adlogbg = "bitmaps\\AdmiralsLog\\BACKGROUND.BMP";"
tabbmp_0 = "bitmaps\\AdmiralsLog\\TabButtons\\TABSCORENORMAL.bmp"
tabbmph_0 = "bitmaps\\AdmiralsLog\\TabButtons\\TABSCOREDEPRESSED.bmp"
tabbmp_1 = "bitmaps\\AdmiralsLog\\TabButtons\\TABMILITARYNORMAL.bmp"
tabbmph_1 = "bitmaps\\AdmiralsLog\\TabButtons\\TABMILITARYDEPRESSED.bmp"
tabbmp_2 = "bitmaps\\AdmiralsLog\\TabButtons\\TABECONOMYNORMAL.bmp"
tabbmph_2 = "bitmaps\\AdmiralsLog\\TabButtons\\TABECONOMYDEPRESSED.bmp"
tabbmp_3 = "bitmaps\\AdmiralsLog\\TabButtons\\TABTIMELINENORMAL.bmp"
tabbmph_3 = "bitmaps\\AdmiralsLog\\TabButtons\\TABTIMELINEDEPRESSED.bmp"
tabbmp_4 = "bitmaps\\AdmiralsLog\\TabButtons\\TABBATTLESNORMAL.bmp"
tabbmph_4 = "bitmaps\\AdmiralsLog\\TabButtons\\TABBATTLESDEPRESSED.bmp"
tabbmp_5 = "bitmaps\\AdmiralsLog\\TabButtons\\TABSHIPSNORMAL.bmp"
tabbmph_5 = "bitmaps\\AdmiralsLog\\TabButtons\\TABSHIPSDEPRESSED.bmp"
tabbmp_6 = "bitmaps\\AdmiralsLog\\TabButtons\\TABBUILDNORMAL.bmp"
tabbmph_6 = "bitmaps\\AdmiralsLog\\TabButtons\\TABBUILDDEPRESSED.bmp"
tabbmp_7 = "bitmaps\\AdmiralsLog\\TabButtons\\TABTALLYNORMAL.bmp"
tabbmph_7 = "bitmaps\\AdmiralsLog\\TabButtons\\TABTALLYDEPRESSED.bmp"
tabrect1 = 171	58	70	23
donebmp = "bitmaps\\AdmiralsLog\\Buttons\\MENUBUTTONNORMAL.bmp"
donebmph = "bitmaps\\AdmiralsLog\\Buttons\\MENUBUTTONDEPRESSED.bmp"
savebmp = "bitmaps\\AdmiralsLog\\Buttons\\MENUBUTTONNORMAL.bmp"
savebmph = "bitmaps\\AdmiralsLog\\Buttons\\MENUBUTTONDEPRESSED.bmp"
savebuttonrect = 27	518	121	22
donebuttonrect = 27	543	121	22
playerbutton = "bitmaps\\AdmiralsLog\\Buttons\\BUTTONPLAYERNORMAL.bmp"
playerbuttonh = "bitmaps\\AdmiralsLog\\Buttons\\BUTTONPLAYERDEPRESSED.bmp"
playerbuttonrect1 = 27	79	121	48
interplayerheight = 6
betweenplayerspace = 5
betweentabspace = 0
dialogwinrect = 157	79	617	496
gameptsheaderrect = 15	20	120	35
militaryheaderrect = 153	20	94	35
economyheaderrect = 267	20	94	35
scienceheaderrect = 380	20	94	35
totalscoreheaderrect = 492	20	123	35
player1scoredata = 10	66	121	48
background_0 = "bitmaps\\AdmiralsLog\\Screens\\FRAMEScore.bmp"
background_1 = "bitmaps\\AdmiralsLog\\Screens\\FRAMEMilitary.bmp"
background_2 = "bitmaps\\AdmiralsLog\\Screens\\FRAMEEconomy.bmp"
background_3 = "bitmaps\\AdmiralsLog\\Screens\\FRAMETimeline.bmp"
background_4 = "bitmaps\\AdmiralsLog\\Screens\\FRAMEBattles.bmp"
background_5 = "bitmaps\\AdmiralsLog\\Screens\\FRAMEShips.bmp"
background_6 = "bitmaps\\AdmiralsLog\\Screens\\FRAMEBuild.bmp"
