basename = "fed_nebula"
nextrankclass = "fed_nebulaAMr2"
buildtime = 90
dilithiumcost = 430
tritancost = 100
supplycost = 18
recycledilithium = 129
recycletritanium = 30
recyclesupply = 5
recycletime = 108
verbosetooltip = "AUTOTOOLTIP-fed_nebulaM.odf"
overlaysod = "effect_fullscan"
attackpower = 1.000
intrinsicvalue = 1.000
weapon1 = "fedW_nebulaM1"
weapon2 = "fed_fullscanA"
rangescan = 2000
unitname = "Nebula Class"
tooltip = "Nebula Class"
race = "unitedfederation"
crewcost = 250
worthxp = 66
xplevel = 1
nextrankxp = 36
maxhealth = 144
curhealth = 144
healthrate = 0.635
maxshields = 481
curshields = 481
shieldrate = 1.607
shieldgeneratorhitpoints = 45
engineshitpoints = 45
weaponshitpoints = 45
lifesupporthitpoints = 45
sensorshitpoints = 45
maxspecialenergy = 281
specialenergyrate = 2.339
giveisallowed = 0
physicsfile = "smooth_physics_110.odf"
trekphysicsfile = "smooth_physics_110.odf"
originalclass = "fed_nebula"
weaponhardpoints1 = "hp03" "hp04" "hp05" "hp06" "hp07" "hp08" "hp09" "hp10"
weaponhardpoints2 = "root"
enginestargethardpoints = "hp23" "hp24" "hp25" "hp26"
lifesupporttargethardpoints = "hp11" "hp12" "hp13" "hp14" "hp15"
weaponstargethardpoints = "hp03" "hp04" "hp05" "hp06" "hp07" "hp08" "hp09" "hp10"
shieldgeneratortargethardpoints = "hp16" "hp17" "hp18" "hp19" "hp20" "hp21" "hp22"
sensorstargethardpoints = "hp16" "hp17" "hp18" "hp19" "hp20" "hp21" "hp22"
hulltargethardpoints = "hp01" "hp02" "hp03" "hp04" "hp05" "hp06" "hp07" "hp08" "hp09" "hp10"
criticaltargethardpoints = "hp16" "hp17" "hp18" "hp19" "hp20" "hp21" "hp22"
weapon1iconpos = 73	50
weapon2iconpos = 89	50
possiblecraftnames = "USS Argus" "USS Baltimore" "USS Beautiful" "USS Callisto" "USS Cambridge" "USS Centaurus" "USS Cochrane" "USS Coontz" "USS Duckworth" "USS Egeria" "USS Farragut" "USS Flora" "USS Glorious" "USS Harvard" "USS Hebe" "USS Holland" "USS Hygeia" "USS Iapetus" "USS Irene" "USS Kandam" "USS Lichtenstein" "USS Linessa" "USS Lyonesse" "USS Meikle" "USS Metis" "USS Nightningale" "USS Oxford" "USS Princeton" "USS Rhea" "USS Salk" "USS Stanford" "USS Stuttgart" "USS Vesta" "USS Wilmut" "USS Yale"
eventselect = "Basic4CruiserSelect"
eventacknowledge = "Basic4CruiserAcknowledge"
eventattack = "Basic4CruiserAttack"
eventstop = "Basic4CruiserStop"
eventmove = "Basic4CruiserMove"
eventrepair = "Basic4CruiserRepair"
shipclass = "cruiser"
shiptype = "C"
enginesrepairtime = 1.0
lifesupportrepairtime = 0.25
weaponsrepairtime = 1.0
shieldgeneratorrepairtime = 1.0
sensorsrepairtime = 1.0
avoidanceclass = 5
weldingradius = 0.25
fireball = "x_large_explosion"
classlabel = "craft"
ainame = "CraftProcess"
officercost = 0
shielddelay = 2
damagedscan = 50.0
enginescrewloss = 10.0f
lifesupportcrewloss = 10.0f
weaponscrewloss = 10.0f
shieldgeneratorcrewloss = 10.0f
sensorscrewloss = 5.0f
lifesupportloss = 2
engineshitpercent = 7.0f
lifesupporthitpercent = 7.0f
weaponshitpercent = 7.0f
shieldgeneratorhitpercent = 1.0f
sensorshitpercent = 0
crewhitpercent = 7.0f
hullhitpercent = 71.0f
ship = 1
has_hitpoints = 1
has_crew = 1
transporter = 1
alert = 1
show_sw_autonomy = 1
show_movement_autonomy = 1
can_explore = 1
combat = 1
can_sandd = 1
buildablebyownerraceonly = 1
specialenergydisplaymode = 1
extraweaponhardpoints = "root"
maxextraweapons = 10
shieldhit = "shield_fed_hitL"
shieldhitcritical = "shield_fed_hitcritL"
shielddown = "shield_fed_down"
