basename = "fed_intrepid"
verbosetooltip = "AUTOTOOLTIP-fed_intrepidZ.odf"
xplevel = 1
nextrankclass = "fed_intrepidZr2"
nextrankxp = 28
maxhealth = 127
curhealth = 127
healthrate = 0.293
maxshields = 424
curshields = 424
shieldrate = 0.884
shieldgeneratorhitpoints = 34
engineshitpoints = 34
weaponshitpoints = 34
lifesupporthitpoints = 34
sensorshitpoints = 34
attackpower = 1.000
intrinsicvalue = 1.000
weapon1 = "fedW_intrepidZ1"
weapon2 = "fedW_intrepidZ2"
unitname = "Intrepid Class"
tooltip = "Intrepid Class"
hotkeylabel = "GAME-HOTKEY-I"
race = "unitedfederation"
buildtime = 82
crewcost = 85
dilithiumcost = 397
tritancost = 128
supplycost = 18
worthxp = 47
recycledilithium = 119
recycletritanium = 38
recyclesupply = 5
recycletime = 45
maxspecialenergy = 130
specialenergyrate = 1.087
physicsfile = "smooth_physics_130.odf"
trekphysicsfile = "smooth_physics_130.odf"
weaponhardpoints1 = "hp03" "hp04" "hp05" "hp06" "hp07" "hp08" "hp09" "hp10"
weaponhardpoints2 = "hp01" "hp02"
weapon3 = "fed_tricobalt"
weaponhardpoints3 = "hp01"
weapon4 = "passive_autodef"
weaponhardpoints4 = "root"
enginestargethardpoints = "hp22" "hp23" "hp24" "hp25" "hp26" "hp27" "hp28" "hp29"
lifesupporttargethardpoints = "hp15" "hp16" "hp17" "hp18"
weaponstargethardpoints = "hp03" "hp04" "hp05" "hp06" "hp07" "hp08" "hp09" "hp10"
shieldgeneratortargethardpoints = "hp11" "hp12" "hp13" "hp14"
sensorstargethardpoints = "hp01" "hp02" "hp19" "hp20" "hp21"
hulltargethardpoints = "hp03" "hp04" "hp05" "hp06" "hp07" "hp08" "hp09" "hp10"
criticaltargethardpoints = "hp01" "hp02" "hp19" "hp20" "hp21"
weapon1iconpos = 61	50
weapon2iconpos = 74	50
weapon3iconpos = 80	40
weapon4iconpos = 80	60
possiblecraftnames = "USS Amsterdam" "USS Apache" "USS Arctica" "USS Atlantica" "USS Ayer" "USS Badland" "USS Bailey" "USS Barracuda" "USS Basilone" "USS Blumberg" "USS Bonaparte" "USS Bosch" "USS Boynton" "USS Budapest" "USS Bynar" "USS Calabria" "USS Cavalry" "USS Charles" "USS Commeron" "USS Crick" "USS Crowell" "USS Danan" "USS Davis" "USS Delaware" "USS Dessalines" "USS Devi" "USS Dutton" "USS Elliot" "USS Essex" "USS Evans" "USS Fahrenheit" "USS Falcata" "USS Gallant" "USS Gettysburg" "USS Harrison" "USS Hartman" "USS Hawkins" "USS Henderson" "USS Hessen" "USS Hinto" "USS Hoplite" "USS Hotspur" "USS Hunting Fox" "USS Icarus" "USS Inchon" "USS Jain" "USS Jarl" "USS Jerusalem" "USS Khe Sanh" "USS Knox" "USS Kyushu" "USS Lafayette" "USS Lamia" "USS Laplace" "USS Lewis" "USS Lynx" "USS Martinez" "USS Maryland" "USS Mayflower" "USS Meyers" "USS Monk" "USS Morningstar" "USS Muir" "USS Ocean" "USS Ottawa" "USS Palladio" "USS Panther" "USS Patton" "USS Providence" "USS Rand" "USS Regatta" "USS Reno" "USS Rhino" "USS Rollins" "USS Roswell" "USS San Diego" "USS Savior" "USS Scepter" "USS Schilt" "USS Shorter" "USS Sierra" "USS Silver Flare" "USS Singer" "USS Solomon" "USS Spiculum" "USS Stephen" "USS Teagarden" "USS Teich" "USS Templar" "USS Thresher" "USS Timberwolf" "USS Trafalgar" "USS Vegas" "USS Verite" "USS Vesuv" "USS Vicksburg" "USS Wasserman" "USS Windcatcher" "USS Zechariah" "USS Zephyr"
eventselect = "Basic2CruiserSelect"
eventacknowledge = "Basic2CruiserAcknowledge"
eventattack = "Basic2CruiserAttack"
eventstop = "Basic2CruiserStop"
eventmove = "Basic2CruiserMove"
eventrepair = "Basic2CruiserRepair"
shipclass = "cruiser"
shiptype = "C"
enginesrepairtime = 1.0
lifesupportrepairtime = 0.25
weaponsrepairtime = 1.0
shieldgeneratorrepairtime = 1.0
sensorsrepairtime = 1.0
avoidanceclass = 5
weldingradius = 0.25
fireball = "x_large_explosion"
classlabel = "craft"
ainame = "CraftProcess"
officercost = 0
shielddelay = 2
damagedscan = 50.0
enginescrewloss = 10.0f
lifesupportcrewloss = 10.0f
weaponscrewloss = 10.0f
shieldgeneratorcrewloss = 10.0f
sensorscrewloss = 5.0f
lifesupportloss = 2
engineshitpercent = 7.0f
lifesupporthitpercent = 7.0f
weaponshitpercent = 7.0f
shieldgeneratorhitpercent = 1.0f
sensorshitpercent = 0
crewhitpercent = 7.0f
hullhitpercent = 71.0f
ship = 1
has_hitpoints = 1
has_crew = 1
transporter = 1
alert = 1
show_sw_autonomy = 1
show_movement_autonomy = 1
can_explore = 1
combat = 1
can_sandd = 1
buildablebyownerraceonly = 1
specialenergydisplaymode = 1
extraweaponhardpoints = "root"
maxextraweapons = 10
rangescan = 800
shieldhit = "shield_fed_hitM"
shieldhitcritical = "shield_fed_hitcritM"
shielddown = "shield_fed_down"