background_7 = "bitmaps\\AdmiralsLog\\Screens\\FRAMETally.bmp"
shipsheaderrect = 25	22	180	35
stationsheaderrect = 299	22	150	35
#planetsheaderrect = 640	22	98	35
totalmilheaderrect = 490	22	127	35
player1shipdata = 10	66	180	48
dilithiumheaderrect = 22	22	85	35
latinumheaderrect = 151	22	85	35
#metalheaderrect = 640	22	85	35
crewheaderrect = 285	22	85	35
tradeheaderrect = 375	22	140	35
totaleconheaderrect = 520	22	60	35
player1dildata = 10	66	85	48
individualbarthin = "bitmaps\\AdmiralsLog\\Buttons\\HORIZONTALBAR.bmp"
shipfilterbuttonrect = 18	26	80	22
filterbuttonspace = 10
ship1data = 245	75	365	20
ship1image = 11	75	220	300
topbary = 64
bottomy = 500
barheight = 2
filterbutton = "bitmaps\\AdmiralsLog\\Buttons\\BUTTONSHIPSNORMAL.bmp"
filterbuttonh = "bitmaps\\AdmiralsLog\\Buttons\\BUTTONSHIPSDEPRESSED.bmp"
classheaderrect = 14	22	118	35
stardateheaderrect = 143	22	128	35
builtheaderrect = 285	22	165	35
lostheaderrect = 458	22	140	35
ship1classdata = 14	60	118	35
sortbutton = "bitmaps\\AdmiralsLog\\Buttons\\BUTTONBUILDNORMAL.bmp"
sortbuttonh = "bitmaps\\AdmiralsLog\\Buttons\\BUTTONBUILDDEPRESSED.bmp"
sortbuttonrect = 0	0	116	34
buildtopy = 36
classheaderx = 14
stardateheaderx = 152
builtheaderx = 310
lostheaderx = 467
tallyclassheaderrect = 11	190	155	35
tallybuiltheaderrect = 178	190	100	35
tallylostheaderrect = 290	190	100	35
tallykillsheaderret = 402	190	100	35
tallydestroyedheaderrect = 518	190	100	35
tally1data = 11	215	155	20
tallyeffectivenessrect = 25	25	575	145
timelinearea = 10	64	590	420
timelinetextarea = 4	24	218	49
#timelineplanetarea = 465	24	147	16
timelinebattlesarea = 515	24	73	16
timelinebattlesicon = "bitmaps\\AdmiralsLog\\icons\\battles.bmp"
timelinebattlesiconarea = 498	20	26	26
#timelineplaneticonarea = 430	24	26	26
battletopy = 42
battletitleheaderrect = 14	28	106	35
battlefleetsheaderrect = 130	28	110	35
battlealliedheaderrect = 272	28	165	35
battleenemyheaderrect = 448	28	150	35
battle1data = 11	75	110	20
scroll_up_button_normal = "bitmaps\\AdmiralsLog\\Buttons\\SCROLLUPNORMAL.bmp";"
scroll_up_button_over = "bitmaps\\AdmiralsLog\\Buttons\\SCROLLUPNORMAL.bmp";"
scroll_up_button_down = "bitmaps\\AdmiralsLog\\Buttons\\SCROLLUPDEPRESSED.bmp";"
scroll_down_button_normal = "bitmaps\\AdmiralsLog\\Buttons\\SCROLLDOWNNORMAL.bmp";"
scroll_down_button_over = "bitmaps\\AdmiralsLog\\Buttons\\SCROLLDOWNNORMAL.bmp";"
