Mirror universe NX Mirror universe NX

(6 votes)
1_Beta_1, 2005-08-01

This is the Mirror universe NX for Star Trek Armada II, ported from bridge commander. You might wan't to beware of the poly count on this one. Take a look at the screenshots though. It is a fine looking ship.


This is the Mirror universe NX converted by ME! From BC.

It has been taken from the NX pack, for those of you who are asking
i have ask permission. The answer was yes, so here are the credits to the oringal.

Origional Mesh: P81
Edited by: LC Amaral
Textures by: Mark (Ignis), LC Amaral
SFX: Mark (Ignis)
with thanks to the bridge commander community


Installation Instructions

Put Odf file in Star trek Armada 2/odf/ships

Put the sod files in star trek armada 2/sod

put all the textures in star trek armada 2/textures/RGB

then open up tech.tt

and add under federation ships (can be put under another race but you will have to open the .odf file and change the race.)

add

ISS_NX.odf 0

open Fulltech.tt

Add

ISS_NX.odf 0

open up Gui_global.spr

and add under federation build buttons (can be put under another race but you will have to open the .odf file and change the race.)

b_ISS_NX gbISS_NX 0 0 64 64

No wire frame as yet.

then open your desided station you want it to be built from

buildItem# = (ISS_NX)

# = last build number +1


Ok, now run the game and enjoy. this is my first conversion so be kind. P.S this will be included in my up coming mirror mirror mod, if you want to help

E-mail me at data_dude90@yahoo.co.uk

Version    Author  1_Beta_1  Website   
Downloads  956  Size  9.27 MB  Created  2005-08-01 

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Comments  

#21 cdrw1992 2005-08-21 10:40
Great work Beta! I've got the mod for BC that was mentioned and its a great representation :D . If you wonder who this is its TrekBoyChris lol. I'd be pleased to help you with the mod once you teach me how to mod Armada II.
#22 dinosaurJR 2006-06-15 09:54
Not to 'add fresh fuel to the fire' so to speak, but doesnt this website have a high poly model section? (i just checked and it does, all it has in it are the Concorde by Fahres and the SG Daedalus by USS Helena).


When educating the new file posters, why not just instruct them to post all models over a certain poly threshold there, rather than in the 'normal model' area? I know my opinion might not be welcome, but hey, there you go...


To get around the problem of modders not including poly counts, you could add in the file submission rules that all files with no poly count (where relevant, i.e. if its an ODF mod, there are no polys to count) will be disregarded (it only takes a couple of seconds in MS3d to check the poly count of a model, its probably the same in other moddeling software :-) )


there you are, my 2cents (as the americans would say) :P
#23 jlp47at 2007-10-14 08:43
She doesn't show up in the build queue! Can anyone help? :o
#24 Lord_Erebus_The_Exile 2007-12-30 12:00
The ships in Armada 2 use wireframes to show the ship in build queues and on the ship info bar when selected. This mod doesn't have a wireframe yet, hence why it doesn't appear in the build queue. A bit of an annoyance, but hey, the mod is beautiful enough to overlook the wireframe problem.

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