classlabel = "psiDisrupt"
damagebase = 0
damagevariance = 0
damagethreshold = 0
shieldcrewmodifier = 0.2
hullcrewmodifier = 0.1
lifespan = 20
shieldduration = 1.0
shotspeed = 1e6
sprite = "empty"
shotcolor = 227
radius = 15.0
spriteduration = 1.1
targetrange = 1000
effectsod = "empty"
