> "gvoksw18.wav"
	Sound <romulan> "gvorsw16.wav"
	Sound <romulan> "gvorsw17.wav"
	Sound <romulan> "gvorsw18.wav"
	Sound <cardassian> "carsup_select.wav"
	Sound <species8472> "spe_sel_1.wav"
	Sound <species8472> "spe_sel_2.wav"
	Sound <species8472> "spe_sel_3.wav"
	Sound <GTVA> "FS2_Select.wav"
}

SuperStop{
Table
	Sound <borg> "gvobor21.wav"
	Sound <federation> "gvofbs21.wav"
	Sound <klingon> "gvoksw21.wav"
	Sound <romulan> "gvorsw21.wav"
	Sound <cardassian> "carsup_stop.wav"
	Sound <species8472> "spe_stop_1.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

SuperMove{
Table
	Sound <borg> "gvobor11.wav"
	Sound <borg> "gvobor12.wav"
	Sound <borg> "gvobor13.wav"
	Sound <borg> "gvobor14.wav"
	Sound <federation> "gvofbs11.wav"
	Sound <federation> "gvofbs12.wav"
	Sound <federation> "gvofbs13.wav"
	Sound <klingon> "gvoksw11.wav"
	Sound <klingon> "gvoksw12.wav"
	Sound <klingon> "gvoksw13.wav"
	Sound <romulan> "gvorsw11.wav"
	Sound <romulan> "gvorsw12.wav"
	Sound <romulan> "gvorsw13.wav"
	Sound <borg> "gvobor31.wav"
	Sound <federation> "gvofbs01.wav"
	Sound <klingon> "gvoksw01.wav"
	Sound <romulan> "gvorsw01.wav"
	Sound <klingon> "gvoksw17.wav"
	Sound <klingon> "gvoksw18.wav"
	Sound <romulan> "gvorsw16.wav"
	Sound <romulan> "gvorsw17.wav"
	Sound <borg> "gvobor63.wav"
	Sound <borg> "gvobor18.wav"
	Sound <federation> "gvofbs16.wav"
	Sound <federation> "gvofbs17.wav"
	Sound <cardassian> "carsup_move.wav"
	Sound <species8472> "spe_move_1.wav"
	Sound <species8472> "spe_move_2.wav"
	Sound <species8472> "spe_move_3.wav"
	Sound <species8472> "spe_move_4.wav"
	Sound <species8472> "spe_move_5.wav"
	Sound <species8472> "spe_move_6.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}
	
SuperRepair{
Table
	Sound <borg> "gvobor26.wav"
	Sound <federation> "gvofbs26.wav"
	Sound <klingon> "gvoksw26.wav"
	Sound <romulan> "gvorsw26.wav"
	Sound <cardassian> "carsup_repairs1.wav"
	Sound <species8472> "spe_repairs_1.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}


###################################################################################

#################################################################################
# Freighter SOUNDS

MoonDepleted{
Table
	Sound <borg> "gvobor29.wav"
	Sound <federation> "gvoffc29.wav"
	Sound <klingon> "gvokfc29.wav"
	Sound <romulan> "gvorfc29.wav"
	Sound <cardassian> "carfre_moon_depleted.wav"
	Sound <GTVA> "gvoffc29.wav"
	SoundPriority 2
	SaveLocation
	Text "EVENTS_DEPLETED_MOON"
}

LatinumNebulaDepleted{
Table
	Sound <borg> "gvobcv21.wav"
	Sound <federation> "fedfre_lat_depleted.wav"
	Sound <klingon> "klifre_lat_depleted.wav"
	Sound <romulan> "romfre_lat_depleted.wav"
	Sound <cardassian> "carfre_lat_depleted.wav"
	Sound <GTVA> "fedfre_lat_depleted.wav"
	SaveLocation
	Text "EVENTS_DEPLETED_LATINUM_NEBULA"
}

FreighterAcknowledge{
Table
	Sound <borg> "gvobor01.wav"
	Sound <borg> "gvobor04.wav"
	Sound <borg> "gvobor31.wav"
	Sound <federation> "gvoffc01.wav"
	Sound <federation> "gvoffc02.wav"
	Sound <federation> "gvoffc03.wav"
	Sound <klingon> "gvokfc01.wav"
	Sound <klingon> "gvokfc02.wav"
	Sound <klingon> "gvokfc03.wav"
	Sound <romulan> "gvorfc01.wav"
	Sound <romulan> "gvorfc02.wav"
	Sound <romulan> "gvorfc03.wav"
	Sound <cardassian> "carfre_ackn1_move4.wav"
	Sound <cardassian> "carfre_ackn2_move5.wav"
	Sound <cardassian> "carfre_ackn2_move5.wav"
	Sound <species8472> "spe_ackn.wav"
	Sound <species8472> "spe_sel_1.wav"
	Sound <species8472> "spe_sel_2.wav"
	Sound <species8472> "spe_sel_3.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

FreighterSelect{
Table
	Sound <borg> "gvobor16.wav"
	Sound <borg> "gvobor62.wav"
	Sound <borg> "gvobor63.wav"
	Sound <federation> "gvoffc16.wav"
	Sound <federation> "gvoffc17.wav"
	Sound <federation> "gvoffc18.wav"
	Sound <klingon> "gvokfc16.wav"
	Sound <klingon> "gvokfc17.wav"
	Sound <klingon> "gvokfc18.wav"
	Sound <romulan> "gvorfc16.wav"
	Sound <romulan> "gvorfc17.wav"
	Sound <romulan> "gvorfc18.wav"
	Sound <cardassian> "carfre_sel1.wav"
	Sound <cardassian> "carfre_sel2.wav"
	Sound <cardassian> "carfre_sel3.wav"
	Sound <species8472> "spe_sel_1.wav"
	Sound <species8472> "spe_sel_2.wav"
	Sound <species8472> "spe_sel_3.wav"
	Sound <GTVA> "FS2_Select.wav"
}

FreighterStop{
Table
	Sound <borg> "gvobor23.wav"
	Sound <federation> "gvoffc21.wav"
	Sound <klingon> "gvokfc21.wav"
	Sound <romulan> "gvorfc21.wav"
	Sound <cardassian> "carfre_stop1.wav"
	Sound <species8472> "spe_stop_1.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

FreighterMove{
Table
	Sound <borg> "gvobor11.wav"
	Sound <borg> "gvobor12.wav"
	Sound <borg> "gvobor13.wav"
	Sound <borg> "gvobor14.wav"
	Sound <federation> "gvoffc11.wav"
	Sound <federation> "gvoffc12.wav"
	Sound <federation> "gvoffc13.wav"
	Sound <klingon> "gvokfc11.wav"
	Sound <klingon> "gvokfc12.wav"
	Sound <klingon> "gvokfc13.wav"
	Sound <romulan> "gvorfc11.wav"
	Sound <romulan> "gvorfc12.wav"
	Sound <romulan> "gvorfc13.wav"
	Sound <borg> "gvobor01.wav"
	Sound <borg> "gvobor04.wav"
	Sound <borg> "gvobor31.wav"
	Sound <federation> "gvoffc01.wav"
	Sound <federation> "gvoffc02.wav"
	Sound <federation> "gvoffc03.wav"
	Sound <klingon> "gvokfc01.wav"
	Sound <klingon> "gvokfc02.wav"
	Sound <klingon> "gvokfc03.wav"
	Sound <romulan> "gvorfc01.wav"
	Sound <romulan> "gvorfc02.wav"
	Sound <romulan> "gvorfc03.wav"
	Sound <cardassian> "carfre_move1.wav"
	Sound <cardassian> "carfre_move2.wav"
	Sound <cardassian> "carfre_move3.wav"
	Sound <cardassian> "carfre_ackn1_move4.wav"
	Sound <cardassian> "carfre_ackn2_move5.wav"
	Sound <cardassian> "carfre_ackn3_move6.wav"
	Sound <species8472> "spe_move_1.wav"
	Sound <species8472> "spe_move_2.wav"
	Sound <species8472> "spe_move_3.wav"
	Sound <species8472> "spe_move_4.wav"
	Sound <species8472> "spe_move_5.wav"
	Sound <species8472> "spe_move_6.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}
	
FreighterRepair{
Table
	Sound <borg> "gvobor26.wav"
	Sound <federation> "gvoffc26.wav"
	Sound <klingon> "gvokfc26.wav"
	Sound <romulan> "gvorfc26.wav"
	Sound <cardassian> "carfre_repairs1.wav"
	Sound <species8472> "spe_repairs_1.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

####################################################################################
#
# Data ship acknowlege
# Doesn't mention "Cargo Bays"
#

DataSelect{
Table
	Sound <federation> "gvoffc16.wav"
	Sound <federation> "gvoffc18.wav"
}

###################################################################################


#################################################################################
# Construction ship SOUNDS

