Early 24th Century Cardassian Twin Pack Early 24th Century Cardassian Twin Pack

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Aerilon, 2011-07-23

Included in this download are two ships, the first of which is the Rasilak Class (stock rebuild), and the Kondal Class.

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Description
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Rasilak: Initially designed to replace the Sartan and Norin, the Rasilak however, was instead integrated into escort groups with her sister ships. Furthermore, the Rasilak are often used to support or escort the larger Kondal and, on occasions, offer assistance to other craft.

Kondal: Matching that in size of the Tonga, the newer Kondal Class is far more efficient in her duty, and with such, comes the agility and speed that was lacking in the Tonga. Unlike the Tonga however, the Kondal Class are not as heavily armoured, and are said to also be an easier target.


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Star Trek: Armada II - Zero Hour
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Early 24th Century Cardassian Ship Pack
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Cardassian Rasilak Class Destroyer
Cardassian Kondal Class Cruiser
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Credits
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Rasilak Class (concept) credited to Activision and MadDoc
Kondal Class (concept) credited to Raven Night of Nightsoft
Rasilak rebuild and Kondal, plus textures credited to Aad Moreman

Build Button, Wireframe, Admirals Log and .odf credited to Ash Stephens
- Hardpoining (noding) of all three models has also been completed by me.
- Contact: ash87uk@sky.com

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Install
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Unless you have already modofied your Armada II Install, you shouldn't need to overwrite anything.
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Open the SOD folder -->

Put the sod files into the sod folder of Armada II.

Open the ODF folder -->

Put the ODF files into the odf/ships folder of Armada II.

Open the Textures/RGB folder -->

Put the TGA files into the Textures/RGB folder of Armada II.

Open the Bitmaps folder -->

Put the BMP files into the Bitmaps/AdmiralsLog/ShipImages folder of Armada II.


Open the Sprites folder -->

Find the 'gui_global.spr' file and open it.
Scroll down and locate:

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# Cardassian build buttons
@reference=64
@tmaterial=default
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Below the 'b_cquantum' line, add the following:

b_cdestroy5 gbzhrasilak 0 0 64 64
b_ccruise6 gbzhkondal 0 0 64 64

Next, scroll down and locate:

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#Cardassian wireframes
@reference=256
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Below, enter the following:

cdestroy5w1 cardframezh 256 128 128 128
cdestroy5w2 cardframezh 256 128 128 128
cdestroy5w3 cardframezh 256 128 128 128
cdestroy5w4 cardframezh 256 128 128 128
cdestroy5w5 cardframezh 256 128 128 128

ccruise6w1 cardframezh 128 128 128 128
ccruise6w2 cardframezh 128 128 128 128
ccruise6w3 cardframezh 128 128 128 128
ccruise6w4 cardframezh 128 128 128 128
ccruise6w5 cardframezh 128 128 128 128

Save and Exit.


Open the techtree folder -->

Find 'tech1.tt' and add the following under the cardassian ships:

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cdestroy5.odf 1 cyard.odf // destroyer
ccruise6.odf 2 cyard.odf cresear.odf // cruiser
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Next, locate the 'fulltech.tt' file, and add the following again under the cardassian ships:

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cdestroy5.odf 0
ccruise6.odf 0
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Save and Exit.

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File is now ready for skirmish use.
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Usage Policy
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These files are sanctioned for reuse in other Armada II Modifications through free distribution. Such the distributor need not contact me directly, though they will at all times, without excuse include this complete ReadMe in such a re-released file / completion project.

Unless specifically stated, these files are solely for Armada II use, and will not be converted to any other game, or for any other use without express permission. Conversion of these files is authorised only after acknowledgement by me.

Unless otherwise stated, these files are exclusive to Armada2Files (FileFront Network) and MSFC (Majestic Sci-Fi Central), and should not be hosted elsewhere.

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Version  1.0  Author  Aerilon  Website  Website external 
Downloads  169  Size  1.71 MB  Created  2011-07-23 

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