classlabel = "trigger"
buffertime = 1
avoidme = 0
avoidanceclass = 0
animation = 3
ignoreinterface = 1
clearsfog = 0
mapicon = "mapicon_empty"
iamgametothedeathcondition = 0
maxspecialenergy = 0
specialenergyrate = 0
invincible = 1
invalidastarget = 1
perceivedneutral = 1
