basename = "fed_nebula"
nextrankclass = "fed_nebulaAr4"
buildtime = 92
dilithiumcost = 491
tritancost = 195
supplycost = 16
recycledilithium = 147
recycletritanium = 59
recyclesupply = 5
recycletime = 51
verbosetooltip = "AUTOTOOLTIP-fed_nebular3.odf"
worthxp = 72
xplevel = 3
nextrankxp = 66
maxhealth = 156
curhealth = 156
healthrate = 0.741
maxshields = 522
curshields = 522
shieldrate = 1.847
shieldgeneratorhitpoints = 49
engineshitpoints = 49
weaponshitpoints = 49
lifesupporthitpoints = 49
sensorshitpoints = 49
maxspecialenergy = 323
specialenergyrate = 2.692
attackpower = 1.000
intrinsicvalue = 1.000
weapon1 = "fedW_nebular31"
unitname = "Nebula Class"
tooltip = "Nebula Class"
race = "unitedfederation"
crewcost = 250
giveisallowed = 0
physicsfile = "smooth_physics_110.odf"
trekphysicsfile = "smooth_physics_110.odf"
originalclass = "fed_nebula"
weaponhardpoints1 = "hp03" "hp04" "hp05" "hp06" "hp07" "hp08" "hp09" "hp10"
weapon2 = "fed_fullscan"
weaponhardpoints2 = "root"
enginestargethardpoints = "hp23" "hp24" "hp25" "hp26"
lifesupporttargethardpoints = "hp11" "hp12" "hp13" "hp14" "hp15"
weaponstargethardpoints = "hp03" "hp04" "hp05" "hp06" "hp07" "hp08" "hp09" "hp10"
shieldgeneratortargethardpoints = "hp16" "hp17" "hp18" "hp19" "hp20" "hp21" "hp22"
sensorstargethardpoints = "hp16" "hp17" "hp18" "hp19" "hp20" "hp21" "hp22"
hulltargethardpoints = "hp01" "hp02" "hp03" "hp04" "hp05" "hp06" "hp07" "hp08" "hp09" "hp10"
criticaltargethardpoints = "hp16" "hp17" "hp18" "hp19" "hp20" "hp21" "hp22"
weapon1iconpos = 73	50
weapon2iconpos = 89	50
possiblecraftnames = "USS Argus" "USS Baltimore" "USS Beautiful" "USS Callisto" "USS Cambridge" "USS Centaurus" "USS Cochrane" "USS Coontz" "USS Duckworth" "USS Egeria" "USS Farragut" "USS Flora" "USS Glorious" "USS Harvard" "USS Hebe" "USS Holland" "USS Hygeia" "USS Iapetus" "USS Irene" "USS Kandam" "USS Lichtenstein" "USS Linessa" "USS Lyonesse" "USS Meikle" "USS Metis" "USS Nightningale" "USS Oxford" "USS Princeton" "USS Rhea" "USS Salk" "USS Stanford" "USS Stuttgart" "USS Vesta" "USS Wilmut" "USS Yale"
eventselect = "Basic4CruiserSelect"
eventacknowledge = "Basic4CruiserAcknowledge"
eventattack = "Basic4CruiserAttack"
eventstop = "Basic4CruiserStop"
eventmove = "Basic4CruiserMove"
eventrepair = "Basic4CruiserRepair"
shipclass = "cruiser"
shiptype = "C"
enginesrepairtime = 1.0
lifesupportrepairtime = 0.25
weaponsrepairtime = 1.0
shieldgeneratorrepairtime = 1.0
sensorsrepairtime = 1.0
avoidanceclass = 5
weldingradius = 0.25
fireball = "x_large_explosion"
classlabel = "craft"
ainame = "CraftProcess"
officercost = 0
shielddelay = 2
damagedscan = 50.0
enginescrewloss = 10.0f
lifesupportcrewloss = 10.0f
weaponscrewloss = 10.0f
shieldgeneratorcrewloss = 10.0f
sensorscrewloss = 5.0f
lifesupportloss = 2
engineshitpercent = 7.0f
lifesupporthitpercent = 7.0f
weaponshitpercent = 7.0f
shieldgeneratorhitpercent = 1.0f
sensorshitpercent = 0
crewhitpercent = 7.0f
hullhitpercent = 71.0f
ship = 1
has_hitpoints = 1
has_crew = 1
transporter = 1
alert = 1
show_sw_autonomy = 1
show_movement_autonomy = 1
can_explore = 1
combat = 1
can_sandd = 1
buildablebyownerraceonly = 1
specialenergydisplaymode = 1
extraweaponhardpoints = "root"
maxextraweapons = 10
rangescan = 850
shieldhit = "shield_fed_hitL"
shieldhitcritical = "shield_fed_hitcritL"
shielddown = "shield_fed_down"