ConstructAcknowledge{
Table
	Sound <borg> "gvobor34.wav"
	Sound <borg> "gvobor05.wav"
	Sound <borg> "gvobor32.wav"
	Sound <federation> "gvofcc01.wav"
	Sound <federation> "gvofcc02.wav"
	Sound <federation> "gvofcc03.wav"
	Sound <klingon> "gvokcc01.wav"
	Sound <klingon> "gvokcc02.wav"
	Sound <klingon> "gvokcc03.wav"
	Sound <romulan> "gvorcc01.wav"
	Sound <romulan> "gvorcc02.wav"
	Sound <romulan> "gvorcc03.wav"
	Sound <cardassian> "carcon_ackn1_move4.wav"
	Sound <cardassian> "carcon_ackn2_move5.wav"
	Sound <cardassian> "carcon_ackn3_move6.wav"
	Sound <species8472> "spe_ackn.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

ConstructSelect{
Table
	Sound <borg> "gvobor17.wav"
	Sound <borg> "gvobor61.wav"
	Sound <borg> "gvobor18.wav"
	Sound <federation> "gvofcc16.wav"
	Sound <federation> "gvofcc17.wav"
	Sound <federation> "gvofcc18.wav"
	Sound <klingon> "gvokcc16.wav"
	Sound <klingon> "gvokcc17.wav"
	Sound <klingon> "gvokcc18.wav"
	Sound <romulan> "gvorcc16.wav"
	Sound <romulan> "gvorcc17.wav"
	Sound <romulan> "gvorcc18.wav"
	Sound <cardassian> "carcon_select1.wav"
	Sound <cardassian> "carcon_select2.wav"
	Sound <cardassian> "carcon_select3.wav"
	Sound <species8472> "spe_sel_1.wav"
	Sound <species8472> "spe_sel_2.wav"
	Sound <species8472> "spe_sel_3.wav"
	Sound <GTVA> "FS2_Select.wav"
}

ConstructStop{
Table
	Sound <borg> "gvobor22.wav"
	Sound <federation> "gvofcc21.wav"
	Sound <klingon> "gvokcc21.wav"
	Sound <romulan> "gvorcc21.wav"
	Sound <cardassian> "carcon_stop1.wav"
	Sound <species8472> "spe_stop_1.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

ConstructMove{
Table
	Sound <borg> "gvobor11.wav"
	Sound <borg> "gvobor12.wav"
	Sound <borg> "gvobor13.wav"
	Sound <borg> "gvobor14.wav"
	Sound <federation> "gvofcc11.wav"
	Sound <federation> "gvofcc12.wav"
	Sound <federation> "gvofcc13.wav"
	Sound <klingon> "gvokcc11.wav"
	Sound <klingon> "gvokcc12.wav"
	Sound <klingon> "gvokcc13.wav"
	Sound <romulan> "gvorcc11.wav"
	Sound <romulan> "gvorcc12.wav"
	Sound <romulan> "gvorcc13.wav"
	Sound <borg> "gvobor34.wav"
	Sound <borg> "gvobor05.wav"
	Sound <borg> "gvobor32.wav"
	Sound <federation> "gvofcc01.wav"
	Sound <federation> "gvofcc02.wav"
	Sound <klingon> "gvokcc01.wav"
	Sound <klingon> "gvokcc02.wav"
	Sound <klingon> "gvokcc03.wav"
	Sound <romulan> "gvorcc01.wav"
	Sound <romulan> "gvorcc02.wav"
	Sound <romulan> "gvorcc03.wav"
	Sound <cardassian> "carcon_move1.wav"
	Sound <cardassian> "carcon_move2.wav"
	Sound <cardassian> "carcon_move3.wav"
	Sound <cardassian> "carcon_ackn1_move4.wav"
	Sound <cardassian> "carcon_ackn2_move5.wav"
	Sound <cardassian> "carcon_ackn3_move6.wav"
	Sound <species8472> "spe_move_1.wav"
	Sound <species8472> "spe_move_2.wav"
	Sound <species8472> "spe_move_3.wav"
	Sound <species8472> "spe_move_4.wav"
	Sound <species8472> "spe_move_5.wav"
	Sound <species8472> "spe_move_6.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}
	
ConstructRepair{
Table
	Sound <borg> "gvobor26.wav"
	Sound <federation> "gvofcc26.wav"
	Sound <klingon> "gvokcc26.wav"
	Sound <romulan> "gvorcc26.wav"
	Sound <cardassian> "carcon_repairs1.wav"
	Sound <species8472> "spe_repairs_1.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}


###################################################################################

#####################################
# NEW SHIPS FOR ARMADA 2	      #
# (Added by Brian on March 21, 2001 #
#####################################


#################################################################################
# Assault SOUNDS

AssaultAcknowledge{
Table
	Sound <borg> "gvobor01.wav"
	Sound <federation> "fedass_ackn1_att4_move4.wav"
	Sound <klingon> "kliass_ackn1_att4_move4.wav"
	Sound <romulan> "romass_ackn1_rep1.wav"
	Sound <cardassian> "carass_ackn1_att4_move4.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

AssaultSelect{
Table
	Sound <borg> "gvobor16.wav"
	Sound <borg> "gvobor62.wav"
	Sound <borg> "gvobor63.wav"
	Sound <federation> "fedass_sel1_att5_move5.wav"
	Sound <federation> "fedass_sel2_att6_move6.wav"
	Sound <federation> "fedass_select3.wav"
	Sound <klingon> "kliass_sel1_att5_move5.wav"
	Sound <klingon> "kliass_sel2_att6_move6.wav"
	Sound <klingon> "kliass_select3.wav"
	Sound <romulan> "romass_select1.wav"
	Sound <romulan> "romass_select2.wav"
	Sound <romulan> "romass_select3.wav"
	Sound <cardassian> "carass_sel1_att5_move5.wav"
	Sound <cardassian> "carass_select2.wav"
	Sound <cardassian> "carass_select3.wav"
	Sound <GTVA> "FS2_Select.wav"
}

AssaultAttack{
Table
	Sound <borg> "gvobor10.wav"
	Sound <borg> "gvobor45.wav"
	Sound <borg> "gvobor08.wav"
	Sound <borg> "gvobor63.wav"
	Sound <borg> "gvobor18.wav"
	Sound <borg> "gvobor31.wav"
	Sound <federation> "fedass_attack1.wav"
	Sound <federation> "fedass_attack2.wav"
	Sound <federation> "fedass_attack3.wav"
	Sound <federation> "fedass_ackn1_att4_move4.wav"
	Sound <federation> "fedass_sel1_att5_move5.wav"
	Sound <federation> "fedass_sel2_att6_move6.wav"
	Sound <klingon> "kliass_attack1.wav"
	Sound <klingon> "kliass_attack3.wav"
	Sound <klingon> "kliass_ackn1_att4_move4.wav"
	Sound <klingon> "kliass_sel1_att5_move5.wav"
	Sound <klingon> "kliass_sel2_att6_move6.wav"
	Sound <romulan> "romass_attack1.wav"
	Sound <romulan> "romass_attack2.wav"
	Sound <romulan> "romass_attack3.wav"
	Sound <romulan> "romass_attack4.wav"
	Sound <cardassian> "carass_attack1.wav
	Sound <cardassian> "carass_attack2.wav
	Sound <cardassian> "carass_attack3.wav
	Sound <cardassian> "carass_ackn1_att4_move4.wav"
	Sound <cardassian> "carass_sel1_att5_move5.wav"
	Sound <cardassian> "carass_attack6.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

AssaultStop{
Table
	Sound <borg> "gvobor23.wav"
	Sound <federation> "fedass_stop1.wav"
	Sound <klingon> "kliass_stop1.wav"
	Sound <romulan> "romass_stop1.wav"
	Sound <cardassian> "carass_stop1.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

AssaultMove{
Table
	Sound <borg> "gvobor11.wav"
	Sound <borg> "gvobor12.wav"
	Sound <borg> "gvobor13.wav"
	Sound <borg> "gvobor14.wav"
	Sound <borg> "gvobor01.wav"
	Sound <borg> "gvobor04.wav"
	Sound <borg> "gvobor31.wav"
	Sound <federation> "fedass_move1.wav"
	Sound <federation> "fedass_move2.wav"
	Sound <federation> "fedass_move3.wav"
	Sound <federation> "fedass_ackn1_att4_move4.wav"
	Sound <federation> "fedass_sel1_att5_move5.wav"
	Sound <federation> "fedass_sel2_att6_move6.wav"
	Sound <klingon> "kliass_move1.wav"
	Sound <klingon> "kliass_move2.wav"
	Sound <klingon> "kliass_move3.wav"
	Sound <klingon> "kliass_ackn1_att4_move4.wav"
	Sound <klingon> "kliass_sel1_att5_move5.wav"
	Sound <klingon> "kliass_sel2_att6_move6.wav"
	Sound <romulan> "romass_move1.wav"
	Sound <romulan> "romass_move2.wav"
	Sound <romulan> "romass_move2.wav"
	Sound <romulan> "romass_move4.wav"
	Sound <romulan> "romass_move5.wav"
	Sound <romulan> "romass_move6.wav"
	Sound <romulan> "romass_move7.wav"
	Sound <cardassian> "carass_move1.wav"
	Sound <cardassian> "carass_move2.wav"
	Sound <cardassian> "carass_move3.wav"
	Sound <cardassian> "carass_ackn1_att4_move4.wav"
	Sound <cardassian> "carass_sel1_att5_move5.wav"
	Sound <cardassian> "carass_move6.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}
	
