basename = "fed_norway"
verbosetooltip = "AUTOTOOLTIP-fed_norwayr2.odf"
worthxp = 60
xplevel = 2
nextrankclass = "fed_norwayr3"
nextrankxp = 44
maxhealth = 117
curhealth = 117
healthrate = 0.929
maxshields = 390
curshields = 390
shieldrate = 2.133
shieldgeneratorhitpoints = 45
engineshitpoints = 45
weaponshitpoints = 45
lifesupporthitpoints = 45
sensorshitpoints = 45
attackpower = 1.000
intrinsicvalue = 1.000
maxspecialenergy = 408
specialenergyrate = 3.912
weapon1 = "fedW_norwayr21"
unitname = "Norway Class"
tooltip = "Norway Class"
hotkeylabel = "GAME-HOTKEY-N"
race = "unitedfederation"
buildtime = 83
crewcost = 75
dilithiumcost = 329
tritancost = 304
supplycost = 14
recycledilithium = 99
recycletritanium = 91
recyclesupply = 4
recycletime = 46
physicsfile = "smooth_physics_130.odf"
trekphysicsfile = "smooth_physics_130.odf"
originalclass = "fed_norway"
weaponhardpoints1 = "hp03" "hp04" "hp05" "hp06" "hp07" "hp08"
weapon2 = "fed_energy"
weaponhardpoints2 = "hp01"
weapon3 = "fed_assaultmode"
weaponhardpoints3 = "hp01"
weapon4 = "fed_plasmacoil"
weaponhardpoints4 = "hp01"
enginestargethardpoints = "hp20" "hp21" "hp22" "hp23" "hp24" "hp25" "hp26" "hp27"
lifesupporttargethardpoints = "hp09" "hp10" "hp11" "hp12" "hp13" "hp14"
weaponstargethardpoints = "hp03" "hp04" "hp05" "hp06" "hp07" "hp08"
shieldgeneratortargethardpoints = "hp09" "hp10" "hp11" "hp12" "hp13" "hp14"
sensorstargethardpoints = "hp15" "hp16" "hp17" "hp18" "hp19"
hulltargethardpoints = "hp09" "hp10" "hp11" "hp12" "hp13" "hp14"
criticaltargethardpoints = "hp01" "hp02" "hp03" "hp04" "hp05" "hp06" "hp07" "hp08"
weapon1iconpos = 62	50
weapon2iconpos = 67	50
weapon4iconpos = 72	50
weapon3iconpos = 77	50
possiblecraftnames = "USS Alice" "USS Anzac" "USS Austin" "USS Aylwin" "USS Beckhausen" "USS Belarus" "USS Belgium" "USS Black Sea" "USS Blackpool" "USS Boise" "USS Brandenburg" "USS Bronstein" "USS Buss" "USS Calais" "USS Celcius" "USS Chester" "USS Circe" "USS Convention" "USS Denmark" "USS Ellicon" "USS Estonia" "USS Expanse" "USS Faroe Island" "USS Ferasa" "USS Firestreak" "USS Formidable" "USS Frontier" "USS Geronimo" "USS Geyser" "USS Gilgamesh" "USS Gillette" "USS Goodman" "USS Green River" "USS Hall" "USS Hauff" "USS Iceland" "USS Jaeger" "USS Jeanette" "USS Johansen" "USS Kelvin" "USS Khimki" "USS Kinako" "USS Lapland" "USS Latvia" "USS Leander" "USS Leopard" "USS Lhotse" "USS Lilith" "USS Lithuania" "USS Lyubertsy" "USS Maiden" "USS Marksman" "USS Melody" "USS Meridian" "USS Northsea" "USS Oken" "USS Oppenheimer" "USS Oslo" "USS Parry" "USS Pascal" "USS Pasteur" "USS Pemberton" "USS Pequod" "USS Plancius" "USS Protege" "USS Reem" "USS Robinson" "USS Rondnoir" "USS Santa Maria" "USS Schiller" "USS Scotland" "USS Seattle" "USS Sheridan" "USS Shriek" "USS Siberia" "USS Slovenia" "USS Stream" "USS Survey" "USS Sweden" "USS Tellar" "USS Texas" "USS Thar" "USS Ulysses" "USS Unicorn" "USS Ursa" "USS Vivian" "USS Ying" "USS Zaroch" "USS Zealand" "USS Zurich"
shipclass = "special"
shiptype = "X"
enginesrepairtime = 1.0
lifesupportrepairtime = 0.25
weaponsrepairtime = 1.0
shieldgeneratorrepairtime = 1.0
sensorsrepairtime = 1.0
avoidanceclass = 6
weldingradius = 0.25
fireball = "x_medium2_explosion"
eventselect = "Basic1SupportvesselSelect"
eventacknowledge = "Basic1SupportvesselAcknowledge"
eventattack = "Basic1SupportvesselAttack"
eventstop = "Basic1SupportvesselStop"
eventmove = "Basic1SupportvesselMove"
eventrepair = "Basic1SupportvesselRepair"
classlabel = "craft"
ainame = "CraftProcess"
officercost = 0
shielddelay = 2
damagedscan = 50.0
enginescrewloss = 10.0f
lifesupportcrewloss = 10.0f
weaponscrewloss = 10.0f
shieldgeneratorcrewloss = 10.0f
sensorscrewloss = 5.0f
lifesupportloss = 2
engineshitpercent = 7.0f
lifesupporthitpercent = 7.0f
weaponshitpercent = 7.0f
shieldgeneratorhitpercent = 1.0f
sensorshitpercent = 0
crewhitpercent = 7.0f
hullhitpercent = 71.0f
ship = 1
has_hitpoints = 1
has_crew = 1
transporter = 1
alert = 1
show_sw_autonomy = 1
show_movement_autonomy = 1
can_explore = 1
combat = 1
can_sandd = 1
buildablebyownerraceonly = 1
specialenergydisplaymode = 1
extraweaponhardpoints = "root"
maxextraweapons = 10
rangescan = 800
shieldhit = "shield_fed_hitS"
shieldhitcritical = "shield_fed_hitcritS"
shielddown = "shield_fed_down"
