12
12
Jul 22, 2016
07/16
Jul 22, 2016
by
Nertea
software
eye 12
favorite 0
comment 0
This is the Near Future Electrical plugin stand-alone, for adding functionality to other mods. It contains no parts and does nothing by itself.Homepage: http://forum.kerbalspaceprogram.com/index.php?/topic/47786-105-near-future-technologies-feb-20-bugfixing/&page=1Repository: https://github.com/ChrisAdderley/NearFutureElectricalLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
15
15
Jul 22, 2016
07/16
Jul 22, 2016
by
Nertea
software
eye 15
favorite 0
comment 0
Nuclear reactors, capacitors and more batteries that fit right in with stockHomepage: http://forum.kerbalspaceprogram.com/index.php?/topic/47786-105-near-future-technologies-feb-20-bugfixing/&page=1Repository: https://github.com/ChrisAdderley/NearFutureElectricalLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
2
2.0
Jul 22, 2016
07/16
Jul 22, 2016
by
Nertea
software
eye 2
favorite 0
comment 0
This optional patch makes the power output of RTGs (both stock and Near Future's) shrink over time, like they would in real life.Homepage: http://forum.kerbalspaceprogram.com/index.php?/topic/47786-105-near-future-technologies-feb-20-bugfixing/&page=1Repository: https://github.com/ChrisAdderley/NearFutureElectricalLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
9
9.0
Jul 20, 2016
07/16
Jul 20, 2016
by
Nertea
software
eye 9
favorite 0
comment 0
Wide-body, massive spaceplane fuselage including advanced enginesHomepage: http://forum.kerbalspaceprogram.com/index.php?/topic/91713-113-mark-iv-spaceplane-system-the-go-higher-update-113-june-30/Repository: https://github.com/ChrisAdderley/MkIVSystemLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
7
7.0
Jul 15, 2016
07/16
Jul 15, 2016
by
Nertea
software
eye 7
favorite 0
comment 0
A plugin to manage extending/retracting engine nozzles.Homepage: http://forum.kerbalspaceprogram.com/index.php?/topic/130503-10511-kerbal-atomics-fancy-nuclear-engines-initial-11-test/Repository: https://github.com/ChrisAdderley/KerbalAtomicsLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
8
8.0
Jul 15, 2016
07/16
Jul 15, 2016
by
Nertea
software
eye 8
favorite 0
comment 0
A set of fuel tanks containing liquid hydrogen, with active cryocooling.Homepage: http://forum.kerbalspaceprogram.com/index.php?/topic/130503-10511-kerbal-atomics-fancy-nuclear-engines-initial-11-test/Repository: https://github.com/ChrisAdderley/KerbalAtomicsLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
5
5.0
Jul 15, 2016
07/16
Jul 15, 2016
by
Nertea
software
eye 5
favorite 0
comment 0
Fancy nuclear engines for fun and profitHomepage: http://forum.kerbalspaceprogram.com/index.php?/topic/130503-10511-kerbal-atomics-fancy-nuclear-engines-initial-11-test/Repository: https://github.com/ChrisAdderley/KerbalAtomicsLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
14
14
Jul 15, 2016
07/16
Jul 15, 2016
by
Nertea
software
eye 14
favorite 0
comment 0
Advanced electric engines in a stockalike aesthetic.Homepage: http://forum.kerbalspaceprogram.com/index.php?/topic/47786-105-near-future-technologies-feb-20-bugfixing/&page=1Repository: https://github.com/ChrisAdderley/NearFuturePropulsionLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
7
7.0
Jul 15, 2016
07/16
Jul 15, 2016
by
Nertea
software
eye 7
favorite 0
comment 0
This is the Near Future Electrical plugin stand-alone, for adding functionality to other mods. It contains no parts and does nothing by itself.Homepage: http://forum.kerbalspaceprogram.com/index.php?/topic/47786-105-near-future-technologies-feb-20-bugfixing/&page=1Repository: https://github.com/ChrisAdderley/NearFutureElectricalLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
5
5.0
Jul 15, 2016
07/16
Jul 15, 2016
by
Nertea
software
eye 5
favorite 0
comment 0
Nuclear reactors, capacitors and more batteries that fit right in with stockHomepage: http://forum.kerbalspaceprogram.com/index.php?/topic/47786-105-near-future-technologies-feb-20-bugfixing/&page=1Repository: https://github.com/ChrisAdderley/NearFutureElectricalLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