AssaultRepair{
Table
	Sound <borg> "gvobor26.wav"
	Sound <federation> "fedass_repairs1.wav"
	Sound <klingon> "kliass_repairs1.wav"
	Sound <romulan> "romass_ackn1_rep1.wav""
	Sound <cardassian> "carass_repairs1.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}


###################################################################################


#################################################################################
# Colony ship SOUNDS


ColonizeStarted{
Table
	Sound <borg> "borev_colon_begun.wav"
	Sound <federation> "fedcolon_begun.wav"
	Sound <klingon> "klicolon_begun.wav"
	Sound <romulan> "romcolon_begun.wav"
	Sound <cardassian> "carcolon_begun.wav"
	Sound <GTVA> "fedcolon_begun.wav"
	SaveLocation
SoundPriority 2
Text "EVENTS_COLONIZATION_BEGUN"
TriggerInterval 30
}

ColonyAcknowledge{
Table
	Sound <borg> "gvobor34.wav"
	Sound <borg> "gvobor05.wav"
	Sound <borg> "gvobor32.wav"
	Sound <federation> "fedcolon_ackn1_move4.wav"
	Sound <federation> "fedcolon_ackn2_move5.wav"
	Sound <federation> "fedcolon_ackn3.wav"
	Sound <klingon> "klicolon_ackn1_move4.wav"
	Sound <klingon> "klicolon_ackn2_move5.wav"
	Sound <klingon> "klicolon_ackn3_move6.wav"
	Sound <romulan> "romcolon_ackn1.wav"
	Sound <romulan> "romcolon_ackn2_repairs1.wav"
	Sound <romulan> "romcolon_ackn3.wav"
	Sound <cardassian> "carcolon_ackn1_move4.wav"
	Sound <cardassian> "carcolon_ackn2_move5.wav"
	Sound <cardassian> "carcolon_ackn3_move6.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

ColonySelect{
Table
	Sound <borg> "gvobor17.wav"
	Sound <borg> "gvobor61.wav"
	Sound <borg> "gvobor18.wav"
	Sound <federation> "fedcolon_select1.wav"
	Sound <federation> "fedcolon_select2.wav"
	Sound <federation> "fedcolon_select3.wav"
	Sound <klingon> "klicolon_select1.wav"
	Sound <klingon> "klicolon_select2.wav"
	Sound <klingon> "klicolon_select3.wav"
	Sound <romulan> "romcolon_select1.wav"
	Sound <romulan> "romcolon_select2.wav"
	Sound <romulan> "romcolon_select3.wav"
	Sound <cardassian> "carcolon_sel1.wav"
	Sound <cardassian> "carcolon_sel2.wav"
	Sound <cardassian> "carcolon_sel3.wav"
	Sound <GTVA> "FS2_Select.wav"
}

ColonyStop{
Table
	Sound <borg> "gvobor22.wav"
	Sound <federation> "fedcolon_stop1.wav"
	Sound <klingon> "klicolon_stop1.wav"
	Sound <romulan> "romcolon_stop1.wav"
	Sound <cardassian> "carcolon_stop1.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

ColonyMove{
Table
	Sound <borg> "gvobor11.wav"
	Sound <borg> "gvobor12.wav"
	Sound <borg> "gvobor13.wav"
	Sound <borg> "gvobor14.wav"
	Sound <borg> "gvobor34.wav"
	Sound <borg> "gvobor05.wav"
	Sound <borg> "gvobor32.wav"
	Sound <federation> "fedcolon_move1.wav"
	Sound <federation> "fedcolon_move2.wav"
	Sound <federation> "fedcolon_move3.wav"
	Sound <federation> "fedcolon_ackn1_move4.wav"
	Sound <federation> "fedcolon_ackn2_move5.wav"
	Sound <klingon> "klicolon_move1.wav"
	Sound <klingon> "klicolon_move2.wav"
	Sound <klingon> "klicolon_move3.wav"
	Sound <klingon> "klicolon_ackn1_move4.wav"
	Sound <klingon> "klicolon_ackn2_move5.wav"
	Sound <klingon> "klicolon_ackn3_move6.wav"
	Sound <romulan> "romcolon_move1.wav"
	Sound <romulan> "romcolon_move2.wav"
	Sound <romulan> "romcolon_move3.wav"
	Sound <romulan> "romcolon_move4.wav"
	Sound <romulan> "romcolon_move5.wav"
	Sound <romulan> "romcolon_move6.wav"
	Sound <cardassian> "carcolon_move1.wav"
	Sound <cardassian> "carcolon_move2.wav"
	Sound <cardassian> "carcolon_move3.wav"
	Sound <cardassian> "carcolon_ackn1_move4.wav"
	Sound <cardassian> "carcolon_ackn2_move5.wav"
	Sound <cardassian> "carcolon_ackn3_move6.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}
	
ColonyRepair{
Table
	Sound <borg> "gvobor26.wav"
	Sound <federation> "gvofcc26.wav"
	Sound <klingon> "klicolon_repairs1.wav"
	Sound <romulan> "romcolon_ackn2_repairs1.wav"
	Sound <cardassian> "carcolon_repairs1.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

#################################################################################


#################################################################################
# Cargo ship SOUNDS

CargoAcknowledge{
Table
	Sound <federation> "fedcar_ackn1_move4.wav"
	Sound <federation> "fedcar_ackn2_move5.wav"
	Sound <federation> "fedcar_ackn3_move6.wav"
	Sound <klingon> "klicar_ackn1_move4.wav"
	Sound <klingon> "klicar_ackn2_move5.wav"
	Sound <klingon> "klicar_ackn3_move6.wav"
	Sound <romulan> "romcar_ackn1.wav"
	Sound <romulan> "romcar_ackn2.wav"
	Sound <romulan> "romcar_ackn3.wav"
	Sound <cardassian> "carcar_ackn1_move4.wav"
	Sound <cardassian> "carcar_ackn2_move5.wav"
	Sound <cardassian> "carcar_ackn3_move6.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

CargoSelect{
Table
	Sound <federation> "fedcar_select1.wav"
	Sound <federation> "fedcar_select2.wav"
	Sound <federation> "fedcar_select3.wav"
	Sound <klingon> "klicar_select1.wav"
	Sound <klingon> "klicar_select2.wav"
	Sound <klingon> "klicar_select3.wav"
	Sound <romulan> "romcar_select1.wav"
	Sound <romulan> "romcar_select2.wav"
	Sound <romulan> "romcar_select3.wav"
	Sound <cardassian> "carcar_select1.wav"
	Sound <cardassian> "carcar_select2.wav"
	Sound <cardassian> "carcar_select3.wav"
	Sound <GTVA> "FS2_Select.wav"
}

CargoStop{
Table
	Sound <federation> "fedcar_stop1.wav"
	Sound <klingon> "klicar_stop1.wav"
	Sound <romulan> "romcar_stop1.wav"
	Sound <cardassian> "carcar_stop1.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

CargoMove{
Table
	Sound <federation> "fedcar_move1.wav"
	Sound <federation> "fedcar_move2.wav"
	Sound <federation> "fedcar_move3.wav"
	Sound <federation> "fedcar_ackn1_move4.wav"
	Sound <federation> "fedcar_ackn2_move5.wav"
	Sound <federation> "fedcar_ackn3_move6.wav"
	Sound <klingon> "klicar_move1.wav"
	Sound <klingon> "klicar_move2.wav"
	Sound <klingon> "klicar_move3.wav"
	Sound <klingon> "klicar_ackn1_move4.wav"
	Sound <klingon> "klicar_ackn2_move5.wav"
	Sound <klingon> "klicar_ackn3_move6.wav"
	Sound <romulan> "romcar_move1.wav"
	Sound <romulan> "romcar_move2.wav"
	Sound <romulan> "romcar_move3.wav"
	Sound <romulan> "romcar_move4.wav"
	Sound <romulan> "romcar_move5.wav"
	Sound <romulan> "romcar_move6.wav"
	Sound <romulan> "romcar_move7.wav"
	Sound <cardassian> "carcar_move1.wav"
	Sound <cardassian> "carcar_move2.wav"
	Sound <cardassian> "carcar_move3.wav"
	Sound <cardassian> "carcar_ackn1_move4.wav"
	Sound <cardassian> "carcar_ackn2_move5.wav"
	Sound <cardassian> "carcar_ackn3_move6.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}
	
CargoRepair{
Table
	Sound <federation> "fedcar_repairs1.wav"
	Sound <klingon> "klicar_repairs1.wav"
	Sound <romulan> "romcar_repairs1.wav"
	Sound <cardassian> "carcar_repairs1.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

TradeComplete{
Table
	Sound <federation> "fedcar_trade_comp.wav"
	Sound <klingon> "klicar_trade_comp.wav"
	Sound <romulan> "romcar_trade_comp.wav"
	Sound <cardassian> "carcar_trade_comp.wav"
	Sound <GTVA> "fedcar_trade_comp.wav"
}

