basename = "fed_descent"
physicsfile = "warpin_physics.odf"
trekphysicsfile = "warpin_physics.odf"
ignoreinterface = 1
weapon1 = "fed_descentS"
weaponhardpoints1 = "root"
unitname = "Descent Class"
tooltip = "Descent Class"
verbosetooltip = "AUTOTOOLTIP-fed_descent.odf"
race = "unitedfederation"
buildtime = 121
crewcost = 600
tritancost = 0
worthxp = 127
xplevel = 1
nextrankclass = "fed_descentr2"
nextrankxp = 69
recycledilithium = 0
recycletritanium = 0
recyclesupply = 0
recycletime = 67
maxhealth = 448
curhealth = 448
healthrate = 0.856
maxshields = 1499
curshields = 1499
shieldrate = 2.764
shieldgeneratorhitpoints = 107
engineshitpoints = 107
weaponshitpoints = 107
lifesupporthitpoints = 107
sensorshitpoints = 107
maxspecialenergy = 100000
specialenergyrate = 333
specialenergydisplaymode = 2
attackpower = 1.000
intrinsicvalue = 1.000
giveisallowed = 0
fleetcapfile = "all_cap_warpin.odf"
originalclass = "fed_descent"
enginestargethardpoints = "hp27" "hp28" "hp29" "hp30" "hp31" "hp32" "hp33" "hp34" "hp35" "hp36" "hp37" "hp38"
lifesupporttargethardpoints = "hp11" "hp12" "hp13" "hp14" "hp15" "hp16" "hp17"
weaponstargethardpoints = "hp01" "hp02" "hp03" "hp04" "hp05" "hp06" "hp07" "hp08" "hp09" "hp10"
shieldgeneratortargethardpoints = "hp18" "hp19" "hp20" "hp21" "hp22" "hp23" "hp24" "hp25" "hp26" "hp27"
sensorstargethardpoints = "hp18" "hp19" "hp20" "hp21" "hp22" "hp23" "hp24" "hp25" "hp26" "hp27"
hulltargethardpoints = "hp18" "hp19" "hp20" "hp21" "hp22" "hp23" "hp24" "hp25" "hp26" "hp27"
criticaltargethardpoints = "hp11" "hp12" "hp13" "hp14" "hp15" "hp16" "hp17"
weapon1iconpos = 37	50
possiblecraftnames = "USS Abatis" "USS Angel" "USS Asia" "USS Avila" "USS Buhen" "USS Caesar" "USS Casemate" "USS Celeus" "USS Colossus" "USS Democracy" "USS Diamond" "USS Dragon" "USS Eifel" "USS Federation" "USS Fortress" "USS Genesis" "USS Genoese" "USS Gigantic" "USS Hope" "USS Independence" "USS Legacy" "USS Leviathan" "USS Malbork" "USS Nebuchadnezzar" "USS Odin" "USS Olympus" "USS Parapet" "USS Protector" "USS Star League" "USS Tempest" "USS Unity" "USS Valenca" "USS Vespasian" "USS Void" "USS Zeus"
eventselect = "Basic3BattleshipSelect"
eventacknowledge = "Basic3BattleshipAcknowledge"
eventattack = "Basic3BattleshipAttack"
eventstop = "Basic3BattleshipStop"
eventmove = "Basic3BattleshipMove"
eventrepair = "Basic3BattleshipRepair"
shipclass = "battleship"
shiptype = "B"
enginesrepairtime = 1.0
lifesupportrepairtime = 0.25
weaponsrepairtime = 1.0
shieldgeneratorrepairtime = 1.0
sensorsrepairtime = 1.0
avoidanceclass = 8
weldingradius = 0.25
fireball = "x_large2_explosion"
classlabel = "craft"
ainame = "CraftProcess"
officercost = 0
shielddelay = 2
damagedscan = 50.0
enginescrewloss = 10.0f
lifesupportcrewloss = 10.0f
weaponscrewloss = 10.0f
shieldgeneratorcrewloss = 10.0f
sensorscrewloss = 5.0f
lifesupportloss = 2
engineshitpercent = 7.0f
lifesupporthitpercent = 7.0f
weaponshitpercent = 7.0f
shieldgeneratorhitpercent = 1.0f
sensorshitpercent = 0
crewhitpercent = 7.0f
hullhitpercent = 71.0f
ship = 1
has_hitpoints = 1
has_crew = 1
transporter = 1
alert = 1
show_sw_autonomy = 1
show_movement_autonomy = 1
can_explore = 1
combat = 1
can_sandd = 1
buildablebyownerraceonly = 1
extraweaponhardpoints = "root"
maxextraweapons = 10
rangescan = 850
shieldhit = "shield_fed_hit_descent"
shieldhitcritical = "shield_fed_hitcrit_descent"
shielddown = "shield_fed_down"