7
7.0
Jul 15, 2016
07/16
Jul 15, 2016
by
Nertea
software
eye 7
favorite 0
comment 0
This optional patch makes the power output of RTGs (both stock and Near Future's) shrink over time, like they would in real life.Homepage: http://forum.kerbalspaceprogram.com/index.php?/topic/47786-105-near-future-technologies-feb-20-bugfixing/&page=1Repository: https://github.com/ChrisAdderley/NearFutureElectricalLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
6
6.0
Jun 28, 2016
06/16
Jun 28, 2016
by
Nertea
software
eye 6
favorite 0
comment 0
Optional patch to make the engines burn KSP's normal liquid fuel and oxidizer mixture instead of the custom liquid hydrogen and oxidizer mixture that they use by default.Homepage: http://forum.kerbalspaceprogram.com/index.php?/topic/106089-112-cryogenic-engines-high-isp-chemical-rockets-16-may-112-fixes/Repository: https://github.com/ChrisAdderley/CryoEnginesLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
7
7.0
Jun 28, 2016
06/16
Jun 28, 2016
by
Nertea
software
eye 7
favorite 0
comment 0
Optional patch to make the engines surface attaching.Homepage: http://forum.kerbalspaceprogram.com/index.php?/topic/106089-112-cryogenic-engines-high-isp-chemical-rockets-16-may-112-fixes/Repository: https://github.com/ChrisAdderley/CryoEnginesLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
6
6.0
Jun 28, 2016
06/16
Jun 28, 2016
by
Nertea
software
eye 6
favorite 0
comment 0
High efficiency chemical enginesHomepage: http://forum.kerbalspaceprogram.com/index.php?/topic/106089-112-cryogenic-engines-high-isp-chemical-rockets-16-may-112-fixes/Repository: https://github.com/ChrisAdderley/CryoEnginesLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
7
7.0
Jun 28, 2016
06/16
Jun 28, 2016
by
Nertea
software
eye 7
favorite 0
comment 0
This part pack is designed to provide players with more flexibility when dissipating heat on their vesselsHomepage: http://forum.kerbalspaceprogram.com/index.php?/topic/112027-11-heat-control-more-radiators-updated-18042016-basic-11-release/&page=1Repository: https://github.com/ChrisAdderley/HeatControlLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
5
5.0
Jun 28, 2016
06/16
Jun 28, 2016
by
Nertea
software
eye 5
favorite 0
comment 0
A plugin to manage extending/retracting engine nozzles.Homepage: http://forum.kerbalspaceprogram.com/index.php?/topic/130503-10511-kerbal-atomics-fancy-nuclear-engines-initial-11-test/Repository: https://github.com/ChrisAdderley/KerbalAtomicsLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
5
5.0
Jun 28, 2016
06/16
Jun 28, 2016
by
Nertea
software
eye 5
favorite 0
comment 0
A set of fuel tanks containing liquid hydrogen, with active cryocooling.Homepage: http://forum.kerbalspaceprogram.com/index.php?/topic/130503-10511-kerbal-atomics-fancy-nuclear-engines-initial-11-test/Repository: https://github.com/ChrisAdderley/KerbalAtomicsLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
8
8.0
Jun 28, 2016
06/16
Jun 28, 2016
by
Nertea
software
eye 8
favorite 0
comment 0
Fancy nuclear engines for fun and profitHomepage: http://forum.kerbalspaceprogram.com/index.php?/topic/130503-10511-kerbal-atomics-fancy-nuclear-engines-initial-11-test/Repository: https://github.com/ChrisAdderley/KerbalAtomicsLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
5
5.0
Jun 28, 2016
06/16
Jun 28, 2016
by
Nertea
software
eye 5
favorite 0
comment 0
Optional patch to make the engines burn KSP's normal liquid fuel and oxidizer mixture instead of the custom liquid hydrogen and oxidizer mixture that they use by default.Homepage: http://forum.kerbalspaceprogram.com/index.php?/topic/106089-112-cryogenic-engines-high-isp-chemical-rockets-16-may-112-fixes/Repository: https://github.com/ChrisAdderley/CryoEnginesLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
3
3.0
Jun 28, 2016
06/16