###################################################################################


#################################################################################
# Repair ship SOUNDS, added 3-29-01

RepairTargetShip{
Table
	Sound <borg> "gvobor34.wav"
	Sound <federation> "fedrep_repair_ship.wav"
	Sound <klingon> "klirep_repair_ship.wav"
	Sound <romulan> "romrep_repair_ship.wav"
	Sound <cardassian> "carrep_repair_ship.wav"
	Sound <GTVA> "fedrep_repair_ship.wav"
}

RepairTargetStation{
Table
	Sound <borg> "gvobor05.wav"
	Sound <federation> "fedrep_repair_sta.wav"
	Sound <klingon> "klirep_repair_sta.wav"
	Sound <romulan> "romrep_repair_sta.wav"
	Sound <cardassian> "carrep_repair_sta.wav"
	Sound <GTVA> "fedrep_repair_sta.wav"
}

RepairAcknowledge{
Table
	Sound <borg> "gvobor34.wav"
	Sound <borg> "gvobor05.wav"
	Sound <borg> "gvobor05.wav"
	Sound <federation> "fedrep_ackn1_move4.wav"
	Sound <federation> "fedrep_ackn2_move5.wav"
	Sound <federation> "fedrep_ackn3_move6.wav"
	Sound <klingon> "klirep_ackn1_move4.wav"
	Sound <klingon> "klirep_ackn2_move5.wav"
	Sound <klingon> "klirep_ackn3_move6.wav"
	Sound <romulan> "romrep_ackn1_move1.wav"
	Sound <romulan> "romrep_ackn2.wav"
	Sound <romulan> "romrep_ackn3.wav"
	Sound <cardassian> "carrep_ackn1_move4.wav"
	Sound <cardassian> "carrep_ackn2_move5.wav"
	Sound <cardassian> "carrep_ackn3_move6.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

RepairSelect{
Table
	Sound <borg> "gvobor17.wav"
	Sound <borg> "gvobor61.wav"
	Sound <borg> "gvobor18.wav"	
	Sound <federation> "fedrep_select1.wav"
	Sound <federation> "fedrep_select2.wav"
	Sound <federation> "fedrep_ackn3_move6.wav"
	Sound <klingon> "klirep_select1.wav"
	Sound <klingon> "klirep_select2.wav"
	Sound <klingon> "klirep_select3.wav"
	Sound <romulan> "romrep_select1.wav"
	Sound <romulan> "romrep_select2.wav"
	Sound <romulan> "romrep_select3.wav"
	Sound <cardassian> "carrep_select1.wav"
	Sound <cardassian> "carrep_select2.wav"
	Sound <cardassian> "carrep_select3.wav"
	Sound <GTVA> "FS2_Select.wav"
}

RepairStop{
Table
	Sound <borg> "gvobor22.wav"
	Sound <federation> "fedrep_stop1.wav"
	Sound <klingon> "klirep_stop1.wav"
	Sound <romulan> "romrep_stop1.wav"
	Sound <cardassian> "carrep_stop1.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

RepairMove{
Table
	Sound <borg> "gvobor11.wav"
	Sound <borg> "gvobor12.wav"
	Sound <borg> "gvobor13.wav"
	Sound <borg> "gvobor34.wav"
	Sound <borg> "gvobor05.wav"
	Sound <borg> "gvobor32.wav"
	Sound <federation> "fedrep_move1.wav"
	Sound <federation> "fedrep_move2.wav"
	Sound <federation> "fedrep_move3.wav"
	Sound <federation> "fedrep_ackn1_move4.wav"
	Sound <federation> "fedrep_ackn2_move5.wav"
	Sound <federation> "fedrep_ackn3_move6.wav"
	Sound <klingon> "klirep_move1.wav"
	Sound <klingon> "klirep_move2.wav"
	Sound <klingon> "klirep_move3.wav"
	Sound <klingon> "klirep_ackn1_move4.wav"
	Sound <klingon> "klirep_ackn2_move5.wav"
	Sound <klingon> "klirep_ackn3_move6.wav"
	Sound <romulan> "romrep_ackn1_move1.wav"
	Sound <romulan> "romrep_move2.wav"
	Sound <romulan> "romrep_move3.wav"
	Sound <romulan> "romrep_move4.wav"
	Sound <romulan> "romrep_move5.wav"
	Sound <romulan> "romrep_move6.wav"
	Sound <romulan> "romrep_move7.wav"
	Sound <cardassian> "carrep_move1.wav"
	Sound <cardassian> "carrep_move2.wav"
	Sound <cardassian> "carrep_move3.wav"
	Sound <cardassian> "carrep_ackn1_move4.wav"
	Sound <cardassian> "carrep_ackn2_move5.wav"
	Sound <cardassian> "carrep_ackn3_move6.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}
	
RepairRepair{
Table
	Sound <borg> "gvobor26.wav"
	Sound <federation> "fedrep_repairs1.wav"
	Sound <klingon> "klirep_repairs1.wav"
	Sound <romulan> "romrep_repairs1.wav"
	Sound <cardassian> "carrep_repairs1.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}


###################################################################################

	
###################################################################################
# Frigate SOUNDS, added 3-29-01

FrigateAcknowledge{
Table
	Sound <borg> "gvobor30.wav"
	Sound <federation> "fedfrig_select2.wav"
	Sound <klingon> "klifrig_ackn1.wav"
	Sound <romulan> "romfrig_ackn1.wav"
	Sound <cardassian> "carfrig_ackn1.wav"
	Sound <species8472> "spe_ackn.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

FrigateSelect{
Table
	Sound <borg> "gvobor17.wav"
	Sound <borg> "gvobor19.wav"
	Sound <borg> "gvobor60.wav"
	Sound <federation> "fedfrig_sel1_att4.wav"
	Sound <federation> "fedfrig_select2.wav"
	Sound <federation> "fedfrig_sel3_att6.wav"
	Sound <klingon> "klifrig_sel1_att4.wav"
	Sound <klingon> "klifrig_select2.wav"
	Sound <klingon> "klifrig_sel3_att6.wav"
	Sound <romulan> "romfrig_select1.wav"
	Sound <romulan> "romfrig_select2.wav"
	Sound <romulan> "romfrig_select3.wav"
	Sound <cardassian> "carfrig_sel1_att4.wav"
	Sound <cardassian> "carfrig_sel2_att5.wav"
	Sound <cardassian> "carfrig_sel3_att6.wav"
	Sound <species8472> "spe_sel_1.wav"
	Sound <species8472> "spe_sel_2.wav"
	Sound <species8472> "spe_sel_3.wav"
	Sound <GTVA> "FS2_Select.wav"
}

FrigateAttack{
Table
	Sound <borg> "gvobor06.wav"
	Sound <borg> "gvobor09.wav"
	Sound <borg> "gvobor42.wav"
	Sound <borg> "gvobor30.wav"
	Sound <borg> "gvobor19.wav"
	Sound <borg> "gvobor60.wav"
	Sound <federation> "fedfrig_attack1.wav"
	Sound <federation> "fedfrig_attack2.wav"	
	Sound <federation> "fedfrig_attack3.wav"
	Sound <federation> "fedfrig_sel1_att4.wav"
	Sound <federation> "fedfrig_attack5.wav"
	Sound <federation> "fedfrig_sel3_att6.wav"
	Sound <klingon> "klifrig_attack1.wav"
	Sound <klingon> "klifrig_attack2.wav"
	Sound <klingon> "klifrig_attack3.wav"
	Sound <klingon> "klifrig_sel1_att4.wav"
	Sound <klingon> "klifrig_attack5.wav"
	Sound <klingon> "klifrig_sel3_att6.wav"
	Sound <romulan> "romfrig_attack1.wav"
	Sound <romulan> "romfrig_attack2.wav"
	Sound <romulan> "romfrig_attack3.wav"
	Sound <romulan> "romfrig_attack4.wav"
	Sound <romulan> "romfrig_attack5.wav"
	Sound <romulan> "romfrig_attack6.wav"
	Sound <cardassian> "carfrig_attack1.wav"
	Sound <cardassian> "carfrig_attack2.wav"
	Sound <cardassian> "carfrig_attack3.wav"
	Sound <cardassian> "carfrig_sel1_att4.wav"
	Sound <cardassian> "carfrig_sel2_att5.wav"
	Sound <cardassian> "carfrig_sel3_att6.wav"
	Sound <species8472> "spe_att_1.wav"
	Sound <species8472> "spe_att_2.wav"
	Sound <species8472> "spe_att_3.wav"
	Sound <species8472> "spe_att_4.wav"
	Sound <species8472> "spe_att_5.wav"
	Sound <species8472> "spe_att_6.wav"
	Sound <species8472> "spe_att_7.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}


FrigateStop{
Table
	Sound <borg> "gvobor23.wav"
	Sound <federation> "fedfrig_stop1.wav"
	Sound <klingon> "klifrig_stop1.wav"
	Sound <romulan> "romfrig_stop1.wav"
	Sound <cardassian> "carfrig_stop1.wav"
	Sound <species8472> "spe_stop_1.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

