basename = "fed_newton"
unitname = "Newton Class"
tooltip = "Newton Class"
verbosetooltip = "AUTOTOOLTIP-fed_newton.odf"
hotkeylabel = "GAME-HOTKEY-N"
race = "unitedfederation"
buildtime = 67
crewcost = 90
dilithiumcost = 441
tritancost = 242
supplycost = 16
worthxp = 30
recycledilithium = 132
recycletritanium = 73
recyclesupply = 5
recycletime = 37
maxhealth = 96
curhealth = 96
healthrate = 0.260
maxshields = 323
curshields = 323
shieldrate = 0.746
shieldgeneratorhitpoints = 27
engineshitpoints = 27
weaponshitpoints = 27
lifesupporthitpoints = 27
sensorshitpoints = 27
attackpower = 0.000
intrinsicvalue = 0.000
physicsfile = "smooth_physics_120.odf"
trekphysicsfile = "smooth_physics_120.odf"
fleetcapfile = "all_cap_repairvessel.odf"
eventselect = "Basic1RepairshipSelect"
eventacknowledge = "Basic1RepairshipAcknowledge"
eventattack = "Basic1RepairshipMove"
eventstop = "Basic1RepairshipStop"
eventmove = "Basic1RepairshipMove"
eventrepair = "Basic1RepairshipRepair"
eventrepairtargetship = "Basic1RepairshipTargetShip"
eventrepairtargetstation = "Basic1RepairshipTargetStation"
originalclass = "fed_newtonY"
weapon1 = "fed_repair_beam"
weaponhardpoints1 = "hp01"
weapon2 = "fedW_newton1"
weaponhardpoints2 = "hp01"
weapon3 = "fed_newtonUR"
weaponhardpoints3 = "root"
enginestargethardpoints = "hp24" "hp25" "hp26" "hp27" "hp28" "hp29" "hp30" "hp31"
lifesupporttargethardpoints = "hp02" "hp03" "hp04" "hp05" "hp06" "hp07" "hp08"
weaponstargethardpoints = "hp01"
shieldgeneratortargethardpoints = "hp08" "hp09" "hp10" "hp11" "hp12" "hp13" "hp14" "hp15" "hp16" "hp17"
sensorstargethardpoints = "hp18" "hp19" "hp20" "hp21" "hp22" "hp23"
hulltargethardpoints = "hp08" "hp09" "hp10" "hp11" "hp12" "hp13" "hp14" "hp15" "hp16" "hp17"
criticaltargethardpoints = "hp02" "hp03" "hp04" "hp05" "hp06" "hp07" "hp08"
weapon2iconpos = 66	50
shipclass = "repair"
classlabel = "RepairShip"
ainame = "RepairShipProcess"
repair_ship = 1
can_explore = 1
shiptype = "N"
repairrate = .175
possiblecraftnames = "USS Anderson" "USS Armstrong" "USS Barlow" "USS Bazalgette" "USS Brunel" "USS Cayley" "USS Clark" "USS Cole" "USS Daimler" "USS Engle" "USS Flettner" "USS Ford" "USS Gates" "USS Goddard" "USS Hughes" "USS Jobbs" "USS Kinley" "USS Mulvaney" "USS Mylne" "USS Scott" "USS Smeaton" "USS Stephenson" "USS Telford" "USS Val Oron" "USS Watt" "USS Wright" "USS Yakovlev" "USS Zaschka" "USS Zeppelin" "USS Zubrin"
enginesrepairtime = 1.0
lifesupportrepairtime = 0.25
weaponsrepairtime = 1.0
shieldgeneratorrepairtime = 1.0
sensorsrepairtime = 1.0
avoidanceclass = 6
weldingradius = 0.25
fireball = "x_medium2_explosion"
officercost = 0
shielddelay = 2
damagedscan = 50.0
enginescrewloss = 10.0f
lifesupportcrewloss = 10.0f
weaponscrewloss = 10.0f
shieldgeneratorcrewloss = 10.0f
sensorscrewloss = 5.0f
lifesupportloss = 2
engineshitpercent = 7.0f
lifesupporthitpercent = 7.0f
weaponshitpercent = 7.0f
shieldgeneratorhitpercent = 1.0f
sensorshitpercent = 0
crewhitpercent = 7.0f
hullhitpercent = 71.0f
ship = 1
has_hitpoints = 1
has_crew = 1
transporter = 1
alert = 1
show_sw_autonomy = 1
show_movement_autonomy = 1
combat = 1
can_sandd = 1
buildablebyownerraceonly = 1
specialenergydisplaymode = 1
extraweaponhardpoints = "root"
maxextraweapons = 10
rangescan = 850
shieldhit = "shield_fed_hitS"
shieldhitcritical = "shield_fed_hitcritS"
shielddown = "shield_fed_down"
