Regent class Regent class

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Aad Moerman, 2011-05-06

Regent class.

I was asked to release a version of the preminition class without the large pod. As it happens, 2 members of the community:
Jetfreak and Starfox made some edits of the model to release it in MSFC.
I asked them if I could use it, so here it is.

Important Note:
Make a backup of your existing files, because the files in this folder will overwrite the stock files!

Credits:

As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial.

Model editing by Starfox.

Textures editing by Jetfreak.



Please note:
I cannot be hold responsible for any damage or problems otherwise regarding this model.


THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION.

You may use this ship in your mod, just give credit where its do.


Thank you for downloading.


Regent class.

I was asked to release a version of the preminition class without the large pod. As it happens, 2 members of the community:
Jetfreak and Starfox made some edits of the model to release it in MSFC.
I asked them if I could use it, so here it is.

Important Note:
Make a backup of your existing files, because the files in this folder will overwrite the stock files!

Credits:

As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial.

Model editing by Starfox.

Textures editing by Jetfreak.



Please note:
I cannot be hold responsible for any damage or problems otherwise regarding this model.


THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION.

You may use this ship in your mod, just give credit where its do.


Thank you for downloading.

****************************************************************
Installation instructions

put the sod files into the sod folder, the fregent odf file into the odf ship folder

and the tga into the texture RGB folder.
Open Bitmaps --> open Admiralslog --> open ShipImages and put the fregent bitmapfile there.

****************************************
Open Sprites --> open gui_global

find the lines:

# Federation build buttons

look under
@reference=64

Add below this list:
b_fregent gbfregent 0 0 64 64

then find the lines:

# Federation wireframes
@reference=128 (if not present, just add the reference)

add below that list:

fregentw1 wffregent 0 0 128 128

****************************************
Open techtree file

Open
tech1

find the line:

// ***[ FEDERATION SHIPS ]************************

add below that list:

fregent.odf 0 // explorer (regent class)

***************************************
Open
fulltech

add under Federation:

fregent.odf 0


****************************************
**********************************************************
Open ARmada 2 ODF-folder --> open station folder

open fyard

add under the list of builditems

buildItem X = fregent ( The X stands for the next number on the list)



********************************************************************


That's it!

Version    Author  Aad Moerman  Website   
Downloads  318  Size  1.29 MB  Created  2011-05-06 

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