FrigateMove{
Table
	Sound <borg> "gvobor13.wav"
	Sound <borg> "gvobor04.wav"
	Sound <borg> "gvobor62.wav"
	Sound <borg> "gvobor63.wav"
	Sound <federation> "fedfrig_move1.wav"
	Sound <federation> "fedfrig_move2.wav"
	Sound <federation> "fedfrig_move3.wav"
	Sound <federation> "fedfrig_move4.wav"
	Sound <klingon> "klifrig_move1.wav"
	Sound <klingon> "klifrig_move2.wav"
	Sound <klingon> "klifrig_move3.wav"
	Sound <klingon> "klifrig_move4.wav"
	Sound <romulan> "romfrig_move1.wav"
	Sound <romulan> "romfrig_move2.wav"
	Sound <romulan> "romfrig_move3.wav"
	Sound <romulan> "romfrig_move4.wav"
	Sound <cardassian> "carfrig_move1.wav"
	Sound <cardassian> "carfrig_move2.wav"
	Sound <cardassian> "carfrig_move3.wav"
	Sound <cardassian> "carfrig_move4.wav"
	Sound <species8472> "spe_move_1.wav"
	Sound <species8472> "spe_move_2.wav"
	Sound <species8472> "spe_move_3.wav"
	Sound <species8472> "spe_move_4.wav"
	Sound <species8472> "spe_move_5.wav"
	Sound <species8472> "spe_move_6.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}
	
FrigateRepair{
Table
	Sound <borg> "gvobor26.wav"
	Sound <federation> "fedfrig_repairs1.wav"
	Sound <klingon> "klifrig_repairs1.wav"
	Sound <romulan> "romfrig_repairs1.wav"
	Sound <cardassian> "carfrig_repairs1.wav"
	Sound <species8472> "spe_repairs_1.wav"
	Sound <GTVA> "FS2_Confirm.wav"
}

###################################################################################


#################################################################################
# Picard SOUNDS

PicardAcknowledge{
Table
	Sound <borg> "gvobor31.wav"
	Sound <federation> "gvopic01.wav"
	Sound <klingon> "gvokbs01.wav"
	Sound <romulan> "gvorbs01.wav"
SoundPriority 2
}

PicardSelect{
Table
	Sound <federation> "gvopic16.wav"
	Sound <federation> "gvopic20.wav"
	Sound <borg> "gvobor17.wav"
	Sound <borg> "gvobor63.wav"
	Sound <borg> "gvobor18.wav"
	Sound <klingon> "gvokbs16.wav"
	Sound <klingon> "gvokbs17.wav"
	Sound <klingon> "gvokbs18.wav"
	Sound <romulan> "gvorbs17.wav"
	Sound <romulan> "gvorbs18.wav"
SoundPriority 2
}

PicardAttack{
Table
	Sound <federation> "gvopic06.wav"
	Sound <federation> "gvopic07.wav"
	Sound <federation> "gvopic01.wav"
	Sound <federation> "gvopic08.wav"
	Sound <federation> "gvopic09.wav"
	Sound <federation> "gvopic10.wav"
	Sound <federation> "gvopic40.wav"
	Sound <borg> "gvobor10.wav"
	Sound <borg> "gvobor45.wav"
	Sound <borg> "gvobor08.wav"
	Sound <klingon> "gvokbs06.wav"
	Sound <klingon> "gvokbs07.wav"
	Sound <klingon> "gvokbs08.wav"
	Sound <romulan> "gvorbs06.wav"
	Sound <romulan> "gvorbs07.wav"
	Sound <romulan> "gvorbs08.wav"
SoundPriority 2
}

PicardRedAlert{
Table
	Sound <federation> "gvopic98.wav"
SoundPriority 2
}

PicardYellowAlert{
Table
	Sound <federation> "gvopic95.wav"
SoundPriority 2
}

PicardGreenAlert{
Table
	Sound <federation> "gvopic99.wav"
SoundPriority 2
}

PicardStop{
Table
	Sound <federation> "gvopic21.wav"
	Sound <borg> "gvobor21.wav"
	Sound <klingon> "gvokbs21.wav"
	Sound <romulan> "gvorbs21.wav"
SoundPriority 2
}

PicardMove{
Table
	Sound <federation> "gvopic12.wav"
	Sound <federation> "gvopic11.wav"
	Sound <federation> "gvopic15.wav"
	Sound <federation> "gvopic50.wav"
	Sound <borg> "gvobor11.wav"
	Sound <borg> "gvobor12.wav"
	Sound <borg> "gvobor13.wav"
	Sound <klingon> "gvokbs11.wav"
	Sound <klingon> "gvokbs12.wav"
	Sound <klingon> "gvokbs13.wav"
	Sound <romulan> "gvorbs11.wav"
	Sound <romulan> "gvorbs12.wav"
	Sound <romulan> "gvorbs13.wav"
SoundPriority 2
}
	
PicardRepair{
Table
	Sound <federation> "gvopic26.wav"
	Sound <borg> "gvobor26.wav"
	Sound <klingon> "gvokbs26.wav"
	Sound <romulan> "gvorbs26.wav"
SoundPriority 2
}

PicardTransport{
Table
	Sound <federation> "gvopic97.wav"
	Sound <federation> "gvopic96.wav"
SoundPriority 2
}

##################################################################################

#################################################################################
# Martok SOUNDS

MartokAcknowledge{
Table
	Sound <klingon> "gvomar01.wav"
	Sound <borg> "gvobor31.wav"
	Sound <federation> "gvofbs01.wav"
	Sound <romulan> "gvorbs01.wav"
SoundPriority 1
}

MartokSelect{
Table
	Sound <klingon> "gvomar62.wav"
	Sound <klingon> "gvomar17.wav"
	Sound <klingon> "gvomar18.wav"
	Sound <klingon> "gvomar19.wav"
	Sound <klingon> "gvomar20.wav"
	Sound <klingon> "gvomar60.wav"
	Sound <borg> "gvobor17.wav"
	Sound <borg> "gvobor63.wav"
	Sound <borg> "gvobor18.wav"
	Sound <federation> "gvofbs16.wav"
	Sound <federation> "gvofbs17.wav"
	Sound <federation> "gvofbs18.wav"
	Sound <romulan> "gvorbs17.wav"
	Sound <romulan> "gvorbs18.wav"
SoundPriority 1
}

MartokAttack{
Table
	Sound <klingon> "gvomar06.wav"
	Sound <klingon> "gvomar07.wav"
	Sound <klingon> "gvomar41.wav"
	Sound <klingon> "gvomar09.wav"
	Sound <klingon> "gvomar10.wav"
	Sound <klingon> "gvomar40.wav"
	Sound <borg> "gvobor10.wav"
	Sound <borg> "gvobor45.wav"
	Sound <borg> "gvobor08.wav"
	Sound <federation> "gvofbs06.wav"
	Sound <federation> "gvofbs07.wav"
	Sound <federation> "gvofbs08.wav"
	Sound <romulan> "gvorbs06.wav"
	Sound <romulan> "gvorbs07.wav"
	Sound <romulan> "gvorbs08.wav"
SoundPriority 1
}


MartokStop{
Table
	Sound <klingon> "gvomar21.wav"
	Sound <borg> "gvobor21.wav"
	Sound <federation> "gvofbs21.wav"
	Sound <romulan> "gvorbs21.wav"
SoundPriority 1
}

MartokMove{
Table
	Sound <klingon> "gvomar11.wav"
	Sound <klingon> "gvomar12.wav"
#	Sound <klingon> "gvomar13.wav"
	Sound <klingon> "gvomar14.wav"
	Sound <klingon> "gvomar15.wav"
	Sound <klingon> "gvomar52.wav"
	Sound <klingon> "gvomar06.wav"
	Sound <borg> "gvobor11.wav"
	Sound <borg> "gvobor12.wav"
	Sound <borg> "gvobor13.wav"
	Sound <federation> "gvofbs11.wav"
	Sound <federation> "gvofbs12.wav"
	Sound <federation> "gvofbs13.wav"
	Sound <romulan> "gvorbs11.wav"
	Sound <romulan> "gvorbs12.wav"
	Sound <romulan> "gvorbs13.wav"
SoundPriority 1
}
	
MartokRepair{
Table
	Sound <klingon> "gvomar26.wav"
	Sound <borg> "gvobor26.wav"
	Sound <federation> "gvofbs26.wav"
	Sound <romulan> "gvorbs26.wav"
SoundPriority 1
}

###################################################################################


###################################################################################
# BORG QUEEN'S DIAMOND SOUNDS

QueenAcknowledge{
Table
	Sound <borg> "queen_ackn_1.wav"
SoundPriority 1
}

QueenSelect{
Table
	Sound <borg> "queen_sel_1.wav"
	Sound <borg> "queen_sel_2.wav"
	Sound <borg> "queen_sel_3.wav"
	Sound <borg> "queen_sel_4.wav"
	Sound <borg> "queen_sel_5.wav"
SoundPriority 1
}