scroll_down_button_down = "bitmaps\\AdmiralsLog\\Buttons\\SCROLLDOWNDEPRESSED.bmp";"
scroll_tab_normal = "bitmaps\\AdmiralsLog\\Buttons\\SCROLLSLIDER.bmp";"
scroll_tab_down = "bitmaps\\AdmiralsLog\\Buttons\\SCROLLSLIDER.bmp";"
scroll_tab_width = 20;
scroll_tab_height = 20;
shipsarrowuprect = 590	66	24	24
shipsarrowdownrect = 590	474	24	24
shipsscrollarearect = 592	90	20	384
battlesarrowuprect = 590	22	24	24
battlesarrowdownrect = 590	474	24	24
battlesscrollarearect = 592	46	20	428
buildarrowuprect = 590	66	24	24
buildarrowdownrect = 590	474	24	24
buildscrollarearect = 592	90	20	384
vertoverlayrect_0 = 6	13	1	494
vertoverlayrect_1 = 621	13	1	494
verticaloverlay = "bitmaps\\AdmiralsLog\\Overlays\\LIGHTVERTICAL.bmp"
horizontaloverlay = "bitmaps\\AdmiralsLog\\Overlays\\Colorbar.bmp"
horzoverlayrect_0 = 6	7	580	5
horzoverlayrect_1 = 6	484	580	5
unitedfederationraceicon = "bitmaps\\AdmiralsLog\\Overlays\\LOGOFEDNORMAL.bmp"
unitedfederationraceiconh = "bitmaps\\AdmiralsLog\\Overlays\\LOGOFEDLIT.bmp"
borgraceicon = "bitmaps\\AdmiralsLog\\Overlays\\LOGOBORGNORMAL.bmp"
borgraceiconh = "bitmaps\\AdmiralsLog\\Overlays\\LOGOBORGLIT.bmp"
cardassianraceicon = "bitmaps\\AdmiralsLog\\Overlays\\LOGOCARDASSIANNORMAL.bmp"
cardassianraceiconh = "bitmaps\\AdmiralsLog\\Overlays\\LOGOCARDASSIANLIT.bmp"
klingonempireraceicon = "bitmaps\\AdmiralsLog\\Overlays\\LOGOKLINGONNORMAL.bmp"
klingonempireraceiconh = "bitmaps\\AdmiralsLog\\Overlays\\LOGOKLINGONLIT.bmp"
romulanempireraceicon = "bitmaps\\AdmiralsLog\\Overlays\\LOGOROMULANNORMAL.bmp"
romulanempireraceiconh = "bitmaps\\AdmiralsLog\\Overlays\\LOGOROMULANLIT.bmp"
species8472raceicon = "bitmaps\\AdmiralsLog\\Overlays\\LOGO8472NORMAL.bmp"
species8472raceiconh = "bitmaps\\AdmiralsLog\\Overlays\\LOGO8472LIT.bmp"
noxterraceicon = "bitmaps\\AdmiralsLog\\Overlays\\LOGONOXTERNORMAL.bmp"
noxterraceiconh = "bitmaps\\AdmiralsLog\\Overlays\\LOGONOXTERLIT.bmp"
iconianraceicon = "bitmaps\\AdmiralsLog\\Overlays\\LOGOICONIANNORMAL.bmp"
iconianraceiconh = "bitmaps\\AdmiralsLog\\Overlays\\LOGOICONIANLIT.bmp"
dominionraceicon = "bitmaps\\AdmiralsLog\\Overlays\\LOGODOMINIONNORMAL.bmp"
dominionraceiconh = "bitmaps\\AdmiralsLog\\Overlays\\LOGODOMINIONLIT.bmp"
npc_wreckageraceicon = "bitmaps\\AdmiralsLog\\Overlays\\LOGONPCNORMAL.bmp"
npc_wreckageraceiconh = "bitmaps\\AdmiralsLog\\Overlays\\LOGONPCLIT.bmp"
buttontextcolor = 1.0	1.0	1.0
generaltextcolor = 1.0	1.0	1.0
