Data Miner Data Miner

(5 votes)
Aad Moerman, 2011-12-10

This folder contains the Federation data collector, the ship only appears in one of the federation missions.
Now all the federations ships are replaced.


Important Note:
Make a backup of your existing files, because files in this folder will overwrite stock files!


This folder contains the Federation data collector, the ship only appears in one of the federation missions.
Now all the federations ships are replaced.


Important Note:
Make a backup of your existing files, because files in this folder will overwrite stock files!

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Credits:

As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial.

All meshes, textures, etc are by me.


The ODF files are edited stock files.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


Please note:

I cannot be hold responsible for any damage or problems otherwise regarding this model.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++


You may use this ship in your mod, just give credit where its due.

THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION.

Thank you for downloading.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Installation instructions

Put the sod file into the sod folder of Armada II. When prompted to overwrite, click 'yes'.

Put the odf ship file into the odf ship folder of Armada II. When prompted to overwrite, click 'yes'.

Put the tga into the texture RGB folder of Armada II. When prompted to overwrite, click 'yes'.

( I include the MS3D files for those who are interested.)


****************************************
Open Armada2 Sprites --> open gui_global

find the lines:

# Federation wireframes

@reference=256

delete the following lines:

fdataw1 fedwireframe04 0 96 48 48
fdataw2 fedwireframe04 48 96 48 48
fdataw3 fedwireframe04 96 96 48 48
fdataw4 fedwireframe04 144 96 48 48
fdataw5 fedwireframe04 192 96 48 48

next:

find the line:

@reference=128 (if not present, just add the reference)

add below that list:


fdataw1 wffdata 0 0 128 128

********************************************************************




That should do it.

Version    Author  Aad Moerman  Website   
Downloads  149  Size  550.16 KB  Created  2011-12-10 

Download

Commenting is currently disabled.