QueenAttack{
Table
	Sound <borg> "queen_att_1.wav"
	Sound <borg> "queen_att_2.wav"
	Sound <borg> "queen_att_3.wav"
	Sound <borg> "queen_att_4.wav"
	Sound <borg> "queen_att_5.wav"
	Sound <borg> "queen_att_6.wav"
SoundPriority 1
}
QueenRedAlert{
Table
	Sound <borg> "queen_att_2.wav"
SoundPriority 1
}

QueenYellowAlert{
Table
	Sound <borg> "queen_ackn_1.wav"
SoundPriority 1
}

QueenGreenAlert{
Table
	Sound <borg> "queen_sel_4.wav"
SoundPriority 1
}

QueenStop{
Table
	Sound <borg> "queen_stop_1.wav"
	Sound <borg> "queen_stop_2.wav"
SoundPriority 1
}

QueenMove{
Table
	Sound <borg> "queen_move_1.wav"
	Sound <borg> "queen_move_2.wav"
	Sound <borg> "queen_move_3.wav"
	Sound <borg> "queen_move_4.wav"
SoundPriority 1
}
	
QueenRepair{
Table
	Sound <borg> "queen_repairs_1.wav"
SoundPriority 1
}


##################################################################################

###################################################################################

##################################
# STATION SOUNDS                 #
# Depends on Race and Craft Type #
# Specified in Craft odf         #
##################################

#################################################################################

#################################################################################
# STARBASE SOUNDS

StarbaseAcknowledge{
}

StarbaseSelect{
Table
	Sound <borg> "borg_base.wav"
	Sound <federation> "bufbase.wav"
	Sound <klingon> "bufbase.wav"
	Sound <romulan> "bufbase.wav"
	Sound <cardassian> "car_base_sel.wav"
	Sound <GTVA> "FS2_SelectStation.wav"
Voice 0
}

StarbaseAttack{
}


StarbaseDecommission{

}

################################################################################
# MINING STATION SOUNDS

MiningStationAcknowledge{
Table
	Sound <species8472> "spe_ackn.wav"
	Sound <species8472> "spe_sel_1.wav"
}

MiningStationSelect{
Table
	Sound <borg> "bufmine.wav"
	Sound <federation> "bufmine.wav"
	Sound <klingon> "bufmine.wav"
	Sound <romulan> "bufmine.wav"
	Sound <cardassian> "car_mining_sel.wav"
	Sound <species8472> "spe_transmute_sel.wav"
	Sound <GTVA> "FS2_SelectStation.wav"
Voice 0
}


MiningStationDecommission{
}

#################################################################################
# RESEARCH STATION SOUNDS

ResearchStationAcknowledge{
}

ResearchStationSelect{
Table
	Sound <borg> "borg_res.wav"
	Sound <federation> "burres.wav"
	Sound <klingon> "burres.wav"
	Sound <romulan> "burres.wav"
	Sound <cardassian> "car_resear_sel.wav"
	Sound <species8472> "spe_resear_sel.wav"
	Sound <GTVA> "FS2_SelectStation.wav"
Voice 0
}


ResearchStationDecommission{

}

#################################################################################
# ADVANCED RESEARCH STATION SOUNDS

AdvResearchStationAcknowledge{
}

AdvResearchStationSelect{
Table
	Sound <borg> "borg_research_2.wav"
	Sound <federation> "bufres2.wav"
	Sound <klingon> "bufres2.wav"
	Sound <romulan> "bufres2.wav"
	Sound <cardassian> "car_resear2_sel.wav"
	Sound <species8472> "spe_adv_res_sel.wav"
	Sound <GTVA> "FS2_SelectStation.wav"
Voice 0
}


AdvResearchStationDecommission{

}

#################################################################################
# SHIPYARD SOUNDS

ShipyardAcknowledge{
}

ShipyardSelect{
Table
	Sound <borg> "borg_shipyard.wav"
	Sound <federation> "shipyard.wav"
	Sound <klingon> "shipyard.wav"
	Sound <romulan> "shipyard.wav"
	Sound <cardassian> "car_yard_sel.wav"
	Sound <species8472> "spe_fluidic_gate.wav"
	Sound <GTVA> "FS2_SelectStation.wav"
Voice 0
}


ShipyardDecommission{

}

#################################################################################
# ADV SHIPYARD SOUNDS

AdvShipyardAcknowledge{
}

AdvShipyardSelect{
Table
	Sound <borg> "borg_yard2.wav"
	Sound <federation> "adv_shipyard.wav"
	Sound <klingon> "adv_shipyard.wav"
	Sound <romulan> "adv_shipyard.wav"
	Sound <cardassian> "car_yard2_sel.wav"
	Sound <GTVA> "FS2_SelectStation.wav"
Voice 0
}


AdvShipyardDecommission{

}


#################################################################################
# TECH(nology) ASS(imilator) SOUNDS (added 7-25-01) - Borg only

TechAssAcknowledge{
}

TechAssSelect{
Table
	Sound <borg> "bor_techass_sel.wav"
Voice 0
}


TechAssDecommission{

}


#################################################################################
# RECYCLER SOUNDS (added 7-25-01) - Borg only

RecyclerAcknowledge{
}

RecyclerSelect{
Table
	Sound <borg> "bor_recycler_sel.wav"
Voice 0
}


RecyclerDecommission{

}


#################################################################################
# SENSOR ARRAY SOUNDS

SensorAcknowledge{
}

SensorSelect{
Table
	Sound <borg> "bursen.wav"
	Sound <federation> "bursen.wav"
	Sound <klingon> "bursen.wav"
	Sound <romulan> "bursen.wav"
	Sound <cardassian> "car_sensor_sel.wav"
	Sound <GTVA> "bursen.wav"
Voice 0
}


SensorDecommission{

}

#################################################################################
# PHOTON TURRET SOUNDS

PhotonTurretAcknowledge{
}

PhotonTurretSelect{
Table
	Sound <borg> "bubturr2.wav"
	Sound <federation> "bukturr2.wav"
	Sound <klingon> "bukturr2.wav"
	Sound <romulan> "bukturr2.wav"
	Sound <cardassian> "car_resear2_sel.wav"
	Sound <GTVA> "bukturr2.wav"
Voice 0
}

PhotonTurretAttack{
Table
	Sound <borg> "pobturr.wav"
	Sound <federation> "pofwea2.wav"
	Sound <klingon> "pokplas.wav"
	Sound <romulan> "porwea.wav"
	Sound <GTVA> "pofwea2.wav"
Voice 0
}


PhotonTurretDecommission{

}

#################################################################################
# PHASER TURRET SOUNDS

PhaserTurretAcknowledge{
}

PhaserTurretSelect{
Table
	Sound <borg> "bubturr.wav"
	Sound <federation> "turret.wav"
	Sound <klingon> "turret.wav"
	Sound <romulan> "turret.wav"
	Sound <cardassian> "car_turret_sel.wav"
	Sound <species8472> "spe_mine.wav"
	Sound <GTVA> "turret.wav"
Voice 0
}

PhaserTurretAttack{
Table
	Sound <borg> "phbturr.wav"
	Sound <federation> "phfturr.wav"
	Sound <klingon> "phkwea.wav"
	Sound <romulan> "phrwea.wav"
	Sound <GTVA> "phfturr.wav"
Voice 0
}


PhaserTurretDecommission{

}

#################################################################################
# PLASMA TURRET SOUNDS (added 7-25-01)

PlasmaTurretAcknowledge{
}

PlasmaTurretSelect{
Table
	Sound <cardassian> "car_turret2_sel.wav"
	Sound <species8472> "spe_sentinel_sel.wav"
Voice 0
}

PlasmaTurretAttack{

}


PlasmaTurretDecommission{

}


#################################################################################
# ORBITAL FACILITY SOUNDS (added 7-25-01)

OrbitalFacilityAcknowledge{
}

OrbitalFacilitySelect{
Table
	Sound <federation> "fed_orbital_sel.wav"
	Sound <klingon> "kli_orbital_sel.wav"
	Sound <romulan> "rom_orbital_sel.wav"
	Sound <cardassian> "car_orbital_sel.wav"
	Sound <GTVA> "FS2_SelectStation.wav"
Voice 0
}

OrbitalFacilityDecommission{

}


#################################################################################
# TRADING STATION SOUNDS (added 7-25-01)

TradingStationAcknowledge{
}

TradingStationSelect{
Table
	Sound <federation> "fed_trade_sel.wav"
	Sound <klingon> "kli_trade_sel.wav"
	Sound <romulan> "rom_trade_sel.wav"
	Sound <cardassian> "car_trade_sel.wav"
	Sound <GTVA> "FS2_SelectStation.wav"
Voice 0
}

TradingStationDecommission{

}


#################################################################################
# SHIP UPGRADE STATION SOUNDS

ShipUpgradeStationAcknowledge{
}

ShipUpgradeStationSelect{
Table
	Sound <borg> "bor_upgrade_sel.wav"
	Sound <federation> "fed_upgrade_sel.wav"
	Sound <klingon> "kli_upgrade_sel.wav"
	Sound <romulan> "rom_upgrade_sel.wav"
	Sound <cardassian> "car_upgrade_sel.wav"
	Sound <species8472> "spe_upgrade.wav"
	Sound <GTVA> "FS2_SelectStation.wav"
Voice 0
}

