basename = "fed_steamrunner"
nextrankclass = "fed_steamrunnerAMr3"
buildtime = 96
dilithiumcost = 476
tritancost = 80
supplycost = 13
recycledilithium = 143
recycletritanium = 24
recyclesupply = 4
recycletime = 53
physicsfile = "smooth_physics_70.odf"
trekphysicsfile = "smooth_physics_70.odf"
weapon1 = "fedW_steamrunnerMr21"
weapon2 = "fed_trichargerA"
verbosetooltip = "AUTOTOOLTIP-fed_steamrunnerr2.odf"
worthxp = 46
xplevel = 2
nextrankxp = 34
maxhealth = 83
curhealth = 83
healthrate = 0.217
maxshields = 279
curshields = 279
shieldrate = 0.629
shieldgeneratorhitpoints = 24
engineshitpoints = 24
weaponshitpoints = 24
lifesupporthitpoints = 24
sensorshitpoints = 24
maxspecialenergy = 103
specialenergyrate = 0.861
attackpower = 1.000
intrinsicvalue = 1.000
unitname = "Steamrunner Class"
tooltip = "Steamrunner Class"
race = "unitedfederation"
crewcost = 150
giveisallowed = 0
originalclass = "fed_steamrunner"
weaponhardpoints1 = "hp01"
weaponhardpoints2 = "root"
enginestargethardpoints = "hp15" "hp16" "hp17" "hp18"
lifesupporttargethardpoints = "hp02" "hp03" "hp04" "hp05" "hp06"
weaponstargethardpoints = "hp01" "hp13" "hp14"
shieldgeneratortargethardpoints = "hp07" "hp08" "hp09" "hp10" "hp11" "hp12"
sensorstargethardpoints = "hp07" "hp08" "hp09" "hp10" "hp11" "hp12"
hulltargethardpoints = "hp02" "hp03" "hp04" "hp05" "hp06"
criticaltargethardpoints = "hp15" "hp16" "hp17" "hp18"
weapon1iconpos = 86	50
weapon2iconpos = 81	50
possiblecraftnames = "USS Akita" "USS Amazon" "USS Anadyr" "USS Arbalest" "USS Armet" "USS Ataghan" "USS Atlas" "USS Baekje" "USS Ballista" "USS Basinet" "USS Benue" "USS Bermejo" "USS Breede" "USS Bussard" "USS Casque" "USS Cestus" "USS Chelonia" "USS Cimarron" "USS Cinquedeas" "USS Claymore" "USS Corona" "USS Crescent" "USS Crimson" "USS Crossbow" "USS Cutlass" "USS Destination" "USS Druid" "USS Ephesus" "USS Falx" "USS Gila" "USS Gobi" "USS Griffin" "USS Gunslinger" "USS Hatchet" "USS Helmet" "USS Hippogriff" "USS Hook" "USS Huallaga" "USS Huang He" "USS Hydra" "USS Indus" "USS Jeanne dŽArc" "USS Jurua" "USS Katar" "USS Kent" "USS Kiel" "USS Kremlin" "USS Kris" "USS Liard" "USS Limpopo" "USS Magnum" "USS Marianne" "USS Metropolis" "USS Mira" "USS Mist" "USS Miyagi" "USS Mystic" "USS Nerv" "USS Nile" "USS Pavise" "USS Pilgrim" "USS Pith" "USS Poignard" "USS Purus" "USS Rio Grande" "USS Riposte" "USS Rondel" "USS Rouen" "USS Russet" "USS Sabertooth" "USS Sallet" "USS Schleswig-Holstein" "USS Schreiber" "USS Scutum" "USS Scythe" "USS Sepik" "USS Serpentine" "USS Shako" "USS Shamshir" "USS Siracuse" "USS Soul" "USS Spike" "USS Sudoku" "USS Suwayyah" "USS Tabar" "USS Tinder" "USS Traiani" "USS Trebuchet" "USS Truncheon" "USS Ulm" "USS Vistula" "USS Voulge" "USS Vychegda" "USS Wakayama" "USS Warden" "USS Yamaguchi" "USS Yayoi" "USS Yukon" "USS Zaire" "USS Zambezi"
shipclass = "cruiser"
shiptype = "C"
enginesrepairtime = 1.0
lifesupportrepairtime = 0.25
weaponsrepairtime = 1.0
shieldgeneratorrepairtime = 1.0
sensorsrepairtime = 1.0
avoidanceclass = 5
weldingradius = 0.25
fireball = "x_large_explosion"
eventselect = "Basic1CruiserSelect"
eventacknowledge = "Basic1CruiserAcknowledge"
eventattack = "Basic1CruiserAttack"
eventstop = "Basic1CruiserStop"
eventmove = "Basic1CruiserMove"
eventrepair = "Basic1CruiserRepair"
classlabel = "craft"
ainame = "CraftProcess"
officercost = 0
shielddelay = 2
damagedscan = 50.0
enginescrewloss = 10.0f
lifesupportcrewloss = 10.0f
weaponscrewloss = 10.0f
shieldgeneratorcrewloss = 10.0f
sensorscrewloss = 5.0f
lifesupportloss = 2
engineshitpercent = 7.0f
lifesupporthitpercent = 7.0f
weaponshitpercent = 7.0f
shieldgeneratorhitpercent = 1.0f
sensorshitpercent = 0
crewhitpercent = 7.0f
hullhitpercent = 71.0f
ship = 1
has_hitpoints = 1
has_crew = 1
transporter = 1
alert = 1
show_sw_autonomy = 1
show_movement_autonomy = 1
can_explore = 1
combat = 1
can_sandd = 1
buildablebyownerraceonly = 1
specialenergydisplaymode = 1
extraweaponhardpoints = "root"
maxextraweapons = 10
rangescan = 900
shieldhit = "shield_fed_hitS"
shieldhitcritical = "shield_fed_hitcritS"
shielddown = "shield_fed_down"
