Dreadnought Missile Dreadnought Missile

(7 votes)
dan1025, 2008-12-26

You thought it was over. You thought there wasn't anything else Dan1025 could possibly do for the Cardassians.

You were wrong.

The Dreadnought missile is here offered in a re-textured, truly awesome style. And it plays great, too. Same Dreadnought effect in the end, but now they look so much nicer en route to target.

Download this one today.

Cool


Continuing my line of replacement Cardassian ships I present the new Dreadnought Missile, made by converting Zorgs Dreadnought Missile. The model has 1 texture and a poly count of 1548.

This will act as a replacement for your Dreadnought Missile (csuper).

Included in this mod are:

SOD file
Ship textures
Borg textures (In case you assimilate the station it's built from)
Ship ODF
AdmiralsLog picture
Buildbutton
Wireframe

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Installation Instructions:

1. Place "csuper.sod" into the Activision/Star Trek Armada II/SOD folder.
2. Place all files found in the RGB folder into the Activision/Star Trek Armada II/Textures/RGB folder.
3. Place "csuper.odf" into the Activision/Star Trek Armada II/odf/ships folder.
4. Place the "csuper.bmp" file found in the ShipImages folder into the Activision/Star Trek Armada II/bitmaps/AdmiralsLog/ShipImages folder.

(Ensuring you click "Yes" when the computer asks if you'd like to replace the older files).

5. Find the file named "gui_global.spr" found in the Activision/Star Trek Armada II/Sprites folder and open it (use notepad).

Search for where it says:

"Cardassian Wireframes"

and delete the entry for csuper

now find where it says:

"@reference=64"

(if "@reference=64" isn't in your Cardassian Wireframes section you'll need to add it at the end of the section).

and add:

csuperw1 WFcsuper 0 0 64 64
csuperw2 WFcsuper 0 0 64 64
csuperw3 WFcsuper 0 0 64 64
csuperw4 WFcsuper 0 0 64 64
csuperw5 WFcsuper 0 0 64 64

Save and close the file.

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Credits & Thanks:

Full Credit for the original model used (Dreadnought Missile), and textures goes to Zorg, rebuild by MaP from BI:VR
Credit for the orginal borg texture I used goes to "Scorpians" altered SFC stock sphere mod

A big thanks to Activision for releasing this game and giving us all something fun to mod and improve upon.

If you have any issues/questions or if you would like to use this mod for something you plan to release, please email me at:

dan_ocean@hotmail.co.uk

Hope you enjoy the mod! :)

Version    Author  dan1025  Website   
Downloads  335  Size  2.82 MB  Created  2008-12-26 

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Comments  

#1 CanadianBorg 2008-12-26 19:38
Lookin' good, Dan! Thing is, I already converted this one a while ago, but never released it. Figures you would do it eventually :roll:


-CanadianBorg


P.S. Resistance is futile, eh?
#2 njm1983 2008-12-26 19:51
WOOT! nice, now just non combat vessels and the stations! cant wait!
#3 ameba 2008-12-26 23:47
oh boy - is this never going to stop? what will dan do after he is finnished with the cardies? a question that 2009 is going to answer. hail to laos!!
#4 Doom369 2008-12-27 00:08
Wow! Didn't expect this. very cool and much props.
#5 thunderfoot006 2008-12-27 03:40
One of the things I think which separates a truly impressive modder from the rest of the pack is the attention to detail. And this shows that you, Dan, are definitely paying attention. 10/10. Again. Only because that is where the scales tops out at.
#6 HighGuardKnight 2008-12-27 13:28
!0/10 again Dan... excellent work!

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