ShipUpgradeStationDecommission{

}


ShipUpgradeBegin{
Table
	Sound <borg> "gvobcv60.wav"
	Sound <federation> "gvofcv60.wav"
	Sound <klingon> "gvokcv60.wav"
	Sound <romulan> "gvorcv60.wav"
	Sound <cardassian> "carev_ship_up_beg.wav"
	Sound <species8472> "spe_up_beg.wav"
	Sound <GTVA> "gvofcv60.wav"
}


ShipUpgradeComplete{
Table
	Sound <borg> "gvobcv28.wav"
	Sound <federation> "gvofcv28.wav"
	Sound <klingon> "gvokcv28.wav"
	Sound <romulan> "gvorcv28.wav"
	Sound <cardassian> "carev_ship_up_comp.wav"
	Sound <species8472> "spe_up_comp.wav"
	Sound <GTVA> "gvofcv28.wav"
	SaveLocation
}

ShipUpgradeCancelled{
Table
	Sound <borg> "gvobcv66.wav"
	Sound <federation> "gvofcv66.wav"
	Sound <klingon> "gvokcv66.wav"
	Sound <romulan> "gvorcv66.wav"
	Sound <cardassian> "carev_ship_up_canc.wav"
	Sound <species8472> "spe_decommish.wav"
	Sound <GTVA> "gvofcv66.wav"
	SaveLocation
}


#################################################################################
# SUPERWEAPON STATION SOUNDS

SuperblAcknowledge{
}

SuperblSelect{
Table
	Sound <borg> "swbmasts.wav"
	Sound <federation> "swftmpos.wav"
	Sound <klingon> "swkripst.wav"
	Sound <romulan> "swrblcks.wav"
	Sound <cardassian> "car_super_sta_sel.wav"
	Sound <GTVA> "FS2_SelectStation.wav"
Voice 0
}

SuperblDecommission{

}

#################################################################################
# POD SOUNDS

PodAcknowledge{
}

PodSelect{
Table
	Sound <borg> "bor_pod_sel.wav"
	Sound <federation> "fed_pod_sel.wav"
	Sound <klingon> "kli_pod_sel.wav"
	Sound <romulan> "rom_pod_sel.wav"
	Sound <cardassian> "car_pod_sel.wav"
	Sound <species8472> "spe_pod_sel.wav"
	Sound <GTVA> "fed_pod_sel.wav"
Voice 0
}

PodDecommission{

}


#################################################################################
# SPECIES 8472 ACTIVE EMBRYO SOUNDS (added 7-25-01) - Species 8472 only

Species8472ActiveAcknowledge{
}

Species8472ActiveiveSelect{
Table
	Sound <species8472> "spe_active_cons.wav"
Voice 0
}

Species8472ActiveiveDecommission{

}



#################################################################################
# SPECIES 8472 PASSIVE EMBRYO SOUNDS (added 7-25-01) - Species 8472 only

Species8472PassiveAcknowledge{
}

Species8472PassiveSelect{
Table
	Sound <species8472> "spe_passive_cons.wav"
Voice 0
}

Species8472PassiveDecommission{

}



#################################################################################
# GALAXY-CLASS SAUCER SEPARATION (added 7-26-01)

SaucerSeparation{
Table
	Sound <borg> "borg_saucer_sep.wav"
	Sound <federation> "fed_saucer_sep.wav"
	Sound <klingon> "kling_saucer_sep.wav"
	Sound <romulan> "rom_saucer_sep.wav"
	Sound <cardassian> "car_saucer_sep.wav"
}

SaucerIntegrate{
Table
	Sound <borg> "borg_saucer_integrate.wav"
	Sound <federation> "fed_saucer_integrate.wav"
	Sound <klingon> "kling_saucer_integrate.wav"
	Sound <romulan> "rom_saucer_integrate.wav"
	Sound <cardassian> "car_saucer_integrate.wav"
}

SaucerIntegrateCancel{
Table
	Sound <borg> "borg_saucer_integrate_canc.wav"
	Sound <federation> "fed_saucer_integrate_canc.wav"
	Sound <klingon> "fed_saucer_integrate_canc.wav"
	Sound <romulan> "kling_saucer_integrate_canc.wav"
	Sound <cardassian> "car_saucer_integrate_canc.wav"
}


#################################################################################
# BORG CUBE FUSION (Borg only, both standard and tactical - added 7-26-01)

CubeFusion{
Table
	Sound <borg> "borg_cube_fusion.wav"
}

CubeFusionCancel{
Table
	Sound <borg> "borg_cube_fusion_canc.wav"

}



#################################################################################

#
#
# General Multiplayer Game Events (May be overridden by particular game types)
#
#



# the local player was victorious
LocalVictorious{
Table
#	Sound "fed_mp_01.wav"
	Sound <borg> "borg_mp_01.wav"
	Sound <federation> "fed_mp_01.wav"
	Sound <klingon> "kling_mp_01.wav"
	Sound <romulan> "rom_mp_01.wav"
	Sound <cardassian> "car_mp_01.wav"
	Sound <species8472> "spe_mp_01.wav"
	Sound <GTVA> "fed_mp_01.wav"
Text "EVENTS_VICTORY"
}

# the local player was vanquished (that is, another player was victorious, and the local player was not eliminated early)
LocalVanquished{
Table
#	Sound "fed_mp_02.wav"
	Sound <borg> "borg_mp_02.wav"
	Sound <federation> "fed_mp_02.wav"
	Sound <klingon> "kling_mp_02.wav"
	Sound <romulan> "rom_mp_02.wav"
	Sound <cardassian> "car_mp_02.wav"
	Sound <species8472> "spe_mp_02.wav"
	Sound <GTVA> "fed_mp_02.wav"
Text "EVENTS_FAILURE"
}

# the local player was eliminated early
LocalEliminated{
Table
#	Sound "fed_mp_03.wav"
	Sound <borg> "borg_mp_03.wav"
	Sound <federation> "fed_mp_03.wav"
	Sound <klingon> "kling_mp_03.wav"
	Sound <romulan> "rom_mp_03.wav"
	Sound <cardassian> "car_mp_03.wav"
	Sound <species8472> "spe_mp_03.wav"
	Sound <GTVA> "fed_mp_03.wav"
Text "EVENTS_ELIMINATED"
}

# "A player was eliminated" sound / VO.
# @TODO It is probably best to leave the text field empty and do a translated message containing the player name instead of text.
# So this would just provide the sound effect in that case
OtherEliminated{
Table
#	Sound "fed_mp_04.wav"
	Sound <borg> "borg_mp_04.wav"
	Sound <federation> "fed_mp_04.wav"
	Sound <klingon> "kling_mp_04.wav"
	Sound <romulan> "rom_mp_04.wav"
	Sound <cardassian> "car_mp_04.wav"
	Sound <species8472> "spe_mp_04.wav"
	Sound <GTVA> "fed_mp_04.wav"
Text "EVENTS_PLAYER_ELIMINATED"
}

# the game was tied - there is no winner at all!
GameTied{
Table
#	Sound "fed_mp_05.wav"
	Sound <borg> "borg_mp_05.wav"
	Sound <federation> "fed_mp_05.wav"
	Sound <klingon> "kling_mp_05.wav"
	Sound <romulan> "rom_mp_05.wav"
	Sound <cardassian> "car_mp_05.wav"
	Sound <species8472> "spe_mp_05.wav"
	Sound <GTVA> "fed_mp_05.wav"
Text "EVENTS_GAME_TIED"
}


#################################################################################
# Capture the flag Multiplayer Game Events (May be overridden by particular game types)



#
#
# CTF specific
#
#

CTFLocalTaken{
Table
#	Sound "fed_mp_06.wav"
	Sound <borg> "borg_mp_06.wav"
	Sound <federation> "fed_mp_06.wav"
	Sound <klingon> "kling_mp_06.wav"
	Sound <romulan> "rom_mp_06.wav"
	Sound <cardassian> "car_mp_06.wav"
	Sound <species8472> "spe_mp_06.wav"
Text "EVENTS_FLAG_TAKEN"			# use location of the flag where it was taken from
SaveLocation
SoundPriority 2
Global
Marker radius 128 shrink 0.025 time 4 color 1 0 0
}

CTFLocalDropped{
Table
#	Sound "fed_mp_07.wav"
	Sound <borg> "borg_mp_07.wav"
	Sound <federation> "fed_mp_07.wav"
	Sound <klingon> "kling_mp_07.wav"
	Sound <romulan> "rom_mp_07.wav"
	Sound <cardassian> "car_mp_07.wav"
	Sound <species8472> "spe_mp_07.wav"
Text "EVENTS_FLAG_DROPPED"		# the enemy who took your flag has dropped it
SaveLocation
SoundPriority 2
Global
Marker radius 128 shrink 0.025 time 4 color 1 0 0
}