Jun 28, 2016
by
Nertea
software
eye 3
favorite 0
comment 0
Optional patch to make the engines surface attaching.Homepage: http://forum.kerbalspaceprogram.com/index.php?/topic/106089-112-cryogenic-engines-high-isp-chemical-rockets-16-may-112-fixes/Repository: https://github.com/ChrisAdderley/CryoEnginesLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
5
5.0
Jun 28, 2016
06/16
Jun 28, 2016
by
Nertea
software
eye 5
favorite 0
comment 0
High efficiency chemical enginesHomepage: http://forum.kerbalspaceprogram.com/index.php?/topic/106089-112-cryogenic-engines-high-isp-chemical-rockets-16-may-112-fixes/Repository: https://github.com/ChrisAdderley/CryoEnginesLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
5
5.0
Jun 27, 2016
06/16
Jun 27, 2016
by
Nertea
software
eye 5
favorite 0
comment 0
Optional patch to make the engines burn KSP's normal liquid fuel and oxidizer mixture instead of the custom liquid hydrogen and oxidizer mixture that they use by default.Homepage: http://forum.kerbalspaceprogram.com/index.php?/topic/106089-112-cryogenic-engines-high-isp-chemical-rockets-16-may-112-fixes/Repository: https://github.com/ChrisAdderley/CryoEnginesLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
3
3.0
Jun 27, 2016
06/16
Jun 27, 2016
by
Nertea
software
eye 3
favorite 0
comment 0
Optional patch to make the engines surface attaching.Homepage: http://forum.kerbalspaceprogram.com/index.php?/topic/106089-112-cryogenic-engines-high-isp-chemical-rockets-16-may-112-fixes/Repository: https://github.com/ChrisAdderley/CryoEnginesLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
4
4.0
Jun 27, 2016
06/16
Jun 27, 2016
by
Nertea
software
eye 4
favorite 0
comment 0
High efficiency chemical enginesHomepage: http://forum.kerbalspaceprogram.com/index.php?/topic/106089-112-cryogenic-engines-high-isp-chemical-rockets-16-may-112-fixes/Repository: https://github.com/ChrisAdderley/CryoEnginesLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
4
4.0
Jun 27, 2016
06/16
Jun 27, 2016
by
Nertea
software
eye 4
favorite 0
comment 0
A plugin to manage extending/retracting engine nozzles.Homepage: http://forum.kerbalspaceprogram.com/index.php?/topic/130503-10511-kerbal-atomics-fancy-nuclear-engines-initial-11-test/Repository: https://github.com/ChrisAdderley/KerbalAtomicsLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
5
5.0
Jun 27, 2016
06/16
Jun 27, 2016
by
Nertea
software
eye 5
favorite 0
comment 0
A set of fuel tanks containing liquid hydrogen, with active cryocooling.Homepage: http://forum.kerbalspaceprogram.com/index.php?/topic/130503-10511-kerbal-atomics-fancy-nuclear-engines-initial-11-test/Repository: https://github.com/ChrisAdderley/KerbalAtomicsLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
5
5.0
Jun 27, 2016
06/16
Jun 27, 2016
by
Nertea
software
eye 5
favorite 0
comment 0
Fancy nuclear engines for fun and profitHomepage: http://forum.kerbalspaceprogram.com/index.php?/topic/130503-10511-kerbal-atomics-fancy-nuclear-engines-initial-11-test/Repository: https://github.com/ChrisAdderley/KerbalAtomicsLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
8
8.0
Jun 26, 2016
06/16
Jun 26, 2016
by
Nertea
software
eye 8
favorite 0
comment 0
Advanced electric engines in a stockalike aesthetic.Homepage: http://forum.kerbalspaceprogram.com/index.php?/topic/47786-105-near-future-technologies-feb-20-bugfixing/&page=1Repository: https://github.com/ChrisAdderley/NearFuturePropulsionLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
7
7.0
Jun 26, 2016
06/16
Jun 26, 2016
by
Nertea
software
eye 7
favorite 0
comment 0
This is the Near Future Electrical plugin stand-alone, for adding functionality to other mods. It contains no parts and does nothing by itself.Homepage: http://forum.kerbalspaceprogram.com/index.php?/topic/47786-105-near-future-technologies-feb-20-bugfixing/&page=1Repository: https://github.com/ChrisAdderley/NearFutureElectricalLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
8
8.0
