4 Corners map 4 Corners map

(6 votes)
Wraith Shadow, 2006-10-22

This map is seperated into four sections, with relatively sparse resources and the wormholes terminating in the middle of a walled in blue nebula. (which is a bad idea, marine ships can really hurt in these situations, and its quite hard to prevent latinum filled freighters being shoved strait onto your base's defences) It attempts to keep each side on an equal footing, but it dosen't quite manage it.

Just to pick a couple of observations out of the air the top left corner has its dilithium moon within easy weapons range of ships exiting the wormhole, whilst the bottom right corner enjoys some quite considerable seperation in addition to having its best approach in between a red nebula, which you don't want to fly a fleet through and the gravity well of an "M" class planet on the otherside. That would make a fun ambush! Hopefully balancing problems like this will be fixed in a future version.

This map also requires the included blue background. The problem with including new backgrounds instead of replacing old ones is the potential for problems that they cause when you download a map ingame. Because it dosen't transfer the dependancies you can have problems if you download it without the background.


+-----------------------------------+
| Four Corners Installation Read-me |
+-----------------------------------+
| Created By: wraith_shadow |
+-----------------------------------+
| Table of Contents |
|A. Installation |
|B. Credits |
|C. Contact Information |
+-----------------------------------+

+===================================+
| A. Installation |
+===================================+

Step 1-
Move the following files to the "/textures/rgb" folder in the main Star Trek Armada II directory.

blueneb0.tga
blueneb1.tga
blueneb2.tga
blueneb3.tga
blueneb4.tga
blueneb5.tga

+----------------------------------+
Step 2-
Move the following files into the "/bzn" folder in the main Star Trek Armada II directory.

fourcorners.txt
fourcorners.bzn
fourcorners.bmp

+==================================+
| B. Credits |
+==================================+

Four Corners was created by wraith_shadow on Sunday, October 22.
blueneb0-5.tga was modified from the file mbggb0-5.tga, which was created by Activision and Mad Doc.

This map may only be redistributed with the proper credits above included.

+==================================+
| C. Contact Information |
+==================================+

wraith_shadow - casey[dot]ffdesigns[at]gmail[dot]com

Version    Author  Wraith Shadow  Website   
Downloads  296  Size  1.43 MB  Created  2006-10-22 

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Comments  

#1 wraith_shadow 2006-10-22 12:06
Since this was my first map I ever made, I hope that people will be understanable. I tried to make all four sides balanced, but different so it wasn't too symethrical, so I guess I need to work on that. Also, I have been playing around with the ambient lighting for the map, and decided that blue looked nice, but could not find any background that would go with it, so I am going to work on that also.


I do plan on making another version though. It will remove the blue nebula in the middle. The only reason I made it in there is to prevent people from making turrets and such right there, and then prevent other players from getting out.


Also, I did put some screenshots up, three to be exact, one of the middle, one of a federation base so you could see how the lighting looks, and a map, of the map so you know the layout. But seems like you are going to how to download the file to see them.
#2 Freyr 2006-10-22 14:59
Hmm, I am obviously doing something wrong when I am adding screenshots ... Fixed.


If you change the background files my recommendation would be to use one of the ones that is hardly ever used and change that, then you can change it in your download but anybody downloading it ingame will still be able to play it without problems.


Otherwise, this is an excellent first try, and I do hope you keep at it. A2 is sorely lacking in mappers at the moment and adding additional maps to the mix is very welcome.
#3 Chiletrek 2006-10-22 16:39
Hello:

The map is great, I love possiblities of making ambush attacks and the thrill of protecting your only source of dilithium. :P

On the other side, I think Freyr is right to try to convince people in use less know stock backgrounds, my suggestion is using mbg02.sod, its another blue background that is also good, but perhaps maybe not as good as yours wraith_shadow, but it is a good alternative too.

Good map, sownloading now
#4 wraith_shadow 2006-10-22 17:13
Well I already started on version 2 of this map. It has a bigger middle section, since I was having trouble getting large fleets in the area.


Sorry what i wrote is not that much, but this thing keeps redirecting me and it took me 5 minuets to write this.

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