basename = "fed_akira"
nextrankclass = "fed_akira_domMr2"
healthrate = 1.443
shieldrate = 7.258
specialenergyrate = 0.000
weapon3 = "fed_defense_patternsA"
overlaysod = "effect_defensepatterns"
verbosetooltip = "AUTOTOOLTIP-fed_akira_dom.odf"
xplevel = 1
nextrankxp = 35
buildtime = 150
dilithiumcost = 672
tritancost = 205
supplycost = 19
recycledilithium = 202
recycletritanium = 61
recyclesupply = 6
recycletime = 83
maxhealth = 164
curhealth = 164
maxshields = 549
curshields = 549
shieldgeneratorhitpoints = 44
engineshitpoints = 44
weaponshitpoints = 44
lifesupporthitpoints = 44
sensorshitpoints = 44
attackpower = 1.000
intrinsicvalue = 1.000
weapon1 = "fedW_akira_dom1"
weapon2 = "fedW_akira_dom2"
weaponhardpoints2 = "hp29"
weapon4 = "fedW_akira_dom2"
weaponhardpoints4 = "hp30"
originalclass = "fed_akira_dom"
weapon2iconpos = 83	40
weapon4iconpos = 83	60
unitname = "Akira Class"
tooltip = "Akira Class"
race = "unitedfederation"
crewcost = 125
worthxp = 61
maxspecialenergy = 178
physicsfile = "smooth_physics_110.odf"
trekphysicsfile = "smooth_physics_110.odf"
weaponhardpoints1 = "hp20" "hp21" "hp22" "hp23" "hp24" "hp25" "hp26"
weaponhardpoints3 = "root"
enginestargethardpoints = "hp14" "hp15" "hp16" "hp17" "hp18" "hp19"
lifesupporttargethardpoints = "hp01" "hp02" "hp03" "hp04" "hp05"
weaponstargethardpoints = "hp20" "hp21" "hp22" "hp23" "hp24" "hp25" "hp26" "hp27" "hp28"
shieldgeneratortargethardpoints = "hp06" "hp07" "hp08" "hp09"
sensorstargethardpoints = "hp10" "hp11" "hp12" "hp13"
hulltargethardpoints = "hp01" "hp02" "hp03" "hp04" "hp05" "hp06" "hp07" "hp08" "hp09"
criticaltargethardpoints = "hp10" "hp11" "hp12" "hp13"
weapon1iconpos = 60	50
weapon3iconpos = 65	50
possiblecraftnames = "USS Albatross" "USS Almirante" "USS Altai" "USS Amberjack" "USS America" "USS Antononia" "USS Apogon" "USS Arcadia" "USS Asama" "USS Batu" "USS Berlin" "USS Boston" "USS Byzantium" "USS Cameroon" "USS Cerberus" "USS Champion" "USS Charlotte" "USS Chivo" "USS Crockett" "USS Dragoon" "USS Eduard" "USS Elgon" "USS England" "USS Falchion" "USS Fauna" "USS Freya" "USS Frost" "USS Fuiagy" "USS Fuji" "USS Gallium" "USS Garrison" "USS Ghrimsvotn" "USS Grafton" "USS Haruna" "USS Horizon" "USS Hyllus" "USS India" "USS Isikari" "USS Kant" "USS Karma" "USS Kenya" "USS Kilauea" "USS Kilimanjaro" "USS Kongo" "USS Kourna" "USS Kursk" "USS Labo" "USS Lacona" "USS Lagafell" "USS Lee" "USS Ling" "USS London" "USS Louisiana" "USS Lyoren" "USS Mars" "USS Mauna Kea" "USS Medvedev" "USS Mekong" "USS Minsk" "USS Moccasin" "USS Mooi" "USS Mylae" "USS Nevada" "USS Nomad" "USS North Carolina" "USS Owen" "USS Paulson" "USS Pele" "USS Ramo" "USS Remmel" "USS Roddenberry" "USS Rotorua" "USS Saarland" "USS Santa Fe" "USS Scimitar" "USS September" "USS Silence" "USS Singapore" "USS Sioux" "USS Sirocco" "USS Spitfire" "USS Springfield" "USS Stripe" "USS Syracuse" "USS Tallinn" "USS Tambora" "USS Taupo" "USS Thor" "USS Tokyo" "USS Torian" "USS Turtle" "USS Urban" "USS Vault" "USS Vendace" "USS Vivaldi" "USS Walden" "USS Werdenberg" "USS Willmott" "USS Xiamen" "USS Yavuz"
shipclass = "cruiser"
shiptype = "C"
enginesrepairtime = 1.0
lifesupportrepairtime = 0.25
weaponsrepairtime = 1.0
shieldgeneratorrepairtime = 1.0
sensorsrepairtime = 1.0
avoidanceclass = 5
weldingradius = 0.25
fireball = "x_large_explosion"
eventselect = "Basic1CruiserSelect"
eventacknowledge = "Basic1CruiserAcknowledge"
eventattack = "Basic1CruiserAttack"
eventstop = "Basic1CruiserStop"
eventmove = "Basic1CruiserMove"
eventrepair = "Basic1CruiserRepair"
classlabel = "craft"
ainame = "CraftProcess"
officercost = 0
shielddelay = 2
damagedscan = 50.0
enginescrewloss = 10.0f
lifesupportcrewloss = 10.0f
weaponscrewloss = 10.0f
shieldgeneratorcrewloss = 10.0f
sensorscrewloss = 5.0f
lifesupportloss = 2
engineshitpercent = 7.0f
lifesupporthitpercent = 7.0f
weaponshitpercent = 7.0f
shieldgeneratorhitpercent = 1.0f
sensorshitpercent = 0
crewhitpercent = 7.0f
hullhitpercent = 71.0f
ship = 1
has_hitpoints = 1
has_crew = 1
transporter = 1
alert = 1
show_sw_autonomy = 1
show_movement_autonomy = 1
can_explore = 1
combat = 1
can_sandd = 1
buildablebyownerraceonly = 1
specialenergydisplaymode = 1
extraweaponhardpoints = "root"
maxextraweapons = 10
rangescan = 850
shieldhit = "shield_fed_hitM"
shieldhitcritical = "shield_fed_hitcritM"
shielddown = "shield_fed_down"
