//Name of the ODF file for the ordinance for this weapon
ordName = "fphcannon2o"

//Display name for this weapon
wpnName = "Phaser Cannon - boost mode"

tooltip = "Phaser Cannon"
verboseTooltip = "The most powerfull federation weapon"

//Location of the button in the speed panel
buttonSlot = 1

// Priority of button in the speed panel, this is only
// used if it is non-zero.
buttonPriority = 5

//Type of border to use for this button.
//0 = No border.
//1 = Offensive border.
//2 = Defensive border.
buttonBorder = 1

// Special
special = 1

//Time Delay between shots
shotDelay = 3.0f

// Range within which the weapon will fire.
range = 1000.0f

//Sound which is played when the weapon fires
fireSound = "phfwea.wav"

// Restrict the Fire Arc
restrictFireArc = 1
fireArc = 1

saveFire = 1
maxShots = 3
minimunShotInterval = 1

//Programming Stuff DO NOT CHANGE
classLabel = "cannon"

// Chance to hit.
hitChance = 100.0f

// Do we need a target?
needTarget = 1