Jun 26, 2016
06/16
Jun 26, 2016
by
Nertea
software
eye 8
favorite 0
comment 0
Nuclear reactors, capacitors and more batteries that fit right in with stockHomepage: http://forum.kerbalspaceprogram.com/index.php?/topic/47786-105-near-future-technologies-feb-20-bugfixing/&page=1Repository: https://github.com/ChrisAdderley/NearFutureElectricalLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
3
3.0
Jun 26, 2016
06/16
Jun 26, 2016
by
Nertea
software
eye 3
favorite 0
comment 0
This optional patch makes the power output of RTGs (both stock and Near Future's) shrink over time, like they would in real life.Homepage: http://forum.kerbalspaceprogram.com/index.php?/topic/47786-105-near-future-technologies-feb-20-bugfixing/&page=1Repository: https://github.com/ChrisAdderley/NearFutureElectricalLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
20
20
Jun 26, 2016
06/16
Jun 26, 2016
by
Nertea
software
eye 20
favorite 0
comment 0
This is the Near Future Solar plugin stand-alone, for adding functionality to other mods. It contains no parts and does nothing by itself.Homepage: http://forum.kerbalspaceprogram.com/index.php?/topic/47786-105-near-future-technologies-feb-20-bugfixing/&page=1Repository: https://github.com/ChrisAdderley/NearFutureSolarLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
16
16
Jun 26, 2016
06/16
Jun 26, 2016
by
Nertea
software
eye 16
favorite 0
comment 0
This pack contains various solar panels sourced from real-life spacecraft concepts. They range from small concentrating panels to massive blanket arrays.Homepage: http://forum.kerbalspaceprogram.com/index.php?/topic/47786-105-near-future-technologies-feb-20-bugfixing/&page=1Repository: https://github.com/ChrisAdderley/NearFutureSolarLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
7
7.0
Jun 26, 2016
06/16
Jun 26, 2016
by
Nertea
software
eye 7
favorite 0
comment 0
Structural components and truss segments for building deep space vessels and bases. Includes various skeletal adapters and docking ports.Homepage: http://forum.kerbalspaceprogram.com/index.php?/topic/47786-11ish-near-future-technologies-april-22-updates/Repository: https://github.com/ChrisAdderley/NearFutureConstructionLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
9
9.0
Jun 26, 2016
06/16
Jun 26, 2016
by
Nertea
software
eye 9
favorite 0
comment 0
Props used to build IVA spaces in various mods by Nertea.Homepage: http://forum.kerbalspaceprogram.com/index.php?/topic/47786-112-near-future-technologies-may-17-nfspacecraft-minor-fixeRepository: https://github.com/ChrisAdderley/NearFutureSpacecraftLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
5
5.0
Jun 26, 2016
06/16
Jun 26, 2016
by
Nertea
software
eye 5
favorite 0
comment 0
Stylish spacecraft parts in a stockalike styleHomepage: http://forum.kerbalspaceprogram.com/index.php?/topic/47786-112-near-future-technologies-may-17-nfspacecraft-minor-fixeRepository: https://github.com/ChrisAdderley/NearFutureSpacecraftLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
5
5.0
Jun 2, 2016
06/16
Jun 2, 2016
by
Nertea
software
eye 5
favorite 0
comment 0
Additional parts for station and surface base constructionHomepage: http://forum.kerbalspaceprogram.com/index.php?/topic/82833-112-stockalike-station-parts-expansion-01062016-112-update/Repository: https://github.com/ChrisAdderley/StationPartsExpansionLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
3
3.0
Jun 1, 2016
06/16
Jun 1, 2016
by
Nertea
software
eye 3
favorite 0
comment 0
This is the Near Future Electrical plugin stand-alone, for adding functionality to other mods. It contains no parts and does nothing by itself.Homepage: http://forum.kerbalspaceprogram.com/threads/52042-0-21Repository: https://github.com/ChrisAdderley/NearFutureElectricalLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
6
6.0
Jun 1, 2016
06/16
Jun 1, 2016
by
Nertea
software
eye 6
favorite 0
comment 0
