M16 Nebula M16 Nebula

(3 votes)
Yacuzza, 2005-10-12

This is a nice (but perhaps bright) nebula for Armada II by Yacuzza



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How to Install by YACUZZA !
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1. in sprites foldes open nebula.SPR file
put this lines in there.

@reference=512
@tmaterial=additive
## @tmaterial=alphathreshold

nebm161 mnebulaM16 0 0 256 256
nebm162 mnebulaM16 0 256 256 256
nebm163 mnebulaM16 256 0 256 256
nebm164 mnebulaM16 256 256 256 256

now put this in under :

## SPRITE NODE DEFINITIONS ##

# @sprite_node name sprite animation (width,height) (r,g,b)
# RGB Colour values range from 0 (none) to 1.0 (full intensity)

# nebula M16
@sprite_node m16nebo1 nebm161 const (130,130) (1,1,1) billboard
@sprite_node m16nebo2 nebm162 const (220,220) (1,1,1) billboard
@sprite_node m16nebo3 nebm163 const (370,370) (1,1,1) billboard
@sprite_node m16nebo4 nebm164 const (180,180) (1,1,1) billboard

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2. put mnebulaM16.SOD in sod folder
put mnebulaM16.odf and ej_nebulbig.odf in odf\other folder
put mnebulaM16.tga in Textures\RGB folder

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3. Now you can use your new asteroids in Map editor.

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----------------------------------------2005--------------------------------
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Version    Author  Yacuzza  Website   
Downloads  468  Size  565.31 KB  Created  2005-10-12 

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Comments  

#1 Slider17 2005-10-12 10:19
The Eagle Nebula, Very Cool! And nice to see more nebulas in the game, looks cool and it spins!
#2 Transmission 2005-10-12 14:08
This guy sure knows his stuff when it comes to A2!

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