basename = "fed_avalon"
verbosetooltip = "AUTOTOOLTIP-fed_avalonr6.odf"
worthxp = 163
xplevel = 6
maxhealth = 481
curhealth = 481
healthrate = 1.315
maxshields = 1612
curshields = 1612
shieldrate = 3.762
shieldgeneratorhitpoints = 122
engineshitpoints = 122
weaponshitpoints = 122
lifesupporthitpoints = 122
sensorshitpoints = 122
specialenergyrate = 700
enginesrepairtime = 1
lifesupportrepairtime = 1
weaponsrepairtime = 1
shieldgeneratorrepairtime = 1
sensorsrepairtime = 1
attackpower = 1.000
intrinsicvalue = 1.000
weapon1 = "fedW_avalonr51"
weapon2 = "fed_avalonFRr5"
weapon3 = "passive_elitesquadrons"
weaponhardpoints3 = "root"
weapon4 = "passive_advancedengineering"
weaponhardpoints4 = "root"
weapon3iconpos = 80	50
weapon4iconpos = 60	50
giveisallowed = 0
fleetcapfile = "all_cap_veteran.odf"
unitname = "Avalon Class"
tooltip = "Avalon Class"
hotkeylabel = "GAME-HOTKEY-V"
race = "unitedfederation"
buildtime = 104
crewcost = 200
dilithiumcost = 744
tritancost = 220
supplycost = 50
recycledilithium = 223
recycletritanium = 66
recyclesupply = 15
recycletime = 57
physicsfile = "smooth_physics_70.odf"
trekphysicsfile = "smooth_physics_70.odf"
originalclass = "fed_avalon"
weaponhardpoints1 = "hp01" "hp02" "hp03" "hp04" "hp05" "hp06" "hp07" "hp08"
weaponhardpoints2 = "root"
enginestargethardpoints = "hp27" "hp28" "hp29" "hp30" "hp31" "hp32" "hp33" "hp34"
lifesupporttargethardpoints = "hp09" "hp10" "hp11" "hp12" "hp13" "hp14" "hp15"
weaponstargethardpoints = "hp01" "hp02" "hp03" "hp04" "hp05" "hp06" "hp07" "hp08"
shieldgeneratortargethardpoints = "hp16" "hp17" "hp18" "hp19" "hp20" "hp21"
sensorstargethardpoints = "hp22" "hp23" "hp24" "hp25" "hp26"
hulltargethardpoints = "hp09" "hp10" "hp11" "hp12" "hp13" "hp14" "hp15"
criticaltargethardpoints = "hp16" "hp17" "hp18" "hp19" "hp20" "hp21"
weapon1iconpos = 50	50
weapon2iconpos = 75	50
possiblecraftnames = "USS Absalon" "USS Aegis" "USS Akron" "USS Alexander" "USS Apollo" "USS Arizona" "USS Arthur" "USS Asturias" "USS Athen" "USS Babylon" "USS Bachelor" "USS Borda" "USS Calivier" "USS Campaign" "USS Devonport" "USS Dhruv" "USS Donnelly" "USS Eclipse" "USS Eisenhower" "USS Elamo" "USS Emerald" "USS Euro" "USS Exocet" "USS Franklin" "USS Gloire" "USS Lexicon" "USS Los Angeles" "USS Monument" "USS Odyssey" "USS Orbiter" "USS Philadelphia" "USS Piranha" "USS Polaris" "USS Rosyth" "USS Ruby" "USS Rurik" "USS Saipan" "USS Scatter" "USS Shana" "USS Shelter" "USS Sol" "USS Stardust" "USS Tarawa" "USS Thule" "USS Thunder" "USS Tower" "USS Wakamiya" "USS Wyrm" "USS Yorktown" "USS Zveno"
shipclass = "battleship"
shiptype = "B"
avoidanceclass = 8
weldingradius = 0.25
fireball = "x_large2_explosion"
eventselect = "Basic1BattleshipSelect"
eventacknowledge = "Basic1BattleshipAcknowledge"
eventattack = "Basic1BattleshipAttack"
eventstop = "Basic1BattleshipStop"
eventmove = "Basic1BattleshipMove"
eventrepair = "Basic1BattleshipRepair"
classlabel = "craft"
ainame = "CraftProcess"
officercost = 0
shielddelay = 2
damagedscan = 50.0
enginescrewloss = 10.0f
lifesupportcrewloss = 10.0f
weaponscrewloss = 10.0f
shieldgeneratorcrewloss = 10.0f
sensorscrewloss = 5.0f
lifesupportloss = 2
engineshitpercent = 7.0f
lifesupporthitpercent = 7.0f
weaponshitpercent = 7.0f
shieldgeneratorhitpercent = 1.0f
sensorshitpercent = 0
crewhitpercent = 7.0f
hullhitpercent = 71.0f
ship = 1
has_hitpoints = 1
has_crew = 1
transporter = 1
alert = 1
show_sw_autonomy = 1
show_movement_autonomy = 1
can_explore = 1
combat = 1
can_sandd = 1
buildablebyownerraceonly = 1
specialenergydisplaymode = 1
extraweaponhardpoints = "root"
maxextraweapons = 10
rangescan = 900
shieldhit = "shield_fed_hitL"
shieldhitcritical = "shield_fed_hitcritL"
shielddown = "shield_fed_down"
