basename = "fed_excelsiorii"
physicsfile = "smooth_physics_20.odf"
trekphysicsfile = "smooth_physics_20.odf"
nextrankclass = "fed_excelsioriiZMr2"
specialenergyrate = 0
engineshitpoints = 0
overlaysod = "effect_guidedquantums"
weapon2 = "fedW_excelsioriiZM2"
weapon3 = "fed_guidedquantumsA"
verbosetooltip = "AUTOTOOLTIP-fed_excelsioriiZ.odf"
xplevel = 1
nextrankxp = 43
maxhealth = 189
curhealth = 189
healthrate = 0.512
maxshields = 632
curshields = 632
shieldrate = 1.467
shieldgeneratorhitpoints = 51
weaponshitpoints = 51
lifesupporthitpoints = 51
sensorshitpoints = 51
maxspecialenergy = 217
attackpower = 1.000
intrinsicvalue = 1.000
weapon1 = "fedW_excelsioriiZ1"
weapon4 = "passive_acs"
weaponhardpoints4 = "hp05"
originalclass = "fed_excelsioriiZ"
weapon3iconpos = 60	40
weapon4iconpos = 60	60
unitname = "Excelsior-II Class"
tooltip = "Excelsior-II Class"
hotkeylabel = "GAME-HOTKEY-E"
race = "unitedfederation"
buildtime = 97
crewcost = 180
dilithiumcost = 679
tritancost = 206
supplycost = 20
worthxp = 72
recycledilithium = 204
recycletritanium = 62
recyclesupply = 6
recycletime = 53
weaponhardpoints1 = "hp01" "hp02" "hp03" "hp04"
weaponhardpoints2 = "hp05"
weaponhardpoints3 = "root"
enginestargethardpoints = "hp16" "hp17" "hp18" "hp19" "hp20" "hp21"
lifesupporttargethardpoints = "hp06" "hp07" "hp08" "hp09" "hp10"
weaponstargethardpoints = "hp01" "hp02" "hp03" "hp04" "hp05"
shieldgeneratortargethardpoints = "hp06" "hp07" "hp08" "hp09" "hp10"
sensorstargethardpoints = "hp11" "hp12" "hp13" "hp14" "hp15"
hulltargethardpoints = "hp06" "hp07" "hp08" "hp09" "hp10"
criticaltargethardpoints = "hp11" "hp12" "hp13" "hp14" "hp15"
weapon1iconpos = 54	50
weapon2iconpos = 65	50
possiblecraftnames = "USS Alicia" "USS Allende" "USS Amber" "USS Archer" "USS Ariel" "USS Asahina" "USS Awbeg" "USS Bellona" "USS Benedict" "USS Casper" "USS Centaury" "USS Century Forge" "USS Ceres" "USS Chapman" "USS Charon" "USS Cherskiy" "USS Citadell" "USS Clanrye" "USS Clestial" "USS Dauntless" "USS Dawn" "USS Dorney" "USS Duffard" "USS Eraudi" "USS Eris" "USS Europa" "USS Everest" "USS Freeman" "USS Frieden" "USS Future" "USS Ganymede" "USS Gareth" "USS Gaspra" "USS Gibraltar" "USS Hatteras" "USS Haumea" "USS Hemisphere" "USS Hera" "USS Hirayama" "USS Hollywood" "USS Jupiter" "USS Karachi" "USS Kariok" "USS Kelly" "USS Kihnwood" "USS Lawell" "USS Leukothea" "USS Liou" "USS Lokein" "USS Lowell" "USS Luna Aldiris" "USS Massachusetts" "USS Maxwell" "USS Montana" "USS Neptun" "USS Nereid" "USS Oberon" "USS Orbit" "USS Orcus" "USS Pearl" "USS Phobos" "USS Piazzi" "USS Pitjeva" "USS Pitzl" "USS Platin" "USS Presley" "USS Proteus" "USS Puck" "USS Raphael" "USS Reed" "USS Royji" "USS Sedena" "USS Silver" "USS Skate" "USS Sydney" "USS Tablet" "USS Tecumseh" "USS Tholen" "USS Trianoton" "USS Trinculo" "USS Troja" "USS Twilight" "USS Umbriel" "USS Uta" "USS Varuna" "USS Vega" "USS Veris" "USS Wilkins" "USS Wisconsin" "USS Zenith"
eventselect = "Basic3CruiserSelect"
eventacknowledge = "Basic3CruiserAcknowledge"
eventattack = "Basic3CruiserAttack"
eventstop = "Basic3CruiserStop"
eventmove = "Basic3CruiserMove"
eventrepair = "Basic3CruiserRepair"
shipclass = "cruiser"
shiptype = "C"
enginesrepairtime = 1.0
lifesupportrepairtime = 0.25
weaponsrepairtime = 1.0
shieldgeneratorrepairtime = 1.0
sensorsrepairtime = 1.0
avoidanceclass = 5
weldingradius = 0.25
fireball = "x_large_explosion"
classlabel = "craft"
ainame = "CraftProcess"
officercost = 0
shielddelay = 2
damagedscan = 50.0
enginescrewloss = 10.0f
lifesupportcrewloss = 10.0f
weaponscrewloss = 10.0f
shieldgeneratorcrewloss = 10.0f
sensorscrewloss = 5.0f
lifesupportloss = 2
engineshitpercent = 7.0f
lifesupporthitpercent = 7.0f
weaponshitpercent = 7.0f
shieldgeneratorhitpercent = 1.0f
sensorshitpercent = 0
crewhitpercent = 7.0f
hullhitpercent = 71.0f
ship = 1
has_hitpoints = 1
has_crew = 1
transporter = 1
alert = 1
show_sw_autonomy = 1
show_movement_autonomy = 1
can_explore = 1
combat = 1
can_sandd = 1
buildablebyownerraceonly = 1
specialenergydisplaymode = 1
extraweaponhardpoints = "root"
maxextraweapons = 10
rangescan = 900
shieldhit = "shield_fed_hitL"
shieldhitcritical = "shield_fed_hitcritL"
shielddown = "shield_fed_down"
