basename = "fed_nebula"
nextrankclass = "fed_nebulaAMr3"
buildtime = 92
dilithiumcost = 491
tritancost = 195
supplycost = 16
recycledilithium = 147
recycletritanium = 59
recyclesupply = 5
recycletime = 51
verbosetooltip = "AUTOTOOLTIP-fed_nebulaMr2.odf"
overlaysod = "effect_fullscan"
attackpower = 1.000
intrinsicvalue = 1.000
weapon1 = "fedW_nebulaMr21"
weapon2 = "fed_fullscanA"
rangescan = 2000
worthxp = 69
xplevel = 2
nextrankxp = 50
maxhealth = 150
curhealth = 150
healthrate = 0.687
maxshields = 501
curshields = 501
shieldrate = 1.726
shieldgeneratorhitpoints = 47
engineshitpoints = 47
weaponshitpoints = 47
lifesupporthitpoints = 47
sensorshitpoints = 47
maxspecialenergy = 302
specialenergyrate = 2.514
unitname = "Nebula Class"
tooltip = "Nebula Class"
race = "unitedfederation"
crewcost = 250
giveisallowed = 0
physicsfile = "smooth_physics_110.odf"
trekphysicsfile = "smooth_physics_110.odf"
originalclass = "fed_nebula"
weaponhardpoints1 = "hp03" "hp04" "hp05" "hp06" "hp07" "hp08" "hp09" "hp10"
weaponhardpoints2 = "root"
enginestargethardpoints = "hp23" "hp24" "hp25" "hp26"
lifesupporttargethardpoints = "hp11" "hp12" "hp13" "hp14" "hp15"
weaponstargethardpoints = "hp03" "hp04" "hp05" "hp06" "hp07" "hp08" "hp09" "hp10"
shieldgeneratortargethardpoints = "hp16" "hp17" "hp18" "hp19" "hp20" "hp21" "hp22"
sensorstargethardpoints = "hp16" "hp17" "hp18" "hp19" "hp20" "hp21" "hp22"
hulltargethardpoints = "hp01" "hp02" "hp03" "hp04" "hp05" "hp06" "hp07" "hp08" "hp09" "hp10"
criticaltargethardpoints = "hp16" "hp17" "hp18" "hp19" "hp20" "hp21" "hp22"
weapon1iconpos = 73	50
weapon2iconpos = 89	50
possiblecraftnames = "USS Argus" "USS Baltimore" "USS Beautiful" "USS Callisto" "USS Cambridge" "USS Centaurus" "USS Cochrane" "USS Coontz" "USS Duckworth" "USS Egeria" "USS Farragut" "USS Flora" "USS Glorious" "USS Harvard" "USS Hebe" "USS Holland" "USS Hygeia" "USS Iapetus" "USS Irene" "USS Kandam" "USS Lichtenstein" "USS Linessa" "USS Lyonesse" "USS Meikle" "USS Metis" "USS Nightningale" "USS Oxford" "USS Princeton" "USS Rhea" "USS Salk" "USS Stanford" "USS Stuttgart" "USS Vesta" "USS Wilmut" "USS Yale"
eventselect = "Basic4CruiserSelect"
eventacknowledge = "Basic4CruiserAcknowledge"
eventattack = "Basic4CruiserAttack"
eventstop = "Basic4CruiserStop"
eventmove = "Basic4CruiserMove"
eventrepair = "Basic4CruiserRepair"
shipclass = "cruiser"
shiptype = "C"
enginesrepairtime = 1.0
lifesupportrepairtime = 0.25
weaponsrepairtime = 1.0
shieldgeneratorrepairtime = 1.0
sensorsrepairtime = 1.0
avoidanceclass = 5
weldingradius = 0.25
fireball = "x_large_explosion"
classlabel = "craft"
ainame = "CraftProcess"
officercost = 0
shielddelay = 2
damagedscan = 50.0
enginescrewloss = 10.0f
lifesupportcrewloss = 10.0f
weaponscrewloss = 10.0f
shieldgeneratorcrewloss = 10.0f
sensorscrewloss = 5.0f
lifesupportloss = 2
engineshitpercent = 7.0f
lifesupporthitpercent = 7.0f
weaponshitpercent = 7.0f
shieldgeneratorhitpercent = 1.0f
sensorshitpercent = 0
crewhitpercent = 7.0f
hullhitpercent = 71.0f
ship = 1
has_hitpoints = 1
has_crew = 1
transporter = 1
alert = 1
show_sw_autonomy = 1
show_movement_autonomy = 1
can_explore = 1
combat = 1
can_sandd = 1
buildablebyownerraceonly = 1
specialenergydisplaymode = 1
extraweaponhardpoints = "root"
maxextraweapons = 10
shieldhit = "shield_fed_hitL"
shieldhitcritical = "shield_fed_hitcritL"
shielddown = "shield_fed_down"