CTFLocalReturned{
Table
#	Sound "fed_mp_08.wav"
	Sound <borg> "borg_mp_08.wav"
	Sound <federation> "fed_mp_08.wav"
	Sound <klingon> "kling_mp_08.wav"
	Sound <romulan> "rom_mp_08.wav"
	Sound <cardassian> "car_mp_08.wav"
	Sound <species8472> "spe_mp_08.wav"
Text "EVENTS_FLAG_RETURNED"		# use location of where flag is returned to
SaveLocation
SoundPriority 2
Global
Marker radius 128 shrink 0.025 time 4 color 1 0 0
}

CTFLocalCaptured{
Table
#	Sound "fed_mp_09.wav"
	Sound <borg> "borg_mp_09.wav"
	Sound <federation> "fed_mp_09.wav"
	Sound <klingon> "kling_mp_09.wav"
	Sound <romulan> "rom_mp_09.wav"
	Sound <cardassian> "car_mp_09.wav"
	Sound <species8472> "spe_mp_09.wav"
Text "EVENTS_FLAG_CAPTURED"		# use location of object (starbase) that captured the flag
SaveLocation
SoundPriority 2
Global
Marker radius 128 shrink 0.025 time 4 color 1 0 0
}


CTFTaken{
Table
#	Sound "fed_mp_10.wav"
	Sound <borg> "borg_mp_10.wav"
	Sound <federation> "fed_mp_10.wav"
	Sound <klingon> "kling_mp_10.wav"
	Sound <romulan> "rom_mp_10.wav"
	Sound <cardassian> "car_mp_10.wav"
	Sound <species8472> "spe_mp_10.wav"						
Text "EVENTS_FLAG_TAKEN_GENERIC"	# dealing with flags that are not ours, being affected by ships that are not ours
SaveLocation
SoundPriority 2
Global
Marker radius 128 shrink 0.025 time 4 color 1 0 0
}


CTFDropped{
Table
#	Sound "fed_mp_11.wav"
	Sound <borg> "borg_mp_11.wav"
	Sound <federation> "fed_mp_11.wav"
	Sound <klingon> "kling_mp_11.wav"
	Sound <romulan> "rom_mp_11.wav"
	Sound <cardassian> "car_mp_11.wav"
	Sound <species8472> "spe_mp_11.wav"
Text "EVENTS_FLAG_DROPPED_GENERIC"
SaveLocation
SoundPriority 2
Global
Marker radius 128 shrink 0.025 time 4 color 1 0 0
}


CTFReturned{
Table
#	Sound "fed_mp_12.wav"
	Sound <borg> "borg_mp_12.wav"
	Sound <federation> "fed_mp_12.wav"
	Sound <klingon> "kling_mp_12.wav"
	Sound <romulan> "rom_mp_12.wav"
	Sound <cardassian> "car_mp_12.wav"
	Sound <species8472> "spe_mp_12.wav"
Text "EVENTS_FLAG_RETURNED_GENERIC"
SaveLocation
SoundPriority 2
Global
Marker radius 128 shrink 0.025 time 4 color 1 0 0
}


CTFCaptured{
Table
#	Sound "fed_mp_13.wav"
	Sound <borg> "borg_mp_13.wav"
	Sound <federation> "fed_mp_13.wav"
	Sound <klingon> "kling_mp_13.wav"
	Sound <romulan> "rom_mp_13.wav"
	Sound <cardassian> "car_mp_13.wav"
	Sound <species8472> "spe_mp_13.wav"
Text "EVENTS_FLAG_CAPTURED_GENERIC"
SaveLocation
SoundPriority 2
Global
Marker radius 128 shrink 0.025 time 4 color 1 0 0
}


CTFEnemyTakenLocal{					# the local player is dealing with an enemies flag
Table
#	Sound "fed_mp_14.wav"
	Sound <borg> "borg_mp_14.wav"
	Sound <federation> "fed_mp_14.wav"
	Sound <klingon> "kling_mp_14.wav"
	Sound <romulan> "rom_mp_14.wav"
	Sound <cardassian> "car_mp_14.wav"
	Sound <species8472> "spe_mp_14.wav"
Text "EVENTS_FLAG_RETURN_TO_BASE"
SaveLocation
SoundPriority 2
Global
Marker radius 128 shrink 0.025 time 4 color 1 0 0
}


CTFEnemyDroppedLocal{
Table
#	Sound "fed_mp_15.wav"
	Sound <borg> "borg_mp_15.wav"
	Sound <federation> "fed_mp_15.wav"
	Sound <klingon> "kling_mp_15.wav"
	Sound <romulan> "rom_mp_15.wav"
	Sound <cardassian> "car_mp_15.wav"
	Sound <species8472> "spe_mp_15.wav"
Text "EVENTS_FLAG_DROPPED_ENEMY"
SaveLocation
SoundPriority 2
Global
Marker radius 128 shrink 0.025 time 4 color 1 0 0
}


CTFEnemyCapturedLocal{
Table
#	Sound "fed_mp_16.wav"
	Sound <borg> "borg_mp_16.wav"
	Sound <federation> "fed_mp_16.wav"
	Sound <klingon> "kling_mp_16.wav"
	Sound <romulan> "rom_mp_16.wav"
	Sound <cardassian> "car_mp_16.wav"
	Sound <species8472> "spe_mp_16.wav"
Text "EVENTS_FLAG_CAPTURED_ENEMY"
SaveLocation
SoundPriority 2
Global
Marker radius 128 shrink 0.025 time 4 color 1 0 0
}


#
#
# defend planet specific
#
#

DefendPlanetLocalFailure{
Table
#	Sound "fed_mp_17.wav"
	Sound <borg> "borg_mp_17.wav"
	Sound <federation> "fed_mp_17.wav"
	Sound <klingon> "kling_mp_17.wav"
	Sound <romulan> "rom_mp_17.wav"
	Sound <cardassian> "car_mp_17.wav"
	Sound <species8472> "spe_mp_17.wav"
Text "EVENTS_FAILED_DEFEND_PLANET"
}



#
#
# colonize planets mode
#
#
ColonizePlanetsLocalSuccess{
Table
#	Sound "fed_mp_18.wav"
	Sound <borg> "borg_mp_18.wav"
	Sound <federation> "fed_mp_18.wav"
	Sound <klingon> "kling_mp_18.wav"
	Sound <romulan> "rom_mp_18.wav"
	Sound <cardassian> "car_mp_18.wav"
	Sound <species8472> "spe_mp_18.wav"
Text "EVENTS_CIVILIZATION_DOMINATES"
}

#
#
# assault
#
#
AssaultLocalDefenderBaseHeld{
Table
#	Sound "fed_mp_19.wav"
	Sound <borg> "borg_mp_19.wav"
	Sound <federation> "fed_mp_19.wav"
	Sound <klingon> "kling_mp_19.wav"
	Sound <romulan> "rom_mp_19.wav"
	Sound <cardassian> "car_mp_19.wav"
	Sound <species8472> "spe_mp_19.wav"
Text "EVENTS_HELD_BASE"
}


AssaultLocalAttackerBaseHeld{
Table
#	Sound "fed_mp_02.wav"
	Sound <borg> "borg_mp_02.wav"
	Sound <federation> "fed_mp_02.wav"
	Sound <klingon> "kling_mp_02.wav"
	Sound <romulan> "rom_mp_02.wav"
	Sound <cardassian> "car_mp_02.wav"
	Sound <species8472> "spe_mp_02.wav"
Text "EVENTS_VANQUISHED"
}

#
#
# collect latinum
#
#
LatinumLocalCollectedEnough{
Table
#	Sound "fed_mp_20.wav"
	Sound <borg> "borg_mp_20.wav"
	Sound <federation> "fed_mp_20.wav"
	Sound <klingon> "kling_mp_20.wav"
	Sound <romulan> "rom_mp_20.wav"
	Sound <cardassian> "car_mp_20.wav"
	Sound <species8472> "spe_mp_20.wav"
Text "EVENTS_LATINUM_STASH"
}


LatinumEnemyCollectedEnough{
Table
#	Sound "fed_mp_21.wav"
	Sound <borg> "borg_mp_21.wav"
	Sound <federation> "fed_mp_21.wav"
	Sound <klingon> "kling_mp_21.wav"
	Sound <romulan> "rom_mp_21.wav"
	Sound <cardassian> "car_mp_21.wav"
	Sound <species8472> "spe_mp_21.wav"
Text "EVENTS_ENEMY_LATINUM_STASH"
}


LatinumCollectionMilestone{
Table
	Sound "klaxon.wav"
# There is no text message here, as it is generated by the program to include the players name and latinum amount
}


CeaseFireOneMinuteWarning{
Table
	Sound "klaxon.wav"
Text "EVENTS_TIME_REMAINING"
}


CeaseFireOver{
Table
	Sound "klaxon.wav"
Text "EVENTS_CEASE_FIRE_OVER"
}


AlliancesChangedNotification{
Table
	Sound "klaxon.wav"
# There is no text message here, as it is generated by the program to include the players name and relationship
}

PlayerDepartureNotification{
Table
	Sound "klaxon.wav"
# There is no text message here, as it is generated by the program to include the players name and circumstances
}