Advanced engine technologies in a stockalike aestheticHomepage: http://forum.kerbalspaceprogram.com/threads/52042-0-21License(s): CC-BY-NC-SA-3.0
Topics: ksp, kerbal space program, mod
5
5.0
Jun 1, 2016
06/16
Jun 1, 2016
by
Nertea
software
eye 5
favorite 0
comment 0
A pack of futuristic stockalike solar panelsHomepage: http://forum.kerbalspaceprogram.com/threads/52042-0-21Repository: https://github.com/ChrisAdderley/NearFutureSolarLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
1
1.0
May 31, 2016
05/16
May 31, 2016
by
Nertea
software
eye 1
favorite 0
comment 0
Optional patch to make the engines burn KSP's normal liquid fuel and oxidizer mixture instead of the custom liquid hydrogen and oxidizer mixture that they use by default.Homepage: http://forum.kerbalspaceprogram.com/threads/117766-1-0-Cryogenic-Engines-Pack-(high-Isp-chemical-rockets!)License(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
1
1.0
May 31, 2016
05/16
May 31, 2016
by
Nertea
software
eye 1
favorite 0
comment 0
This optional patch makes the power output of RTGs (both stock and Near Future's) shrink over time, like they would in real life.Homepage: http://forum.kerbalspaceprogram.com/threads/52042-0-21Repository: https://github.com/ChrisAdderley/NearFutureElectricalLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
1
1.0
May 31, 2016
05/16
May 31, 2016
by
Nertea
software
eye 1
favorite 0
comment 0
Liquid hydrogen fueled engines for enhanced possibilitiesHomepage: http://forum.kerbalspaceprogram.com/threads/117766-1-0-Cryogenic-Engines-Pack-(high-Isp-chemical-rockets!)License(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
3
3.0
May 31, 2016
05/16
May 31, 2016
by
Nertea
software
eye 3
favorite 0
comment 0
This is the Near Future Electrical plugin stand-alone, for adding functionality to other mods. It contains no parts and does nothing by itself.Homepage: http://forum.kerbalspaceprogram.com/threads/52042-0-21Repository: https://github.com/ChrisAdderley/NearFutureElectricalLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
5
5.0
May 31, 2016
05/16
May 31, 2016
by
Nertea
software
eye 5
favorite 0
comment 0
Liquid hydrogen fueled engines for enhanced possibilitiesHomepage: http://forum.kerbalspaceprogram.com/threads/117766-1-0-Cryogenic-Engines-Pack-(high-Isp-chemical-rockets!)License(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
2
2.0
May 31, 2016
05/16
May 31, 2016
by
Nertea
software
eye 2
favorite 0
comment 0
Insulate, radiate, conduct and transfer your ship's heatHomepage: http://forum.kerbalspaceprogram.com/threads/124391-1-02-Heat-Control-Manage-your-ship-s-heat!?p=1997251#post1997251Repository: https://github.com/ChrisAdderley/HeatControlLicense(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
1
1.0
May 31, 2016
05/16
May 31, 2016
by
Nertea
software
eye 1
favorite 0
comment 0
Construction parts for large craft including trusses, docking ports and adapters. Homepage: http://forum.kerbalspaceprogram.com/threads/52042-0-21License(s): CC-BY-NC-SA-3.0
Topics: ksp, kerbal space program, mod
1
1.0
May 31, 2016
05/16
May 31, 2016
by
Nertea
software
eye 1
favorite 0
comment 0
This is the HeatControl plugin stand-alone, for adding functionality to other mods. It contains no parts and does nothing by itself.Homepage: http://forum.kerbalspaceprogram.com/threads/124391-1-02-Heat-Control-Manage-your-ship-s-heat!?p=1997251#post1997251License(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod
3
3.0
May 31, 2016
05/16
May 31, 2016
by
Nertea
software
eye 3
favorite 0
comment 0
A pack of futuristic stockalike solar panelsHomepage: http://forum.kerbalspaceprogram.com/threads/52042-0-21License(s): CC-BY-NC-SA-3.0
Topics: ksp, kerbal space program, mod
3
3.0
May 31, 2016
05/16
May 31, 2016
by
Nertea
software
eye 3
favorite 0
comment 0
Liquid hydrogen fueled engines for enhanced possibilitiesHomepage: http://forum.kerbalspaceprogram.com/threads/117766-1-0-Cryogenic-Engines-Pack-(high-Isp-chemical-rockets!)License(s): CC-BY-NC-SA-4.0
Topics: ksp, kerbal space program, mod