basename = "fed_monsoon"
verbosetooltip = "AUTOTOOLTIP-fed_monsoonZ.odf"
xplevel = 1
nextrankclass = "fed_monsoonZr2"
nextrankxp = 23
maxhealth = 110
curhealth = 110
healthrate = 0.230
maxshields = 368
curshields = 368
shieldrate = 0.718
shieldgeneratorhitpoints = 29
engineshitpoints = 29
weaponshitpoints = 29
lifesupporthitpoints = 29
sensorshitpoints = 29
attackpower = 1.000
intrinsicvalue = 1.000
weapon1 = "fedW_monsoonZ1"
weapon2 = "fedW_monsoonZ1"
unitname = "Monsoon Class"
tooltip = "Monsoon Class"
hotkeylabel = "GAME-HOTKEY-M"
race = "unitedfederation"
buildtime = 76
crewcost = 60
dilithiumcost = 310
tritancost = 97
supplycost = 10
worthxp = 39
recycledilithium = 93
recycletritanium = 29
recyclesupply = 3
recycletime = 42
maxspecialenergy = 103
specialenergyrate = 0.689
physicsfile = "smooth_physics_140.odf"
trekphysicsfile = "smooth_physics_140.odf"
weaponhardpoints1 = "hp14" "hp15" "hp16"
weaponhardpoints2 = "hp17" "hp18" "hp19"
weapon3 = "fed_proximity"
weaponhardpoints3 = "hp38"
weapon4 = "passive_hdshield"
weaponhardpoints4 = "root"
enginestargethardpoints = "hp30" "hp31" "hp32" "hp33" "hp34" "hp35" "hp36" "hp37"
lifesupporttargethardpoints = "hp01" "hp02" "hp03" "hp04" "hp05" "hp06" "hp07" "hp08" "hp09"
weaponstargethardpoints = "hp14" "hp15" "hp16" "hp17" "hp18" "hp19"
shieldgeneratortargethardpoints = "hp10" "hp11" "hp12" "hp13"
sensorstargethardpoints = "hp20" "hp21" "hp22" "hp23" "hp24" "hp25" "hp26" "hp27" "hp28" "hp29"
hulltargethardpoints = "hp01" "hp02" "hp03" "hp04" "hp05" "hp06" "hp07" "hp08" "hp09"
criticaltargethardpoints = "hp10" "hp11" "hp12" "hp13" "hp14"
weapon1iconpos = 72	30
weapon2iconpos = 72	70
weapon3iconpos = 83	50
weapon4iconpos = 88	50
possiblecraftnames = "USS Abraham" "USS Agricola" "USS Akzo" "USS Alligator" "USS Aluminium" "USS Amadeus" "USS Anchises" "USS Argent" "USS Arquebus" "USS Artifact" "USS Bascinet" "USS Bauxite" "USS Brialmont" "USS Britannica" "USS California" "USS Canada" "USS Cape Augustine" "USS Castra" "USS Chert" "USS Cherub" "USS Cleave" "USS Cleveland" "USS Coehoorn" "USS Coral Sea" "USS Cuirassier" "USS Del Fuego" "USS Diu" "USS DuPont" "USS Ebony" "USS El Grande" "USS Elswick" "USS Fisher" "USS Fletcher" "USS Flint" "USS Forge" "USS Glaive" "USS Gold" "USS Gradient" "USS Gravity" "USS Greave" "USS Hammer" "USS Hawaii" "USS Heracles" "USS Hurricane" "USS Ingot" "USS Iowa" "USS Iridium" "USS Iron" "USS Ister" "USS Javelin" "USS Kevlar" "USS Kipping" "USS Komodo" "USS Kwolek" "USS Lance" "USS Livelihood" "USS Maadi" "USS Magellan" "USS Magenta" "USS Marble" "USS Matchlock" "USS Mercury" "USS Midway" "USS Mozi" "USS Nymph" "USS Oak" "USS Ohio" "USS Oklahoma" "USS Orange" "USS Perseus" "USS Phosphor" "USS Pike" "USS Plumbum" "USS Puget" "USS Roma" "USS Rotterdam" "USS Sapphire" "USS Slava" "USS Soryu" "USS Stanley" "USS Steel" "USS Stennis" "USS Storm" "USS Tar Creek" "USS Temeraire" "USS Tenggara" "USS Tiber" "USS Titan" "USS Truman" "USS Turbine" "USS Vadic" "USS Valhalla" "USS Vauban" "USS Vein" "USS Verge" "USS Volga" "USS Von Frisch" "USS Wagram" "USS Wales" "USS Winter"
eventselect = "Basic2DestroyerSelect"
eventacknowledge = "Basic2DestroyerAcknowledge"
eventattack = "Basic2DestroyerAttack"
eventstop = "Basic2DestroyerStop"
eventmove = "Basic2DestroyerMove"
eventrepair = "Basic2DestroyerRepair"
shipclass = "destroyer"
shiptype = "D"
enginesrepairtime = 2.0
lifesupportrepairtime = 0.5
weaponsrepairtime = 2.0
shieldgeneratorrepairtime = 2.0
sensorsrepairtime = 2.0
avoidanceclass = 3
weldingradius = 0.25
fireball = "x_medium_explosion"
classlabel = "craft"
ainame = "CraftProcess"
officercost = 0
shielddelay = 2
damagedscan = 50.0
enginescrewloss = 10.0f
lifesupportcrewloss = 10.0f
weaponscrewloss = 10.0f
shieldgeneratorcrewloss = 10.0f
sensorscrewloss = 5.0f
lifesupportloss = 2
engineshitpercent = 7.0f
lifesupporthitpercent = 7.0f
weaponshitpercent = 7.0f
shieldgeneratorhitpercent = 1.0f
sensorshitpercent = 0
crewhitpercent = 7.0f
hullhitpercent = 71.0f
ship = 1
has_hitpoints = 1
has_crew = 1
transporter = 1
alert = 1
show_sw_autonomy = 1
show_movement_autonomy = 1
can_explore = 1
combat = 1
can_sandd = 1
buildablebyownerraceonly = 1
specialenergydisplaymode = 1
extraweaponhardpoints = "root"
maxextraweapons = 10
rangescan = 800
shieldhit = "shield_fed_hitS"
shieldhitcritical = "shield_fed_hitcritS"
shielddown = "shield_fed_down"
