Arcadia Class
Ash had previously sent in a nice bit of work with his Arcadia class starship. This upgrades the model so that everything works right.
Quote:
Quite simply, the same ship model and textures as before (see: http://armada2.filefront.com/file/Arcadia_Class;105721) though with updated hardpoints. The ship should now fire her phasers from the correct points, along with those points on her nacelles struts.
If you liked the original, you'll really appreciate this upgrade. If you missed downloading the original.... now's your chance.
Get it now.
########################################
------------------------------
Arcadia Class Support Cruiser
------------------------------
########################################
Originally designed by Luan Ngo (aka REDRAGON), and subsiquently released for Armada II, Bridge Commander, and Starfleet Command.
Extensive rework, and retexture by me (Aerilon) - formerly known by SupaStarAsh, Tycoon, Transmission etc..
Credit for the new nacelle meshing is thanks to Amateur.
Credit for the new torpedo pod mesh is thanks to Achilles.
Wireframe and Build Button taken from old Arcadia release, and would be credited to APCMmkII.
########################################
The Arcadia was built shortly before the launch of the Ambassador Class. Her purpose was intended to replace the ageing Miranda class, Built to replace the aging Miranda Class. The Arcadia saw most of her action during 2343 and 2350, and has still proven her worth in other roles. Slowly being replaced by the New Orleans and Akira, these vessels continue to offer their multi-role support to custom Federation fleets.
########################################
------------------------------
Installation
------------------------------
copy all tga-files into your texturesrgb folder
copy all odf-files into your odfships folder
copy all sod-files into your sod folder
copy all bmp-files into your bitmapsadmiralslogshipimages folder
------------------------------
- open up your tech1.tt from the techtree folder
add the following line at the bottom of your federation side:
farcadia.odf 0
------------------------------
- open your fyard.odf from odfstations folder
and add following line under your build-item section..
builditemXX = "farcadia" (replace XX with slot-number you want to build at )
------------------------------
- open your gui_global.spr from your sprites folder
go to federation buildbutton-section and add
b_farcadia gbfarcadia 0 0 64 64
------------------------------
# Wireframes
# ----------
## SPRITE DATA ##
# Ship Wireframes
@reference=128
@tmaterial=interface
following lines:
farcadiaw1 fwarcadia 40 0 40 40
farcadiaw2 fwarcadia 0 40 40 40
farcadiaw3 fwarcadia 40 40 40 40
farcadiaw4 fwarcadia 80 0 40 40
farcadiaw5 fwarcadia 0 0 40 40
########################################
If you'd like to use this in a project, ask. I can be contacted on ash87uk@sky.com
########################################
Version | 2.0 | Author | Aerilon | Website | |
Downloads | 374 | Size | 1.76 MB | Created | 2009-11-07 |
Comments
It's still a nice ship, a Miranda/Centaur variant though, but not bad at all.
8/10